Difference between revisions of "DWLinS Lanethe"

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Name: Lanethe the Wild
 
Name: Lanethe the Wild
 
Race: Elf
 
Race: Elf
Class: Ranger 2 (Cleric 1)
+
Class: Ranger 4 (Cleric 3)
  
 
Appearance: Animal eyes (catlike eyes), wild hair, travelling clothes, wild body.
 
Appearance: Animal eyes (catlike eyes), wild hair, travelling clothes, wild body.
  
Str 12 (-)
+
==Stats==
Dex 16 (+2)
+
*Str 12 (-)
Con 13 (+1)
+
*Dex 18 (+3)
Int 8 (-1)
+
*Con 13 (+1)
Wis 16 (+2)
+
*Int 8 (-1)
Cha 9 (-)
+
*Wis 16 (+2)
 +
*Cha 9 (-)
  
HP: 21
+
HP: 21/21
  
 
Damage: d8
 
Damage: d8
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Alignment: Chaotic (Free someone from literal or figurative bonds)
 
Alignment: Chaotic (Free someone from literal or figurative bonds)
  
Moves:
+
==Moves==
  
Hunt and Track
+
*Hunt and Track
Called Shot
+
*Called Shot
Animal Companion - Cougar (Ferocity +3, Cunning +1, 1 Armor, Instinct +2), quick reflexes, ferocious, intimidating; trained to fight humanoids and hunt; it is frightening and forgetful.
+
*Animal Companion - Cougar (Ferocity +3, Cunning +1, 1 Armor, Instinct +2), quick reflexes, ferocious, intimidating; trained to fight humanoids and hunt; it is frightening and forgetful.
Command
+
*Command
God Amidst the Wastes (Chenicha, the Lady of Wild Places)
+
*God Amidst the Wastes (Chenicha, the Lady of Wild Places)
 +
*Wild Empathy
 +
*Familiar Prey
  
Equipment
+
==Spells==
 +
*Bless
 +
*Cure Light Wounds
 +
*Detect Alignment
 +
*Hold Person
 +
*-
 +
*-
  
Dungeon rations (4 uses, 1 weight),
+
==Equipment==
Leather armor (1 armor, 1 weight),
 
Shield (+1 armour, 2 weight),
 
Bundle of arrows (2 ammo, 1 weight),
 
Hunter’s bow (near, far, 1 weight),
 
Spear (reach, 1 weight),
 
Dueling Rapier (close, 1 piercing, precise, 2 weight)
 
  
Load: 9/11
+
*Dungeon rations (4 uses, 1 weight),
 +
*Leather armor (1 armor, 1 weight),
 +
*Crystal Buckler (+1 armour, 1 weight),
 +
*Bundle of arrows (3 ammo, 1 weight),
 +
*Hunter’s bow (near, far, 1 weight),
 +
*Dueling Rapier (close, 1 piercing, precise, 2 weight)
 +
*6 Night Oak Arrows
 +
*299 coin
  
Bonds
+
Load: 7/11
  
I have guided [[DWLinS new char|Gregor]] before and they owe me for it. (No matter how much he protests about that silly skirmish!)
+
==Bonds==
[[DWLinS Astrafel|Astrafel]] is a friend of nature, so I will be their friend as well. (Because, hey! fellow elf!)
+
 
[[DWLinS Colonel|The Colonel]] has no respect for nature, so I have no respect for them. (Only you can prevent forest fires!)
+
*I have guided [[DWLinS new char|Gregor]] before and they owe me for it. (No matter how much he protests about that silly skirmish!)
Brother Whatever does not understand life in the wild, so I will teach them. (Unusually, it's the 'life' part, rather than the 'wild' part, that's in doubt)
+
*[[DWLinS Astrafel|Astrafel]] is a friend of nature, so I will be their friend as well. (Because, hey! fellow elf!)
 +
*[[DWLinS Colonel|The Colonel]] has no respect for nature, so I have no respect for them. (Only you can prevent forest fires!)
 +
*Brother Whatever does not understand life in the wild, so I will teach them. (Unusually, it's the 'life' part, rather than the 'wild' part, that's in doubt)

Latest revision as of 05:12, 9 June 2013

Back to the game

Name: Lanethe the Wild Race: Elf Class: Ranger 4 (Cleric 3)

Appearance: Animal eyes (catlike eyes), wild hair, travelling clothes, wild body.

Stats[edit]

  • Str 12 (-)
  • Dex 18 (+3)
  • Con 13 (+1)
  • Int 8 (-1)
  • Wis 16 (+2)
  • Cha 9 (-)

HP: 21/21

Damage: d8

Alignment: Chaotic (Free someone from literal or figurative bonds)

Moves[edit]

  • Hunt and Track
  • Called Shot
  • Animal Companion - Cougar (Ferocity +3, Cunning +1, 1 Armor, Instinct +2), quick reflexes, ferocious, intimidating; trained to fight humanoids and hunt; it is frightening and forgetful.
  • Command
  • God Amidst the Wastes (Chenicha, the Lady of Wild Places)
  • Wild Empathy
  • Familiar Prey

Spells[edit]

  • Bless
  • Cure Light Wounds
  • Detect Alignment
  • Hold Person
  • -
  • -

Equipment[edit]

  • Dungeon rations (4 uses, 1 weight),
  • Leather armor (1 armor, 1 weight),
  • Crystal Buckler (+1 armour, 1 weight),
  • Bundle of arrows (3 ammo, 1 weight),
  • Hunter’s bow (near, far, 1 weight),
  • Dueling Rapier (close, 1 piercing, precise, 2 weight)
  • 6 Night Oak Arrows
  • 299 coin

Load: 7/11

Bonds[edit]

  • I have guided Gregor before and they owe me for it. (No matter how much he protests about that silly skirmish!)
  • Astrafel is a friend of nature, so I will be their friend as well. (Because, hey! fellow elf!)
  • The Colonel has no respect for nature, so I have no respect for them. (Only you can prevent forest fires!)
  • Brother Whatever does not understand life in the wild, so I will teach them. (Unusually, it's the 'life' part, rather than the 'wild' part, that's in doubt)