Editing Exploring the Halls of Arden Vul: Snagwarder
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− | *Good | + | *Good 1/1/2 Imperial Goblin / Illusionist / Thief (Miner/Prestidigitator/Apprentice) |
*Alignment Goal: Help those in need at your own expense | *Alignment Goal: Help those in need at your own expense | ||
− | *XP: | + | *XP: 1395/1406/1406 (Goal: 2400/2500/2400) -10% Goblin, +5% Illusionist, +5% Thief |
*Traits: Determined, Honest, Curious | *Traits: Determined, Honest, Curious | ||
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===Conflict=== | ===Conflict=== | ||
− | *HP: | + | *HP: 8/8 |
− | *AC: 13 (Unarmored AC: 11) | + | *AC: 13 (Unarmored AC: 11) |
*Initiative Bonus: +1 | *Initiative Bonus: +1 | ||
*Bonus to reaction rolls: - | *Bonus to reaction rolls: - | ||
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Attacks/round: 1<br> | Attacks/round: 1<br> | ||
− | Max Cleaves: | + | Max Cleaves: 1 |
Weapons: | Weapons: | ||
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===Exploration Abilities=== | ===Exploration Abilities=== | ||
*'''Climb Sheer Surfaces''' 1 in 6 +1 point = '''2 in 6''' | *'''Climb Sheer Surfaces''' 1 in 6 +1 point = '''2 in 6''' | ||
− | *'''Find / Remove Treasure Traps''' 1 in 6 + | + | *'''Find / Remove Treasure Traps''' 1 in 6 +1 point = '''2 in 6''' |
*'''Hear Noise''' 2 in 6 +1 point = '''3 in 6''' | *'''Hear Noise''' 2 in 6 +1 point = '''3 in 6''' | ||
− | *'''Hide in Shadows (Dungeon) | + | *'''Hide in Shadows (Dungeon) 2 in 6 +1 point''' '''3 in 6''' |
*'''Move Silently''' 1 in 6 +2 points = '''3 in 6''' | *'''Move Silently''' 1 in 6 +2 points = '''3 in 6''' | ||
− | *'''Open Locks | + | *'''Open Locks 1 in 6''' |
− | *'''Pick Pockets | + | *'''Pick Pockets 1 in 6''' |
− | *'''Read Languages | + | *'''Read Languages 1 in 6''' |
===Spells=== | ===Spells=== | ||
− | *Spells/day: L1 | + | *Spells/day: L1 1/1 |
Spells memorized | Spells memorized | ||
− | *L1: Spook | + | *L1: Spook |
*L2: | *L2: | ||
*L3: | *L3: | ||
Spells Known: | Spells Known: | ||
− | *L1: Read Magic, | + | *L1: Read Magic, Color Spray, Spook |
*L2: | *L2: | ||
*L3: | *L3: | ||
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*Shortbow (over shoulder) | *Shortbow (over shoulder) | ||
Backpack: | Backpack: | ||
+ | *7 Days rations | ||
*Small Hammer | *Small Hammer | ||
*12 Iron Spikes | *12 Iron Spikes | ||
*Thieves Tools | *Thieves Tools | ||
*Mining Pick | *Mining Pick | ||
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Stashed (where): | Stashed (where): | ||
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Wealth: | Wealth: | ||
− | *Coinpurse: | + | *Coinpurse: 2x50gp gem, 39gp, 4sp |
*Factor (which factor): | *Factor (which factor): | ||
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==Notes== | ==Notes== | ||
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'''Standard procedure on entering an (ostensibly) empty room''': | '''Standard procedure on entering an (ostensibly) empty room''': | ||
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Each tower, I'll have a quick look around at the base, then climb up (if there's anything to climb), looking for any traps and any signs of humanoid entry / passage, then if things seem ok, give the "be wary but otherwise investigate freely." It might be a good idea to always keep someone on watch too. I'm happy to do that, but it might be better if someone else (who can climb) does so, so I can help if any traps or found. Certainly after we've given a place the once over, I'd be happy to spend a little bit of time in the ruin checking for secret doors, seeing what the place can whisper to me about treasure, etc. | Each tower, I'll have a quick look around at the base, then climb up (if there's anything to climb), looking for any traps and any signs of humanoid entry / passage, then if things seem ok, give the "be wary but otherwise investigate freely." It might be a good idea to always keep someone on watch too. I'm happy to do that, but it might be better if someone else (who can climb) does so, so I can help if any traps or found. Certainly after we've given a place the once over, I'd be happy to spend a little bit of time in the ruin checking for secret doors, seeing what the place can whisper to me about treasure, etc. | ||
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