Editing Dungeon Fantasy 'Raiders of the Dead'
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:Once everyone has posted their actions and rolls the GM will sort it out and post the results. Then the process repeats until combat ends | :Once everyone has posted their actions and rolls the GM will sort it out and post the results. Then the process repeats until combat ends | ||
− | :'''Rules for Sorcery''' | + | :'''Rules for Sorcery''' |
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:As a rule, sorcery spells cost 1 FP to cast. This keeps just enough resource management in sorcery to prevent its spells from turning into superpowers. As an optional rule, the GM may instead give sorcerers more flexibility by requiring them to meet any two of the following four requirements when casting a spell: | :As a rule, sorcery spells cost 1 FP to cast. This keeps just enough resource management in sorcery to prevent its spells from turning into superpowers. As an optional rule, the GM may instead give sorcerers more flexibility by requiring them to meet any two of the following four requirements when casting a spell: | ||
:1. Pay 1 FP upon casting the spell. | :1. Pay 1 FP upon casting the spell. |