Editing Dungeon Fantasy 'Raiders of the Dead'

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
[[File:DF.Raiders.jpg]]
 
 
== powered by GURPS ==
 
== powered by GURPS ==
 
Using the Dungeon Fantasy rules which are focus GUPRS 4th edition
 
Using the Dungeon Fantasy rules which are focus GUPRS 4th edition
Line 40: Line 39:
 
== CHARACTERS ==
 
== CHARACTERS ==
 
:'''Argle''', a Half-Ogre Scout played by Bira [https://wiki.rpg.net/index.php/For_the_Love_of_Treasure/Argle]
 
:'''Argle''', a Half-Ogre Scout played by Bira [https://wiki.rpg.net/index.php/For_the_Love_of_Treasure/Argle]
 +
:'''Minou''', a Cat-Folk Swashbuckler played by Dalillama [https://wiki.rpg.net/index.php/For_the_Love_of_Treasure/Minou]
 
:'''Taran Boltlord''', a Human Sorceress played by GaoGaiGar [https://wiki.rpg.net/index.php/For_the_Love_of_Treasure/Taran]
 
:'''Taran Boltlord''', a Human Sorceress played by GaoGaiGar [https://wiki.rpg.net/index.php/For_the_Love_of_Treasure/Taran]
 
:'''Ruíz de Santiago''' Cat-Folk Barbarian played by chitzk0i [https://docs.google.com/spreadsheets/d/1jzCzC5mAoZKfL4PDqKNxBztRhKeacvQ18ykuhy5eVwY/edit#gid=0]
 
:'''Ruíz de Santiago''' Cat-Folk Barbarian played by chitzk0i [https://docs.google.com/spreadsheets/d/1jzCzC5mAoZKfL4PDqKNxBztRhKeacvQ18ykuhy5eVwY/edit#gid=0]
  
NPCs
+
 
:'''Minou''', a Cat-Folk Swashbuckler played by Dalillama (NPC) [https://wiki.rpg.net/index.php/For_the_Love_of_Treasure/Minou]
 
:'''Lusha Pitch''', a Human female Cleric, NPC[https://wiki.rpg.net/index.php/Dungeon_Fanasy_Raiders_of_the_Dead_LushaPitch#Lusha_Pitch]
 
  
 
== LOOT ==
 
== LOOT ==
Collected by the party so far.
 
 
Sold or divide up...
 
: *''728 copper ($) pieces''
 
: *''3 magical Scrolls and a Tome with magical writing inside (total Wt. 5lbs mostly the Tome)''
 
: *''Potion of Flight''
 
: *''Quiver of elven make, 20 fine arrows''
 
: *''Magic ring of Water Walking, made of silver with a red ruby embedded into it. (Wt. 1/10)''
 
: *one ''Potion of Lightning Resistant'' (Drinkable; +5DR vs. Lightning Damage for 1d+1 hours)
 
: *a 3FT ''power stone gem''
 
: *Random Artwork (two sets now)
 
 
Claimed by a Hero...
 
: *9 vials of two different colored liquid fluids (from goblins) 4 are greyish and 5 are milky white. Carried by Argle
 
: *'''Helm of the Dark Lords''': this helm grants the wearer Darkvision and +2 to vision based PER rolls. It also will fit to any sized head (Halfling to Half-Ogre) and is made of some kind of black armor with DR4 and Ligten enhancement (wt. with Face Mask is 4.2lbs and no penalty to hearing while wearing). Being worn by Taran
 
: *'''''Ebonreeve''''' a '''Bastard Sword'''- Balanced, Dwarven, Very fine quality, Meteoric (Wt. 5lbs). Carried by Argle
 
: *'''Heavy mail suit''' (of Sir Bilmojij Zurontangu) - Fine quality, Lighten 50% (DR5/3, Wt. 26lbs for full suit, not face; when worn only counts as 17.5lbs towards encumbrance). Worn by Ruíz
 
: * one '''Agility Potion''' Ruiz, one '''Potion of Invulnerability''' (Drinkable; +3DR stacks with other DR, lasts for 1d+1 hours) Minou
 
: *'''Throwing Axe''': fine quality (+1 damage) with accuracy (+1 to hit) and Puissance (+1 damage) [total +1 to hit and +2 to damage], and Loyal (returns to hand with 1 second concentration) (Wt. 4lbs) Ruíz
 
: *''Potion of Invisibility'' (Drinkable; Grants invisibility for 1dx10 minutes, or until user takes offensive action (e.g., attacks) or casts a spell). claimed by Minou
 
: *Magical amulet of Spell Storing (6FP max)
 
: *'''Ring of Luck''' (Taran is carryig/wearing)
 
 
  
New Treasure...(divided between Roal, Ruiz, Argle and Lusha)
+
Collected by the party so far...
: *
+
: *728 copper ($) pieces
 +
: *9 vials of two different colored liquid fluids (from goblins) 4 are greyish and 5 are milky white.
 +
: *a 3FT '''power stone gem''' (1/10lb)
 +
: *2 unknown potions, one '''Potion of Lightning Resistant''' (Drinkable; +5DR vs. Lightning Damage for 1d+1 hours), one '''Potion of Invulnerability''' (Drinkable; +3DR stacks with other DR, lasts for 1d+1 hours) and one '''Potion of Invisibility''' (Drinkable; Grants invisibility for 1dx10 minutes, or until user takes offensive action (e.g., attacks) or casts a spell). (total Wt. 1lb)
 +
: *Quiver of elven make and 20 fine arrows (Wt. 2lb)
 +
: *'''Magic ring''' made of silver with a red ruby embedded into it. (Wt. 1/10)
 +
: *'''Hand Axe''': fine quality (+1 damage) with accuracy (+1 to hit) and Puissance (+1 damage) [total +1 to hit and +2 to damage] (Wt. 4lbs) Ruíz
 +
: *'''Helm of the Dark Lords''': this helm grants the wearer Darkvision and +2 to vision based PER rolls. It also will fit to any sized head (Halfling to Half-Ogre) and is made of some kind of black armor with DR4 and Ligten enhancement (wt. with Face Mask is 4.2lbs and no penalty to hearing while wearing).
 +
: *'''''Ebonreeve''''' a '''Bastard Sword'''- Balanced, Dwarven, Very fine quality, Meteoric (Wt. 5lbs).
 +
: *'''Heavy mail suit''' (of Sir Bilmojij Zurontangu) - Fine quality, Lighten 50% (DR5/4, Wt. 26lbs for full suit, not face; when worn only counts as 17.5lbs towards encumbrance) Ruíz
 +
: *3 magical Scrolls and a Tome with magical writing inside (total Wt. 5lbs mostly the Tome)
 +
: *Multiple random pieces of art weight around 100lbs total (between Roal, Ruiz, Argle and Minou)
  
 
== XP GAINED ==
 
== XP GAINED ==
Total '''10 XP'''
+
Total '''5 XP'''
  
 
== Important NPCs ==
 
== Important NPCs ==
:'''Kotty''', a young Human boy who works for the heroes as a porter, guide, rumor and gossip finder in the village of Bonepickers
+
:'''Kotty''', a young human boy who works for the heroes as a porter, guide, rumor and gossip finder in the village of Bonepickers
 +
:'''Lady Salista''', a human female and the heroes first employer. She is seeking guards to escort her to a hidden library within the ruined city of Old Bones.
 
:'''Roal''', Human male, Torch Bearer and Porter [Total 67]
 
:'''Roal''', Human male, Torch Bearer and Porter [Total 67]
 
::ST 14 [40]; DX 10; IQ 10; HT 12 [20]
 
::ST 14 [40]; DX 10; IQ 10; HT 12 [20]
Line 88: Line 75:
 
::Gear: Poor quality clothing (wt. 2); Two large sacks (holds 40lb each, Wt. 3 each), Walking Pole 6' (wt. 3), pair of wooden playing dice.
 
::Gear: Poor quality clothing (wt. 2); Two large sacks (holds 40lb each, Wt. 3 each), Walking Pole 6' (wt. 3), pair of wooden playing dice.
 
::*Roal's two ''shticks'' allow him to (re)ignite any dry intact light source in one Ready maneuver, without having to ready flint and such. The 'Last thing wet' lets him keep his torch dry until the last possible instant when dropped into or doused or otherwise submerging into a light extinguishing substance.
 
::*Roal's two ''shticks'' allow him to (re)ignite any dry intact light source in one Ready maneuver, without having to ready flint and such. The 'Last thing wet' lets him keep his torch dry until the last possible instant when dropped into or doused or otherwise submerging into a light extinguishing substance.
 
:'''Count Vincent Galith''', a Half-Orc male noble. Purchased some of their art and offered them a job if they wanted it. He has a Half-Orc bodyguard named Blackjoe.
 
:'''Lady Salista''', a Human female and the heroes first employer. She was seeking guards to escort her to a hidden library within the ruined city of Old Bones. Happy with the work they provide and paid them for a full week even though they only explored the hidden library 3 days.
 
:'''Neremyn Farfir''' a Half Elf noble servent who is arrogant and rather full of himself.
 
:'''Wizard Tillmark''' a human wizard art collector.
 
:'''Zhermir''', Human Female Priest of the Raven Queen
 
 
=== The Sellswords ===
 
:'''Narom Chov''' (Experienced Squire) [Total 167]
 
::ST: 13 [30], DX: 13 [60], IQ: 11 [20], HT: 12 [20]
 
::BL 34bs, Base Damage 1d/2d-1, HP 13 [0], Will 12 [5], Per 11 [0], FP 12 [0], Base Speed 6.00 [-5], Move 6
 
::Advantages: Born War Leader 1 [5], Combat Reflexes [15], Enhanced Block 1 [5], Weapon Bond (Axe) [1]
 
::Disadvantages: Bloodlust (12) [-10], Callous [-5], Greedy (12) [-15], Overconfidence (12) [-5], Vow (Never refuse a challenge to combat) [-10]
 
::Skills: Armoury (Melee Weapons) - 11 [2], Axe/Mace -16 [12], Bow -15 [8], Boxing -12 [1], Broadsword -13 [2], Carousing -12 [1], Climb -12 [1], Connoisseur (Weapons) -11 [2], Fast-Draw (arrow) -13 [1], Gesture -11 [1], Hidden Lore (Undead) -10 [1], Hiking -12 [2], Interrogation -12 [2], Intimidate -11 [2], Knife -13 [1], Leadership -12 [2], Merchent -11 [2], Psychology (goblinkin) -10 [2], Running -11 [1], Shield -15 [4], Spear -13 [2], Stealth -12 [1], Strategu -10 [1], Tactics -10 [1], Wrestling -12 [1]
 
::Gear: Axe (Damage 2d+1 cut, Reach 1, Parry 0U, Wt 4, Cost 50), Brass Knuckes (Damage 1d cr, Reach C, Parry 0, Wt 0.25, Cost 10), Large Knife (Damage 2d-3 cut/1d imp, Reach C/1 or C, Parry -1, Wt 1, Cost 40), Longbow (Damage 1d+2 imp, Acc 3, Range 195/260, Wt 3/0.1, Shots 1 (2), Bulk -8, Cost 200) with Quiver and 20 arrows (Wt 2.5, Cost 60), Light Mail Armour (DR 3/1, Wt. 36, Cost 1,500), Medium Shield (DB+2, Wt 15, Cost 60)
 
::Encumbrance 61.75 lbs (Light load)
 
::Block -14; Dodge -11; Parry: Axe 14, Boxing -12, Knight 11
 
 
:'''Mao Piey''' (Brute) [Total 125]
 
::ST: 14 [40], DX: 13 [60], IQ: 10, HT: 12 [20]
 
::BL 39bs, Base Damage 1d/2d, HP 14 [0], Will 10 [0], Per 10 [0], FP 12 [0], Base Speed 6 [-5], Move 6
 
::Advantages: Alcohol Tolerance [1], Combat Reflexes [15], Enhanced Block 1 [5], Fearlessness 2 [4]
 
::Disadvantages: Bad Temper (12) [-10], Code of Honor (Stays Bought) [-5], Compulsive Behavior (checks gear all the time) [-5], Easy to Read [-10], Ham Fisted [-5], Sense of Duty (adventure companions) [-5], Stubborn [-5]
 
::Skills: Armoury (Body Armor) -10 [2], Brawling -13 [1], Boxing -12 [1], Climb -12 [1], Crossbow -14 [2], Forced Entry -13 [1], Gesture -10 [1], Heraldry -10 [2], Knife -13 [1], Wrestling -12 [1], Shield -14 [2], Spear -16 [12], Stealth -12 [1], Thrown Weapons (Spear) -14 [2], Weather Sense -9 [1]
 
::Gear: Spear (Damage 1d+2 imp/1d+3 two-handed, Reach 1* or 1, 2*, Parry 0, Wt 4, Cost 40), Large Knife (Damage 2d-2 cut/1d imp, Reach C/1 or C, Parry -1, Wt 1, Cost 40), Crossbow (Damage 1d+4 imp, Acc 4, Range 280/350, Wt 4/0.06, Shots 1 (4), Bulk -4, Cost 150), Quiver with 10 bolts (Wt 1.1, Cost 40), Heavy Cloth Armour (DR 2, Cost 450, Wt 36), Medium Shiled (DB+2, Wt 15, Cost 60)
 
::Encumbrance 61.1 lbs (Light load)
 
::Block -13; Dodge -10; Parry: Brawling or Boxing - 11, Knife -10, Spear -13
 
 
:'''Genked Ashbraid''' (Archer) [Total 125]
 
::ST: 13 [30], DX: 13 [60], IQ: 10, HT: 11 [10]
 
::BL 34bs, Base Damage 1d/2d-1, HP 13, Will 10, Per 12 [10], FP 11, Base Speed 6.00, Move 6
 
::Advantages: Absolute Direction [5], Acute Vision 2 [4], High Pain Threshold [10], Night Vision 4 [4], Strongbow [1], Weapon Bond (Bow) [1]
 
::Disadvantages: Code of Honor (Soldier) [-10], Loner (12) [-5], No Sense of Humor [-10], Obsession (Slay some big monster with an arrow) (12) [-5], Phobia (Crowds) (12) [-15], Sense of Duty (Companions) [-5]
 
::Skills: Bow -17 [16], Brawling -14 [2], Camouflage -11 [2], Climb -13 [2], Fast-Draw (Arrows) -15 [4], First Aid -10 [1], Gambling -9 [1], Gester -10 [1], Hiking -11 [2], Knife -14 [2], Observation -12/14 [2], Running -10 [1]. Scrouging -12 [1], Stealth -13 [2], Swimming -11 [1]
 
::Gear: Longbow (Damage 1d+3 imp, Acc 3, Range 195/260, Wt 3/0.1, Shots 1 (2), Bulk -8, Cost 200) with Quiver and 20 arrows (Wt 2.5, Cost 60), Large Knife (Damage 2d-3 cut/1d imp, Reach C/1 or C, Parry -1, Wt 1, Cost 40), Heavy Cloth Armour (DR 2, Cost 450, Wt 36)
 
::Encumbrance 42.5 lbs (Light load)
 
::Dodge -8; Parry: Brawling -10, Knife -9
 
  
 
== ADVENTURE BACKGROUND ==
 
== ADVENTURE BACKGROUND ==
Line 136: Line 86:
 
:Businesses within its walls
 
:Businesses within its walls
 
::'''''Wizard's and Alchemy Guild'''''- three story wooden building with guards outside. Located near the main gate and on the north side of the village.
 
::'''''Wizard's and Alchemy Guild'''''- three story wooden building with guards outside. Located near the main gate and on the north side of the village.
::'''''Silver Bell''''' - a very expensive inn for rich partons or very successful adventures. Its rates are 100 copper a night and don't include any meals none is there a discount for booking a room for the week. Food and drink are generally 25 to 50 copper a day.
 
 
::'''''Red Door Inn'''''- fairly expensive inn and tavern but also the nicest in town. Its rates are 50 copper a night or 300 per week. This includes fairly fine food and drink.
 
::'''''Red Door Inn'''''- fairly expensive inn and tavern but also the nicest in town. Its rates are 50 copper a night or 300 per week. This includes fairly fine food and drink.
 
::'''''Three Tree Tenement Lodge'''''- fairly nice inn with standard rates of 25 copper a night or 150 copper a week. Food and drink included.
 
::'''''Three Tree Tenement Lodge'''''- fairly nice inn with standard rates of 25 copper a night or 150 copper a week. Food and drink included.
::'''''Bad Moon Tavern''''' cheap inn and flop house.
 
 
::'''''Thomas Food and Rations'''''- vendor who sells all types of food including standard Ration, along with Dwarf and Elf Rations at the standard rates (listed in Adventures)
 
::'''''Thomas Food and Rations'''''- vendor who sells all types of food including standard Ration, along with Dwarf and Elf Rations at the standard rates (listed in Adventures)
::'''''Oakrie's Adventure Goods''''' general Gear sold and will buy goods also.
 
 
::'''''Drake's Coinspinners'''''- Gambling hall
 
::'''''Drake's Coinspinners'''''- Gambling hall
 
::'''''The Rose Rooms'''''- Gambling hall   
 
::'''''The Rose Rooms'''''- Gambling hall   
::'''''Ale & Mead House''''' - a good sized drinking hall. Run by a Half Orc Durun'
 
 
::'''''Money-Changers'''''- this tent is located towards the center of town. Rumored to have gambling after hours
 
::'''''Money-Changers'''''- this tent is located towards the center of town. Rumored to have gambling after hours
 
::'''''Xander's Blades and Weapons''''' - a tent run by a happy-go-luck and rather fat Halfling by the name of Xander.
 
::'''''Xander's Blades and Weapons''''' - a tent run by a happy-go-luck and rather fat Halfling by the name of Xander.
::'''''Vid's Safe Storage and Transports''''' specializing in the sale of iron boxes of various sizes for the safe transportation of the magical ore ''Vis''.
 
  
 
Within the Wizard and Alchemist Guilds
 
Within the Wizard and Alchemist Guilds
Line 153: Line 98:
 
:: '''''Arcana Kitchens''''' - 1st floor dinning room. Very expensive for non-members.  
 
:: '''''Arcana Kitchens''''' - 1st floor dinning room. Very expensive for non-members.  
 
:: '''''Alchemist Guild''''' - 2nd floor. One shop where one can purchase all listed Alchemy Compounds  
 
:: '''''Alchemist Guild''''' - 2nd floor. One shop where one can purchase all listed Alchemy Compounds  
:: ''*Standard Prices for Indentifying Posions'': 50cp.
 
 
:: '''''Wizard Guild''''' - 3rd floor. One shop where one can buy some minor magic and will purchase various magical items.
 
:: '''''Wizard Guild''''' - 3rd floor. One shop where one can buy some minor magic and will purchase various magical items.
:: ''*Standard Prices for Indentifying Magical Items'': Scrolls (50cp), Magical Items (250cp)
 
  
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)