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http://dungeonworldsrd.com/classes/thief/
 
http://dungeonworldsrd.com/classes/thief/
  
'''Human Thief:''' When you spout lore or discern realities about criminal activities, take +1
+
Human Thief: When you spout lore or discern realities about criminal activities, take +1
  
 
'''Trap Expert'''
 
'''Trap Expert'''
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When you spend a moment to survey a dangerous area, roll+DEX.
 
When you spend a moment to survey a dangerous area, roll+DEX.
  
*On a 10+, hold 3.
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On a 10+, hold 3.
 +
 
 +
✴ On a 7–9, hold 1. Spend your hold as you walk through the area to ask these questions:
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*On a 7–9, hold 1. Spend your hold as you walk through the area to ask these questions:
 
 
**Is there a trap here and if so, what activates it?
 
**Is there a trap here and if so, what activates it?
 
**What does the trap do when activated?
 
**What does the trap do when activated?
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When you pick locks or pockets or disable traps, roll+DEX.
 
When you pick locks or pockets or disable traps, roll+DEX.
*On a 10+, you do it, no problem.
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*On a 7–9, you still do it, but the GM will offer you two options between suspicion, danger, or cost.
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On a 10+, you do it, no problem.
 +
 
 +
On a 7–9, you still do it, but the GM will offer you two options between suspicion, danger, or cost.
  
 
'''Backstab'''
 
'''Backstab'''
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When you attack a surprised or defenseless enemy with a melee weapon, you can choose to deal your damage or roll+DEX.
 
When you attack a surprised or defenseless enemy with a melee weapon, you can choose to deal your damage or roll+DEX.
  
*On a 10+ choose two.
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On a 10+ choose two.
*On a 7–9 choose one.
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 +
On a 7–9 choose one.
 +
 
 
**You don’t get into melee with them
 
**You don’t get into melee with them
 
**You deal your damage+1d6
 
**You deal your damage+1d6
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*Oil of Tagit (applied): The target falls into a light sleep
 
*Oil of Tagit (applied): The target falls into a light sleep
*'''Bloodweed (touch): The target deals -1d4 damage ongoing until cured'''
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'''*Bloodweed (touch): The target deals -1d4 damage ongoing until cured'''
 
*Goldenroot (applied): The target treats the next creature they see as a trusted ally, until proved otherwise
 
*Goldenroot (applied): The target treats the next creature they see as a trusted ally, until proved otherwise
 
*Serpent’s Tears (touch): Anyone dealing damage to the target rolls twice and takes the better result.
 
*Serpent’s Tears (touch): Anyone dealing damage to the target rolls twice and takes the better result.
 +
  
 
=== Gear ===
 
=== Gear ===

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