Editing Evolvo Lad
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Latest revision | Your text | ||
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'''Offense''' | '''Offense''' | ||
− | Laser Gun +14 (DC | + | Laser Gun +14 (DC 16) |
− | Punch +10 (DC | + | Punch +10 (DC 12) |
Initiative: +2 | Initiative: +2 | ||
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''Fish out of Time'': As a traveler from the future, Evolvo sometimes doesn't get normal 21st century mores | ''Fish out of Time'': As a traveler from the future, Evolvo sometimes doesn't get normal 21st century mores | ||
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Initiative: -1 | Initiative: -1 | ||
− | Mental Blast (DC | + | Mental Blast (DC 22) |
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''Force Field'': Protection 10, Sustained – 10 points | ''Force Field'': Protection 10, Sustained – 10 points | ||
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Initiative: +10 | Initiative: +10 | ||
− | Punch/Kick (DC | + | Punch/Kick (DC 18/DC22 with Berserker Rage): +12 |
− | Pebble Toss (DC | + | Pebble Toss (DC 10): +14 |
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''Evolve/Devolve'': Morph 2 (Metamorph: Evolved and Devolved form), Action Standard, Quirk (can only switch to evolved or devolved forms from base form) – 6 points | ''Evolve/Devolve'': Morph 2 (Metamorph: Evolved and Devolved form), Action Standard, Quirk (can only switch to evolved or devolved forms from base form) – 6 points | ||
− | ''Pebble Toss'': Ranged Damage ( | + | ''Pebble Toss'': Ranged Damage (ballistic) 10, Quirk (requires objects to throw) – 19 points |
''Sleeper Hold'': Affliction (Resisted and Overcome by Fortitude; Dazed, Stunned, Incapacitated), Progressive, Grab-Based – 20 points | ''Sleeper Hold'': Affliction (Resisted and Overcome by Fortitude; Dazed, Stunned, Incapacitated), Progressive, Grab-Based – 20 points |