Difference between revisions of "Dergeil the Bronze"

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== Name ==
 
== Name ==
*Lawful Fighter 2
+
*Neutral Fighter 2
*XP: 0/2000
+
*XP: 2119/4000
*Backstory: Dergeil is a young man, beset by nervous tics. He desires to venture out into the wilderness to prove himself a capable warrior.
+
**46 xp (OOC 27)
 +
**28 xp (OOC 102)
 +
**11 xp (OOC 156)
 +
**7 xp (OOC 201)
 +
**4 xp (OOC 225)
 +
**15 xp (OOC 324)
 +
**8 xp (OOC 387)
 +
*Backstory: Dergeil had everything come easy to him. Surely a kingdom will come his way just as easily.
  
 
== Attributes ==
 
== Attributes ==
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*Attack: Two-handed sword, 1d10+2
 
*Attack: Two-handed sword, 1d10+2
 
*Attack: Long bow, 1d6  
 
*Attack: Long bow, 1d6  
*Movement: 90/30/90
+
*Movement: 60/20/60
 
*Treasure-bearing movement:  
 
*Treasure-bearing movement:  
 
*Saves:  
 
*Saves:  
**Death Ray or Poison  
+
**Death Ray or Poison 12
**Magic Wands  
+
**Magic Wands 13
**Paralysation or Petrification
+
**Paralysation or Petrification 14
**Dragon Breath  
+
**Dragon Breath 15
**Rod, Stave, or Spell:
+
**Rod, Stave, or Spell 16
  
 
== Racial Abilities ==
 
== Racial Abilities ==
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**Gear: 760 cn
 
**Gear: 760 cn
 
**Money: 5 cn
 
**Money: 5 cn
 +
**Treasure: 0 cn
 
**Total: 765 cn
 
**Total: 765 cn
 
*Plate Mail (AC 3, 500 cn)
 
*Plate Mail (AC 3, 500 cn)
 
*Two-Handed Sword (150 cn)
 
*Two-Handed Sword (150 cn)
 
*Long Bow (30 cn)
 
*Long Bow (30 cn)
*Quiver w/ 20 arrows
+
*Quiver w/ 16 arrows
 
*Backpack (80 cn)
 
*Backpack (80 cn)
 
*1 week iron rations
 
*1 week iron rations

Latest revision as of 18:15, 19 December 2016

A character in the Daybreak in the Wasteland B/X Campaign.


Name[edit]

  • Neutral Fighter 2
  • XP: 2119/4000
    • 46 xp (OOC 27)
    • 28 xp (OOC 102)
    • 11 xp (OOC 156)
    • 7 xp (OOC 201)
    • 4 xp (OOC 225)
    • 15 xp (OOC 324)
    • 8 xp (OOC 387)
  • Backstory: Dergeil had everything come easy to him. Surely a kingdom will come his way just as easily.

Attributes[edit]

  • STR 16
  • INT 10
  • WIS 12
  • DEX 12
  • CON 7
  • CHA 12

Combat[edit]

  • HP: 14
  • AC: 3
  • Attack: Two-handed sword, 1d10+2
  • Attack: Long bow, 1d6
  • Movement: 60/20/60
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison 12
    • Magic Wands 13
    • Paralysation or Petrification 14
    • Dragon Breath 15
    • Rod, Stave, or Spell 16

Racial Abilities[edit]

Equipment[edit]

Encumbrance

    • Gear: 760 cn
    • Money: 5 cn
    • Treasure: 0 cn
    • Total: 765 cn
  • Plate Mail (AC 3, 500 cn)
  • Two-Handed Sword (150 cn)
  • Long Bow (30 cn)
  • Quiver w/ 16 arrows
  • Backpack (80 cn)
  • 1 week iron rations
  • 1 week fresh rations
  • Tinder box (flint and steel)
  • Large sack
  • 12 torches
  • Waterskin
  • 50' rope
  • quart of wine
  • 5 gp