Difference between revisions of "Eldariel the Lost"

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(Valuables: +100gp from first outing)
 
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*Class: Elf
 
*Class: Elf
 
*Level: 1
 
*Level: 1
*Experience Points: 288 (+5%)   
+
*Experience Points: 941 (+5%)   
 
*Total Hit Points: 7
 
*Total Hit Points: 7
 
*Armor Class: 5
 
*Armor Class: 5
Line 29: Line 29:
  
 
==Valuables==
 
==Valuables==
137gp
+
9 gems of 10gp each plus note of provenance, 8gp, 6sp
 +
*559 gp stashed at base
  
 
==Equipment==
 
==Equipment==
 
'''Weapon:'''<br>
 
'''Weapon:'''<br>
Sword (10gp, 60cn)<br>
+
Sword (60cn; 1d8 damage)<br>
Longbow and 40 arrows (50gp, 20cn)<br>
+
Longbow and 39 arrows plus 5 silver arrows (20cn; 70/140/210 range, 1d6 damage)<br>
Spear (3gp, 30cn)<br>
+
Spear (30cn; 1d6 damage)<br>
Dagger (3gp, 10cn)
+
Silver dagger (10cn; 10/20/30 range, 1d4 damage)
  
 
'''Armour:'''<br>
 
'''Armour:'''<br>
Elf chain (40gp, 400cn)
+
Elf chain (400cn; AC 5)
 +
 
 +
'''Backpack (80cn):'''
 +
Large sack, 2 weeks Iron Rations, waterskin, silver medallion with the fanged jaws and six tentacle/arms emblem on it, dark grey hooded cape of a light but thick weave, dagger, garlic, wolfsbane, 2 flasks of oil, small pouch of gems and coin
  
 
'''Other:'''
 
'''Other:'''
Backpack (5gp), Large sack (2gp), 2 weeks Iron Rations (30gp)
+
Shield (kept on the mule for emergencies), 50' rope (on mule)
  
'''Encumbrance''': 520cn (Light Encumbrance, 30' Move)
+
'''Encumbrance''': 600cn (Light Encumbrance, 30' Move)

Latest revision as of 00:10, 30 July 2015

- Main Page; The Lost City

Statistics[edit]

  • Class: Elf
  • Level: 1
  • Experience Points: 941 (+5%)
  • Total Hit Points: 7
  • Armor Class: 5
  • Movement: 30' (light encumbrance)

Attributes:[edit]

  • Str 12
  • Int 17 (+2 Languages)
  • Wis 8 (-1 to saves vs magical attacks)
  • Dex 9
  • Con 14 (+1 hp per level)
  • Cha 10 (Max henchmen 4, morale 7)

Languages[edit]

Common, Elvish, Gnoll, Hobgoblin, Orc, Dwarf, High Tongue, Fey

Spells[edit]

Level 1[edit]

Protection from Evil
Read Magic
Ventriloquism

Prepared (1x1): Ventriloquism

Valuables[edit]

9 gems of 10gp each plus note of provenance, 8gp, 6sp

  • 559 gp stashed at base

Equipment[edit]

Weapon:
Sword (60cn; 1d8 damage)
Longbow and 39 arrows plus 5 silver arrows (20cn; 70/140/210 range, 1d6 damage)
Spear (30cn; 1d6 damage)
Silver dagger (10cn; 10/20/30 range, 1d4 damage)

Armour:
Elf chain (400cn; AC 5)

Backpack (80cn): Large sack, 2 weeks Iron Rations, waterskin, silver medallion with the fanged jaws and six tentacle/arms emblem on it, dark grey hooded cape of a light but thick weave, dagger, garlic, wolfsbane, 2 flasks of oil, small pouch of gems and coin

Other: Shield (kept on the mule for emergencies), 50' rope (on mule)

Encumbrance: 600cn (Light Encumbrance, 30' Move)