Difference between revisions of "Dargojiraa Starscale"

From RPGnet
Jump to: navigation, search
(VITALS)
(VITALS)
 
(3 intermediate revisions by 2 users not shown)
Line 22: Line 22:
 
* '''HOMEWORLD:''' Vesk-9
 
* '''HOMEWORLD:''' Vesk-9
 
* '''LANGUAGES:''' Common, Vesk, Signed Vesk, Triaxian
 
* '''LANGUAGES:''' Common, Vesk, Signed Vesk, Triaxian
* '''EXPERIENCE EARNED:''' 3,020
+
* '''EXPERIENCE EARNED:''' 3,820
* '''EXPERIENCE NEEDED FOR NEXT LEVEL:''' 3,300
+
* '''EXPERIENCE NEEDED FOR NEXT LEVEL:''' 6,000
  
 
----
 
----
  
 
==STATISTICS==
 
==STATISTICS==
* '''STAMINA POINTS:''' 16/16
+
* '''STAMINA POINTS:''' 24/24
 
* '''HIT POINTS:''' 20/20
 
* '''HIT POINTS:''' 20/20
 
* '''RESOLVE POINTS:''' 3
 
* '''RESOLVE POINTS:''' 3
Line 45: Line 45:
 
* '''CHA:''' 14 (+2)
 
* '''CHA:''' 14 (+2)
 
----
 
----
* '''FOR:''' +4
+
* '''FOR:''' +5
* '''REF:''' +0
+
* '''REF:''' +1
* '''WIL:''' +3 (+5 vs fear)
+
* '''WIL:''' +4 (+6 vs fear)
 
----
 
----
* '''INITIATIVE:''' +0
+
* '''INITIATIVE:''' +4
* '''BASE ATTACK BONUS:''' +2
+
* '''BASE ATTACK BONUS:''' +3
* '''MELEE ATTACK:''' +5
+
* '''MELEE ATTACK:''' +6
* '''RANGED ATTACK:''' +2
+
* '''RANGED ATTACK:''' +3
* '''THROWN ATTACK:''' +5
+
* '''THROWN ATTACK:''' +6
  
 
----
 
----
  
 
==WEAPONS & COMBAT==
 
==WEAPONS & COMBAT==
* +5 solar weapon (damage 1d6+3)
+
* +6 solar weapon (damage 1d6+6)
* +5 Assault hammer (damage 1d6+3,B)
+
* +6 Assault hammer (damage 1d6+6,B)
* +2 Tactical pistol, semi-auto (9 round, damage 1d6)
+
* +3 Tactical pistol, semi-auto (9 round, damage 1d6+1)
* +5 Claws (damage 1d3+3 lethal)
+
* +6 Claws (damage 1d3+6 lethal)
 
*
 
*
  
Line 67: Line 67:
  
 
==SKILLS==
 
==SKILLS==
*Athletics +7
+
*Athletics +8
 
*Bluff +2
 
*Bluff +2
*Culture +5
+
*Culture +6
 
*Diplomacy +5
 
*Diplomacy +5
*Intimidate +5
+
*Intimidate +6
 
*Perception +4
 
*Perception +4
 
*Physical science +5 (Reduce the DC of checks to recall knowledge about strange new worlds or features of space by 5)
 
*Physical science +5 (Reduce the DC of checks to recall knowledge about strange new worlds or features of space by 5)
*
+
*Sense Motive +4
  
 
----
 
----
 
==FEATS==
 
==FEATS==
 
*Heavy Armor Proficiency
 
*Heavy Armor Proficiency
*
+
*Weapon Specialization (basic and advanced melee, small arms)
*
+
*Improved Initiative
  
 
----
 
----
Line 90: Line 90:
 
*Stellar Mode (graviton +1 Reflex; photon +1 damage)
 
*Stellar Mode (graviton +1 Reflex; photon +1 damage)
 
*Stellar Revelation: Black Hole. Pull any creatures within 20' ten feet toward you; Fort DC 13 negates.
 
*Stellar Revelation: Black Hole. Pull any creatures within 20' ten feet toward you; Fort DC 13 negates.
*Stellar Revelation: Supernova. Deal 2d6 fire damage to all within 10', Ref DC 13 half.
+
*Stellar Revelation: Supernova. Deal 4d6 fire damage to all within 10', Ref DC 13 half.
 
*Stellar Revelation: Dark Matter. Gain DR 1/- as a move action, for 1 round or until graviton mode ends.
 
*Stellar Revelation: Dark Matter. Gain DR 1/- as a move action, for 1 round or until graviton mode ends.
 +
*Sidereal Influence: Meditate for 1 minute to gain a +1d6 insight bonus on graviton skills (Sense Motive) or photon skills (Intimidate)
  
 
----
 
----
Line 108: Line 109:
 
*Clothing, formal
 
*Clothing, formal
 
*Hygiene kit
 
*Hygiene kit
*Serum of healing, mk. 1 (1d8 hp)
 
  
 
----
 
----

Latest revision as of 15:16, 14 November 2020

STARFINDER SOCIETY PERSONNEL FILE[edit]

Dargo.jpg


DESCRIPTION[edit]

  • Dargojiraa stands 6' 6" in height, with leaf-green scales and topaz-yellow eyes. He is short and slender by vesk standards, serious and polite but with a ready smile.

BACKSTORY[edit]

  • Always curious about other races and other planets, Dargojiraa found the solarian's philosophy utterly fascinating. Not for him the dull life of a soldier; he is eager to explore the 'verse and meet strange places and stranger people.

VITALS[edit]

  • RACE: Vesk
  • GENDER: Male
  • CLASS/LEVEL: Solarian 2
  • THEME: Spacefarer
  • SIZE: Medium
  • SPEED: 30' (25' in armor)
  • ALIGNMENT: LG
  • DEITY:
  • HOMEWORLD: Vesk-9
  • LANGUAGES: Common, Vesk, Signed Vesk, Triaxian
  • EXPERIENCE EARNED: 3,820
  • EXPERIENCE NEEDED FOR NEXT LEVEL: 6,000

STATISTICS[edit]

  • STAMINA POINTS: 24/24
  • HIT POINTS: 20/20
  • RESOLVE POINTS: 3

  • ENERGY ARMOR CLASS: 14
  • KINETIC ARMOR CLASS: 16
  • AC vs. COMBAT MANEUVERS: 24
  • DAMAGE REDUCTION: n/a
  • RESISTANCES: n/a

  • STR: 16 (+3)
  • DEX: 10
  • CON: 13 (+1)
  • INT: 10
  • WIS: 10
  • CHA: 14 (+2)

  • FOR: +5
  • REF: +1
  • WIL: +4 (+6 vs fear)

  • INITIATIVE: +4
  • BASE ATTACK BONUS: +3
  • MELEE ATTACK: +6
  • RANGED ATTACK: +3
  • THROWN ATTACK: +6

WEAPONS & COMBAT[edit]

  • +6 solar weapon (damage 1d6+6)
  • +6 Assault hammer (damage 1d6+6,B)
  • +3 Tactical pistol, semi-auto (9 round, damage 1d6+1)
  • +6 Claws (damage 1d3+6 lethal)

SKILLS[edit]

  • Athletics +8
  • Bluff +2
  • Culture +6
  • Diplomacy +5
  • Intimidate +6
  • Perception +4
  • Physical science +5 (Reduce the DC of checks to recall knowledge about strange new worlds or features of space by 5)
  • Sense Motive +4

FEATS[edit]

  • Heavy Armor Proficiency
  • Weapon Specialization (basic and advanced melee, small arms)
  • Improved Initiative

SPECIAL ABILITIES & PROFICIENCIES[edit]

  • Low-Light Vision
  • Armor Savant (+1 AC when wearing armor, check penalty is 1 less)
  • Skill Adept: Culture, Medicine
  • Solar weapon 1d6
  • Stellar Mode (graviton +1 Reflex; photon +1 damage)
  • Stellar Revelation: Black Hole. Pull any creatures within 20' ten feet toward you; Fort DC 13 negates.
  • Stellar Revelation: Supernova. Deal 4d6 fire damage to all within 10', Ref DC 13 half.
  • Stellar Revelation: Dark Matter. Gain DR 1/- as a move action, for 1 round or until graviton mode ends.
  • Sidereal Influence: Meditate for 1 minute to gain a +1d6 insight bonus on graviton skills (Sense Motive) or photon skills (Intimidate)

EQUIPMENT & WEALTH[edit]

  • CARRYING CAPACITY: 8 (9-16 Encumbered)
  • TOTAL BULK: 6.4
  • CREDITS: 587
  • Hidden soldier armor (+3 EAC, +5 KAC, max Dex +2, check penalty -2) (infravision)
  • Assault hammer
  • Tactical pistol (called)
  • Pistol rounds (60)
  • Backpack
  • Computer (tier 1)
  • Clothing, travel
  • Clothing, formal
  • Hygiene kit