Editing Donjon Play by Post - Abbatur

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*Provisions: 7 (Markup 2) - Abbatur is a nexus of trade, and almost anything can be had.
 
*Provisions: 7 (Markup 2) - Abbatur is a nexus of trade, and almost anything can be had.
 
*Hospitality: 10 (Markup 4) - Abbatur's a large city, with much on offer. There's always lodging to be had, but a safe room is expensive.
 
*Hospitality: 10 (Markup 4) - Abbatur's a large city, with much on offer. There's always lodging to be had, but a safe room is expensive.
 
=Current Events=
 
The party is exploring the sewers beneath a ruined section of Abbatur.  They've just finished fighting some thugs they ran into.  The party had a partial victory, knocking out two of the four thugs and chasing off the other two.  Barathon was badly injured in the fight.  Now they're going through the thugs' belongings looking for clues.
 
 
We're resolving Thelan looking out for danger while Barathon searches the unconscious thugs.
 
  
 
=Characters=
 
=Characters=
 
==Coran Dale==
 
==Coran Dale==
 
Bounty Hunter (played by Omar)<br>
 
Bounty Hunter (played by Omar)<br>
Level 1, 2 xp
+
Level 1<br>
 +
0xp<br>
 +
 
  
 
Attributes<br>
 
Attributes<br>
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(Human Male)<br>
 
(Human Male)<br>
 
Servant of the Brilliant Light<br>
 
Servant of the Brilliant Light<br>
Level One, 2 xp
+
Level One<br>
  
 
Virility 5<br>
 
Virility 5<br>
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2):Affliction. Affects foes, to weaken or hamper them.<br>
 
2):Affliction. Affects foes, to weaken or hamper them.<br>
  
Flesh Wounds: 3<br>
+
FLESH WOUNDS 3<br>
  
 
Save vs Illusion/confusion: 3<br>
 
Save vs Illusion/confusion: 3<br>
 
Save vs Poison, Paralysis, and Transmogrification: 3<br>
 
Save vs Poison, Paralysis, and Transmogrification: 3<br>
  
Provisions: 3<br>
+
Provisions: 5<br>
  
 
Wealth: 0<br>
 
Wealth: 0<br>
  
 
Possessions: Medallion of War: Needful to use the Searing Light.<br>
 
Possessions: Medallion of War: Needful to use the Searing Light.<br>
.....DR, Melee 2, Ranged 2
+
.....DR, Melee 2, Ranged 2<br>
  
Padded cloth tunic with kilt (armor DR 1)
+
Padded cloth tunic with kilt (armor DR 1)<br>
 
 
Torch (Ability: See in the Dark 1)
 
  
 
==Barathon of the Ivory Tower==
 
==Barathon of the Ivory Tower==
 
(played by JohnU)<br>
 
(played by JohnU)<br>
Class: Mage
+
Class: Mage Level 1<br>
Level 1, 2 xp
+
Motto: I am going to save everyone, starting with myself.
  
 
Attributes:<br>
 
Attributes:<br>
 
Virility 2<br>
 
Virility 2<br>
Cerebrality <font color="red">3</font> / 6<br>
+
Cerebrality 6<br>
 
Discernment 4<br>
 
Discernment 4<br>
 
Adroitness 2<br>
 
Adroitness 2<br>
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Wealth 3<br>
 
Wealth 3<br>
 
Provisions 3<br>
 
Provisions 3<br>
Flesh Wounds <font color="red">0</font> / 3<br>
+
Flesh Wounds 3<br>
  
 
Equipment (3 items):<br>
 
Equipment (3 items):<br>
 
Alabaster Blade (Worth 4, DR 2) +2 to hit undead<br>
 
Alabaster Blade (Worth 4, DR 2) +2 to hit undead<br>
 
Robes of the Magi (Worth 1, DR 1)<br>
 
Robes of the Magi (Worth 1, DR 1)<br>
A mysterious letter, found on a thug<br>
 
 
Barathon looks like this --->[http://jamescasey.co.uk/fafnir/ming.jpg]
 
Barathon looks like this --->[http://jamescasey.co.uk/fafnir/ming.jpg]
 
==Nyx==
 
(played by azrianni)<br>
 
<b>Race:</b> Blue Skyling<br>
 
<b>Level:</b> 1, 1 xp<br>
 
 
<b>Attributes</b><br>
 
Virility 3<br>
 
Cerebrality 3<br>
 
Discernment 5<br>
 
Adroitness 4<br>
 
Wherewithal 3<br>
 
Sociality 3<br>
 
 
<b>Abilities</b><br>
 
See What's True 4<br>
 
Cast Moon Magic Spells 3<br>
 
Provoking Insults 3<br>
 
Dodge in Melee 2<br>
 
Throw Moon-Blades 2<br>
 
 
<b>Save v. Poison</b> 2<br>
 
<b>Save v. Illusion</b> 1<br>
 
<b>Flesh Wounds</b> <font color="red">1</font> / 3<br>
 
 
<b>Wealth</b> 3<br>
 
<b>Provisions</b> 5<br>
 
 
<b>Magic Words:</b> sleep, lunacy<br>
 
 
<b>Posessions</b><br>
 
Moon blades (throwing weapons, DR 1)<br>
 
Studded leather armor (DR 2)<br>
 

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