Editing Dungeon Fantasy 'Raiders of the Dead'

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:Once everyone has posted their actions and rolls the GM will sort it out and post the results. Then the process repeats until combat ends
 
:Once everyone has posted their actions and rolls the GM will sort it out and post the results. Then the process repeats until combat ends
  
:'''Rules for Sorcery''' updates from the '''Thaumatology: Sorcery''' PDF
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:'''Rules for Sorcery'''
:A sorcerer can focus on only one spell at a time. Thus, while he is maintaining one spell, he cannot cast or maintain a different one. In order to maintain one spell and cast enough you are suppose to pay the full price, instead of 1/5, for your most expensive spell. This allows you to maintain one spell and still cast enough.
 
 
:As a rule, sorcery spells cost 1 FP to cast. This keeps just enough resource management in sorcery to prevent its spells from turning into superpowers. As an optional rule, the GM may instead give sorcerers more flexibility by requiring them to meet any two of the following four requirements when casting a spell:
 
:As a rule, sorcery spells cost 1 FP to cast. This keeps just enough resource management in sorcery to prevent its spells from turning into superpowers. As an optional rule, the GM may instead give sorcerers more flexibility by requiring them to meet any two of the following four requirements when casting a spell:
 
:1. Pay 1 FP upon casting the spell.
 
:1. Pay 1 FP upon casting the spell.

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