Doctor GoldWing

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Dr. GoldWing PL 17 (255PP)

Init +3; 30ft (Run); Defense 22/18 (8 Base, 3 Dex, 1 Dodge); BAB +8; +10 Melee (5S Punch), +11 Ranged; SV Dmg +3, Fort +3, Ref +3, Will +4; Str 14, Dex 16, Con 16, Int 20, Wis 18, Cha 18 (Total 82PP)

Skills: Balance 3/+6, Bluff 5/+15, Computers 2/+15, Craft 5/+18, Demolitions 3/+16, Diplomacy 5/+19, Disarm Device 2/+15, Drive 4/+7, Forgery 2/+15, Gather Information 4/+18, Hide 2/+5, Intimidate 5/+17, Listen 3/+9, Move Silently 2/+5, Open Lock 2/+5, Perform 5/+15, Pilot 1/+4, Read Lips 3/+16, Repair 5/+18, Search 3/+16, Sense Motive 5/+11, Spot 4/+10, Survival 3/+9, Taunt 1/+13, Swim 1/+3, Disguise 4/+14 (Total 88PP)

Feats: Dodge, Assessment, Attractive, Chock Hold, Improved Disarm, Improved Trip, Fame, Headquarters, Inspire, Leadership, Photographic Memory, Quick Draw, Track (Total 26PP)

Powers:

Gadgets +15 (Source: Technology) (Cost 1 / Total 15PP) Strike +3 (Source: Training) (Cost 2 / Total 6PP) Super Intelligence +10 (Source: Mutation) (Cost 2 / Total 20PP) Super Charisma +6 (Source: Mutation) (Cost 2 / Total 12PP) Super Wisdom +2 (Source: Mutation) (Cost 3 / Total 6PP)