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Ehri Garamel
 
Ehri Garamel
  
''Attributes''
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'Attributes'
  
 
Str -1
 
Str -1
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Pre 0
 
Pre 0
  
''Defenses''
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'Defenses'
  
 
Parry +7
 
Parry +7
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Wil +14
 
Wil +14
  
''Skills''
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'Skills'
  
 
Insight +12, Investigation +14, Perception +12, Technology +22, Persuasion +6, Expertise: Science +14, Expertise: Galactic Affairs +14, Expertise: Economics +14
 
Insight +12, Investigation +14, Perception +12, Technology +22, Persuasion +6, Expertise: Science +14, Expertise: Galactic Affairs +14, Expertise: Economics +14
  
''Advantages''
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'Advantages'
  
 
Inventor, Luck 3, Equipment 1 (Computer, Comlink, Cell Phone, GPS, Multitool), Wealth 5
 
Inventor, Luck 3, Equipment 1 (Computer, Comlink, Cell Phone, GPS, Multitool), Wealth 5
  
''Powers''
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'Powers'
  
'''Genius Child of a Genius Scientist'''
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''Genius Child of a Genius Scientist''  
  
 
Comprehend 3 (Speak, Understand and Read all languages) Quickness (Mental Only) 8
 
Comprehend 3 (Speak, Understand and Read all languages) Quickness (Mental Only) 8
  
'''Genetic Modification'''  
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''Genetic Modification''  
  
 
Regeneration 1, Immunity 3 (Poison, Disease, Age), Enhanced Advantages 3: Eidetic Memory, Jack of All Trades, Attractive 1
 
Regeneration 1, Immunity 3 (Poison, Disease, Age), Enhanced Advantages 3: Eidetic Memory, Jack of All Trades, Attractive 1
  
'''The Princess's Wardrobe'''  
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''The Princess's Wardrobe''  
  
 
Protection 6, Feature 2 (Quick Change 2), Immunity 7 (Suffocation, Vacuum, High Pressure, Heat, Cold, Radiation) Removable -3
 
Protection 6, Feature 2 (Quick Change 2), Immunity 7 (Suffocation, Vacuum, High Pressure, Heat, Cold, Radiation) Removable -3
  
'''Implanted Force Projection Matrix'''   
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''Implanted Force Projection Matrix''   
  
 
Enhanced Parry 8, Enhanced Dodge 5, Protection 11, Flight 1 (Continuous), Move Object 1 (Precise, Perception, Subtle, Damaging), Movement 1 (Zero-G Adaptation)
 
Enhanced Parry 8, Enhanced Dodge 5, Protection 11, Flight 1 (Continuous), Move Object 1 (Precise, Perception, Subtle, Damaging), Movement 1 (Zero-G Adaptation)
  
'''Helping Hands'''  
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''Helping Hands''  
  
 
(52 Pt Main, 4 Alt Effects, Easily Removable -22)
 
(52 Pt Main, 4 Alt Effects, Easily Removable -22)
  
''''Plasma Cannon''''
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'''Plasma Cannon'''
  
 
Ranged Damage 12, Multiattack, Accurate 6, Homing, Precise, Improved Critical 4, Indirect 4
 
Ranged Damage 12, Multiattack, Accurate 6, Homing, Precise, Improved Critical 4, Indirect 4
  
''''Spy''''  
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'''Spy'''  
  
 
Remote Sensing 12 (Sight and Hearing), No Conduit, Subtle
 
Remote Sensing 12 (Sight and Hearing), No Conduit, Subtle
  
''''Crowd Control''''  
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'''Crowd Control'''  
  
 
Damage 12, Area (Burst 2), Selective, Precise
 
Damage 12, Area (Burst 2), Selective, Precise
  
''''Army of Hands''''  
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'''Army of Hands'''  
  
 
Move Object 12, Close, Precise, Area (Burst), Selective, Quickness 8 (Physical Only)
 
Move Object 12, Close, Precise, Area (Burst), Selective, Quickness 8 (Physical Only)
  
''''Hyperspace Transition Mode''''  
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'''Hyperspace Transition Mode'''  
  
 
Flight +20, Movement 6 (Space Travel 3, Permeate 3)
 
Flight +20, Movement 6 (Space Travel 3, Permeate 3)
  
''Complications''  
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'Complications'  
  
'''Motivation'''  
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''Motivation''  
  
 
Responsibility (Ehri feels great guilt over the crimes of her father, and therefore feels obligated to try and help people where she can)
 
Responsibility (Ehri feels great guilt over the crimes of her father, and therefore feels obligated to try and help people where she can)
  
'''Enemy'''  
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''Enemy''  
  
 
Ehri is sought both by agents of the Democratic Free People's Revolutionary Republic (as a Gamri and a Garamel) and by Gamri expatriates who want to use her to overthrow the DFPRR.  She's also on Lex Luthor's list (As Erin Gramer), but (ironically) they mostly fight with stock takeovers and lawsuits.
 
Ehri is sought both by agents of the Democratic Free People's Revolutionary Republic (as a Gamri and a Garamel) and by Gamri expatriates who want to use her to overthrow the DFPRR.  She's also on Lex Luthor's list (As Erin Gramer), but (ironically) they mostly fight with stock takeovers and lawsuits.
  
'''Secret Identity'''  
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''Secret Identity''  
  
 
Erin Gramer, Tech CEO and philanthropist.   
 
Erin Gramer, Tech CEO and philanthropist.   
  
'''Responsibility'''  
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''Responsibility''  
  
 
To her company and charity work.  Sure, Earth is a small planet by normal standards, but she has to start somewhere-- and has very good reason to keep her head down.
 
To her company and charity work.  Sure, Earth is a small planet by normal standards, but she has to start somewhere-- and has very good reason to keep her head down.
  
''Background''
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'Background'
  
 
In a neighboring galaxy, long ago, the genius scientist Rehar Garamel rose to power, first conquering his home planet and all of his species (the Gamri) using his vast intellect and superior technology, and then expanding outwards, conquering world after world, bringing countless stars under the control of the Gamri Empire under the crushing-hand banner he bore.  (His technology uses a mechanical hand motif; his own hands were prosthetic replacements.)  In time, when he'd conquered a bit too much territory to administer efficiently, he settled down to continue his work in the scientific field, such as horrible experiments on living things or creating the terrifying Sun-Crusher weapons, and to create his family.   
 
In a neighboring galaxy, long ago, the genius scientist Rehar Garamel rose to power, first conquering his home planet and all of his species (the Gamri) using his vast intellect and superior technology, and then expanding outwards, conquering world after world, bringing countless stars under the control of the Gamri Empire under the crushing-hand banner he bore.  (His technology uses a mechanical hand motif; his own hands were prosthetic replacements.)  In time, when he'd conquered a bit too much territory to administer efficiently, he settled down to continue his work in the scientific field, such as horrible experiments on living things or creating the terrifying Sun-Crusher weapons, and to create his family.   

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