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== Attributes ==  
 
== Attributes ==  
  
'''BOD: 5'''
+
'''BOD: 5
  
'''AGI: 5 (7)'''
+
AGI: 5 (7)  
  
'''REA: 3 (5)'''
+
REA: 3 (5)  
  
'''STR: 2 (4)'''
+
STR: 2 (4)  
  
'''CHA: 4'''
+
CHA: 4
  
'''INT: 4'''
+
INT: 4
  
'''LOG: 5 (7)'''
+
LOG: 5 (7)
  
'''WIL: 3'''
+
WIL: 3
  
'''EDG: 2'''
+
EDG: 2'''
  
 
== Derived Attributes ==  
 
== Derived Attributes ==  
  
<br />Essence:                  1.83
+
Essence:                  1.83
<br />Initiative:                7 (9)  
+
Initiative:                7 (9)  
<br/>IP:                        1 (2 on Cram)
+
IP:                        1 (2 on Cram)
<br>Matrix Initiative:        7
+
Matrix Initiative:        7
<br>Matrix IP:                2
+
Matrix IP:                2
<br>Physical Damage Track:    11
+
Physical Damage Track:    11
<br>Stun Damage Track:        10
+
Stun Damage Track:        10
<br>Ballistic Armor            11 (Everyday 9)
+
Ballistic Armor            11
<br>Impact Armor              7 (Everyday 4)
+
Impact Armor              7
 +
 
  
 
== Active Skills ==  
 
== Active Skills ==  
  
*Automotive Mechanic        : 0 (3 Skill Soft)      Pool: 12  
+
Automotive Mechanic        : 0 (3 Skill Soft)      Pool: 12  
 +
 
 +
Automatics                : 0 (1 SG)              Pool: 8
  
*Automatics                : 0 (1 SG)               Pool: 8 (10 with Smart-link)
+
Chemistry                  : 3 (Sp. Drugs)         Pool: 12 (14)
  
*Chemistry                  : 3 (Sp. Drugs)         Pool: 12 (14)
+
Climbing                  : 0 (1 SG)               Pool: 7
  
*Climbing                  : 0 (1 SG)              Pool: 7
+
Con                        : 0 (1 SG)              Pool: 5
  
*Con                        : 0 (1 SG)               Pool: 5
+
Dodge                      : 0 (3 Skill Soft)       Pool: 8
  
*Dodge                      : 0 (3 Skill Soft)       Pool: 8
+
Etiquette                  : 0 (1 SG)               Pool: 5
  
*Etiquette                 : 0 (1 SG)               Pool: 5
+
First Aid                 : 6 (Sp. Trauma)         Pool: 15 (17)
  
*First Aid                  : 6 (Sp. Trauma)        Pool: 15 (17)
+
Gymnastics                : 1                      Pool: 10
  
*Gymnastics                : 1                      Pool: 10
+
Hardware                  : 0 (2 Skillsoft)        Pool: 11
  
*Hardware                  : 0 (2 Skillsoft)        Pool: 11
+
Infiltration              : 1                      Pool: 8
  
*Infiltration              : 1                      Pool: 8
+
Leader                    : 1                      Pool: 5
  
*Leader                    : 1                      Pool: 5
+
Longarms                  : 1                      Pool: 8
  
*Longarms                   : 1                      Pool: 8 (10 with smart-link)
+
Medicine                   : 3 (Sp. Trauma)        Pool: 12 (14)
  
*Medicine                  : 3 (Sp. Trauma)        Pool: 12 (14)
+
Negotiation                : 1                      Pool: 5
  
*Negotiation                : 1                      Pool: 5
+
Perception                : 1                      Pool: 8
  
*Perception                : 1                      Pool: 8 (11 with audio/visual enhancements, +1 Betel)
+
Pistols                    : 1                      Pool: 8
  
*Pistols                   : 1                      Pool: 8 (10 with smart-link)
+
Running                   : 1                      Pool: 7
  
*Running                    : 1                      Pool: 7
+
Swimming                  : 1                      Pool: 7
  
*Swimming                  : 1                      Pool: 7
+
Unarmed Combat            : 0 (3 Skillsoft)        Pool: 10
  
*Unarmed Combat            : 0 (3 Skillsoft)        Pool: 10
 
  
 
== Knowledge Skills ==  
 
== Knowledge Skills ==  
*Chemistry                  : 3 (Sp. Pharm)          Pool: 14 (16)
+
Chemistry                  : 3 (Sp. Pharm)          Pool: 14 (16)
 +
 
 +
Biology                    : 3                      Pool: 14
  
*Biology                    : 3                     Pool: 14
+
Business                  : 2                     Pool: 12
  
*Business                  : 2                      Pool: 12
+
Literature                : 2                      Pool: 13
  
*Literature                : 2                     Pool: 13
+
Art                        : 1                     Pool: 11
  
*Art                        : 1                     Pool: 11
+
Area Knowledge (Manhattan) : 2                     Pool: 7
  
*Area Knowledge (Manhattan) : 2                      Pool: 7
+
Drugs                      : 2                      Pool: 12
  
*Drugs                      : 2                      Pool: 12
+
Medical Corps              : 2                      Pool: 13
  
*Medical Corps              : 2                      Pool: 13
+
Corporate Culture          : 2                      Pool: 12
  
*Corporate Culture          : 2                     Pool: 12
+
Alcohol                    : 1                     Pool: 5
  
*Alcohol                    : 1                      Pool: 5
 
  
 
== Contacts ==  
 
== Contacts ==  
Line 139: Line 142:
 
SINner (Standard) (UCAS)
 
SINner (Standard) (UCAS)
  
 +
== Powers ==
  
== Lifestyles ==
+
Commanding Voice
  
Street  2 months
+
Cool Resolve Rating: 1
  
==Running Loadout==
+
Improved Physical Attribute (STR) Rating: 2
  
=== Armor ===
+
Improved Physical Attribute (AGI) Rating: 2
Helmet                    1/2
 
  
Form-Fitting Half-Body Suit 4/1
+
Improved Reflexes 1
    Auto-injector
 
    Biomonitor
 
Chameleon Suit            6/4
 
    Thermal Damping (Rating 6)
 
    Nonconductivity (Rating 6)
 
  
=== Weapons ===
+
Kinesics Rating: 2
  
Parashield Dart Rifle
+
== Lifestyles ==
    Smartgun System
 
    Pool: 8 (10)  DV: Drug  AP: -2  RC: 0  SA
 
  
Ruger 100
+
Street  1 months
    Imaging Scope
 
    Stock
 
    Stock Pad
 
    Smartgun System
 
    Pool: 8 (10)  DV: 7P  AP: -1   RC: 1  SA
 
  
Unarmed Attack
+
== Armor ==
  Pool: 4  DV: 3S  AP: -  RC: 0
 
  
 +
Clothing                  0/0
  
==Everyday Loadout==
+
Helmet                    1/2
  
=== Armor ===
+
Lined Coat                6/4
Actioneer Business Clothes  5/3
 
  
Form-Fitting Half-Body Suit 4/1
+
== Weapons ==
    Auto-injector
 
    Biomonitor
 
  
=== Weapons ===
+
Ceramic Knife
 +
  Pool: 11  DV: 4P  AP: -  RC: 0
  
Ares Crusader
+
Unarmed Attack
    Gas Vent 2
+
  Pool: 4   DV: 3S   AP: -  RC: 0
    Smartgun System
 
    Conceal -2
 
    Pool: 8 (10)   DV: 4P   AP: -  RC: 2
 
  
Unarmed Attack
+
Vibro Sword
    Pool: 4   DV: 3S   AP: -  RC: 0
+
  Pool: 11 (13)   DV: 7P   AP: -2   RC: 0
  
Knife
 
    Conceal -2
 
    Pool: 6  DV: 3P  AP: -  RC: 0
 
  
 
== Gear ==  
 
== Gear ==  
Line 222: Line 205:
  
 
== Description ==
 
== Description ==
TBA
+
Tall and thin, as most elves are, Sunflower appears down on his luck, but still has a presence about him that commands respect. Cool under pressure, but gregarious and friendly, he easily fits into most groups, even those that shouldn't like him. Sunflower is a bit of a contradiction, as he's spent much of his life alone or isolated, and yet he does well in groups and with people.
  
 
== Background ==
 
== Background ==
TBA
+
Sunflower World Peace was born to human parents who belonged to a neoprimitive, hippy/New Age cult located on land in the backwaters of the Salish-Shidhe nation. This group was called Children of the Seventh World and believed that, contrary to mainstream belief, the Sixth World was a passing, transitive period that would soon end, ushering in the Seventh World, a prophesied utopian time where Earth and Heaven would merge.
 +
 
 +
As the first metahuman born to the community, Sunflower's birth was hailed as an omen and he grew up isolated from the rest of the group's children, held back from the farming and crafts they learned. Instead he spent most of his time with the cult's prophet/leader Ezekial Scion, listening to his preaching and learning about the promised utopia that was often predicted to be soon, but that never materialized, while the rest of Sunflower's time was spent on meditation, trying to perfect his soul and body through "self-actualization".
 +
 
 +
As he became an adult, the meditation and focus on his body paid off as he developed the powers of an adept. Having tired of waiting on a utopia that never came, Sunflower snuck away from the cult's compound one night and started living off the land. While he hadn't learned much from the cult, other than their dogma, a lot of the time he had spent with Ezekial was on trips out into the forests and he had picked up the art of surviving in the wild.
 +
 
 +
Eventually he gravitated to the Barrens of Seattle and lived on the outskirts of civilization, doing odd jobs when he felt he needed money, and living off the land or the streets when he didn't. While he doesn't believe in the religion he was brought up in, he still lives an ascetic lifestyle, spurning money and luxuries and spending much of his free time meditating. When he earns money from jobs, he's as likely to give it away to others in need as to spend it on himself.
  
 
== Concept ==
 
== Concept ==
Doctor
+
Sword wielding adept with a side of face powers/skills

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