Difference between revisions of "Firefly: 2UW - Ship Distinctions & SFX"

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(Created page with "__NOTOC__ ==Distinctions 32px|d8== ===Kingfisher Class=== ''Mule kick in a prairie dog package.'' The Dakota boasts a small profile and large cargo capacity....")
 
(Kingfisher Class)
 
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__NOTOC__
 
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[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | < < < Back to Main Page]]
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==Distinctions [[file:d8a.png|32px|d8]]==
 
==Distinctions [[file:d8a.png|32px|d8]]==
 
===Kingfisher Class===  
 
===Kingfisher Class===  
''Mule kick in a prairie dog package.'' The Dakota boasts a small profile and large cargo capacity. Boasting double bays and additional cabins for the transport of passengers and/or VIPs, she has a light hull and heavy engines and a varied and complex sensor array. Particularly adept at avoidance and evasion, both in the blue and in the black, the Dakota Class Freighters saw extensive use as blockade runners during the war.
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''A surprisingly agile vessel with more than one trick up her proverbial sleeve.'' The Kingfisher is a long range scout ship, painted, specced, and ident coded as frontline medical craft.
  
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
  
: '''☑ Turbo!''' ''You really are built for speed.'' Spend 1 PP to create a [[file:d10a.png|24px|d10]] ''Afterburners'' Asset. Each time you include ''Afterburners'' in a dice pool, step it back after you roll.
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:: '''Let Her Through''' ''You're a frontline medical ship after all.'' Pilot or dedicated comm operator can spend 1 PP to step up or double Performer to talk your way into an interdicted area for medical reasons.
  
: ☐ Airfoil Stablizers: ''Nobody expects a ship to perform well in atmo.'' While flying in atmo, spend 1 PP to step up or double engines for an action.
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:: '''Quadratic Stabilizers:''' ''Nobody expects a ship to perform like this.'' While attempting to evade another ship, the pilot may spend 1 PP to create a [[file:d10a.png|24px|d10]] ''Slipstream'' Asset. Each time you include ''Slipstream'' in a dice pool, step it back one after you roll.
  
  
[[Firefly:_Reavers of the Rim | < < < Return to Main Page]]
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[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | < < < Return to Main Page]]
  
===Ghost Ship===  
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===Ghost in the Machine===  
''You didn’t come by your vessel entirely legal like.'' Its last known port gutted by Reaver attack, your boat has been reported '''Destroyed/All Hands Lost''' by the previous owner, a tong boss and member of the Triads in some standing, who is still quietly keeping an eye out for his missing craft.
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''Some ships have eyes. Yours has a brain.'' Your ship’s systems are augmented by an experimental artificial intelligence, and you can control many aspects of the ship like the helm, airlocks and doors by voice command. It listens. Most of the time.
  
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'''Proper Nouns:''' The ship prefers to be addressed by crew as just '''Jian''', which means ''Sword''.
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'''Pronouns:''' ''She/Her''
  
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
  
: ☐ Flagged: ''Even when they're not actively looking for you, there's those as have their eye out for a boat as infamous as yours.'' Take or step up a complication related to your boat's questionable legal status to reroll a die when dealing with the Law.
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:: '''Fly By Voice:''' ''You've always got a crew member onboard.'' Spend 1 PP to fly the ship without a pilot at the helm by voice or radio. Use '''Leader''' instead of '''Operator''' for rolls while piloting the ship via this method.
 
 
: '''☑ Spoofed Systems:''' ''You can hide in plain sight.'' Spend 1 PP to reroll a pool containing Systems against any attempt to find the ship.''
 
  
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:: '''Intrusion Countermeasures:''' ''A ship with a brain is faster on the draw against electronic shenanigans than its crew.'' Spend 1 PP to step up or double Systems when your ship’s computers are being attacked by hackers, viruses, or Trojan horses.
  
[[Firefly:_Reavers of the Rim | < < < Return to Main Page]]
 
  
===Interdiction Mods===
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[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | < < < Return to Main Page]]
''Lots of ships get pressed into service in war - yours was specially outfitted for it.'' Your ship has been equipped with EMP weapons, specialized gravity drive maneuvering compensators, and tractor beams. These modifications allow your ship to be more maneuverable in capturing smaller, more agile ships. However, the armor plating on your ship had to be pared back.
 
  
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===Smuggler's Delight===
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''Sometimes you need em to see what they see, not what is there.'' Half of your jobs are getting arms, armor, ammo, meds and manpower across battle lines undetected.
  
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
  
: ☐ Gannosuke Clutch: ''Alliance don't classify this gear as weapons, but it's military grade from the height of the war, and it's no joke.'' The ship’s pilot may spend 1 PP to automatically '''Take Out''' a ship that is inflicted with a [[file:d12a.png|24px|d12]] Complication associated with being grabbed by a tractor beam.  
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:: '''Hidey Holes:''' ''Your ship's infrastructure and exostructure were designed to make things go gone.'' When a Crewmember is trying to conceal cargo, add the ship’s Hull die to the roll.
  
: ☐ Thin Skinned: ''Your ship's physical defenses are most kindly described as '''low density'''.'' The pilot may step back the ship’s Hull for the rest of the scene to step up Engines for one Action.
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:: '''Covert:''' ''Your hull materials and configuration make it easy to hide out in the black.'' When making a Performer or Operator roll to keep the ship from being spotted, the pilot may spend 1 PP to reroll.
  
==[[Firefly:_Reavers of the Rim | Return to Main Page]]==
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==[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | Return to Main Page]]==

Latest revision as of 13:50, 15 August 2021

< < < Back to Main Page

Distinctions d8[edit]

Kingfisher Class[edit]

A surprisingly agile vessel with more than one trick up her proverbial sleeve. The Kingfisher is a long range scout ship, painted, specced, and ident coded as frontline medical craft.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Let Her Through You're a frontline medical ship after all. Pilot or dedicated comm operator can spend 1 PP to step up or double Performer to talk your way into an interdicted area for medical reasons.
Quadratic Stabilizers: Nobody expects a ship to perform like this. While attempting to evade another ship, the pilot may spend 1 PP to create a d10 Slipstream Asset. Each time you include Slipstream in a dice pool, step it back one after you roll.


< < < Return to Main Page

Ghost in the Machine[edit]

Some ships have eyes. Yours has a brain. Your ship’s systems are augmented by an experimental artificial intelligence, and you can control many aspects of the ship like the helm, airlocks and doors by voice command. It listens. Most of the time.

Proper Nouns: The ship prefers to be addressed by crew as just Jian, which means Sword.

Pronouns: She/Her

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Fly By Voice: You've always got a crew member onboard. Spend 1 PP to fly the ship without a pilot at the helm by voice or radio. Use Leader instead of Operator for rolls while piloting the ship via this method.
Intrusion Countermeasures: A ship with a brain is faster on the draw against electronic shenanigans than its crew. Spend 1 PP to step up or double Systems when your ship’s computers are being attacked by hackers, viruses, or Trojan horses.


< < < Return to Main Page

Smuggler's Delight[edit]

Sometimes you need em to see what they see, not what is there. Half of your jobs are getting arms, armor, ammo, meds and manpower across battle lines undetected.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Hidey Holes: Your ship's infrastructure and exostructure were designed to make things go gone. When a Crewmember is trying to conceal cargo, add the ship’s Hull die to the roll.
Covert: Your hull materials and configuration make it easy to hide out in the black. When making a Performer or Operator roll to keep the ship from being spotted, the pilot may spend 1 PP to reroll.

Return to Main Page[edit]