Editing Death's Children:Yseult

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== Words and Divine Gifts ==
 
== Words and Divine Gifts ==
 
*'''Words'''
 
*'''Words'''
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.
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**'''Sun''' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.
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**'''Fertility''' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.
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**'''Desire''' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them.  
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**'''Death''' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them.  
  
 
*'''Divine Gifts'''
 
*'''Divine Gifts'''

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