Difference between revisions of "Firefly: 2UW - Ship Distinctions & SFX"

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(Ghost Ship)
(Kingfisher Class)
 
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[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | < < < Back to Main Page]]
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==Distinctions [[file:d8a.png|32px|d8]]==
 
==Distinctions [[file:d8a.png|32px|d8]]==
 
===Kingfisher Class===  
 
===Kingfisher Class===  
''A surprisingly agile vessel with more than one trick up her proverbial sleeve.'' The Kingfisher is a long range scout ship built entirely to independent specs using exclusively independent tech. Ain't nothing of the Alliance about her. This has the double edged effect of making it harder for the alliance to properly guess the function of all her systems, but sometimes making it harder to affect repairs, especially in the core worlds.
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''A surprisingly agile vessel with more than one trick up her proverbial sleeve.'' The Kingfisher is a long range scout ship, painted, specced, and ident coded as frontline medical craft.
  
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
  
:: '''Unfamiliar Design''' ''Hide in plain sight.'' Spend 1 PP to reroll a pool containing Systems against any attempt to identify the ship or any of its individual design functions
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:: '''Let Her Through''' ''You're a frontline medical ship after all.'' Pilot or dedicated comm operator can spend 1 PP to step up or double Performer to talk your way into an interdicted area for medical reasons.
  
 
:: '''Quadratic Stabilizers:''' ''Nobody expects a ship to perform like this.'' While attempting to evade another ship, the pilot may spend 1 PP to create a [[file:d10a.png|24px|d10]] ''Slipstream'' Asset. Each time you include ''Slipstream'' in a dice pool, step it back one after you roll.
 
:: '''Quadratic Stabilizers:''' ''Nobody expects a ship to perform like this.'' While attempting to evade another ship, the pilot may spend 1 PP to create a [[file:d10a.png|24px|d10]] ''Slipstream'' Asset. Each time you include ''Slipstream'' in a dice pool, step it back one after you roll.
  
[[Firefly:_Reavers of the Rim | < < < Return to Main Page]]
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[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | < < < Return to Main Page]]
  
 
===Ghost in the Machine===  
 
===Ghost in the Machine===  
 
''Some ships have eyes. Yours has a brain.'' Your ship’s systems are augmented by an experimental artificial intelligence, and you can control many aspects of the ship like the helm, airlocks and doors by voice command. It listens. Most of the time.
 
''Some ships have eyes. Yours has a brain.'' Your ship’s systems are augmented by an experimental artificial intelligence, and you can control many aspects of the ship like the helm, airlocks and doors by voice command. It listens. Most of the time.
  
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'''Proper Nouns:''' The ship prefers to be addressed by crew as just '''Jian''', which means ''Sword''.
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'''Pronouns:''' ''She/Her''
  
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
  
: ☐ Flagged: ''Even when they're not actively looking for you, there's those as have their eye out for a boat as infamous as yours.'' Take or step up a complication related to your boat's questionable legal status to reroll a die when dealing with the Law.
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:: '''Fly By Voice:''' ''You've always got a crew member onboard.'' Spend 1 PP to fly the ship without a pilot at the helm by voice or radio. Use '''Leader''' instead of '''Operator''' for rolls while piloting the ship via this method.
 
 
: '''☑ Spoofed Systems:''' ''You can hide in plain sight.'' Spend 1 PP to reroll a pool containing Systems against any attempt to find the ship.''
 
  
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:: '''Intrusion Countermeasures:''' ''A ship with a brain is faster on the draw against electronic shenanigans than its crew.'' Spend 1 PP to step up or double Systems when your ship’s computers are being attacked by hackers, viruses, or Trojan horses.
  
[[Firefly:_Reavers of the Rim | < < < Return to Main Page]]
 
  
===Interdiction Mods===
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[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | < < < Return to Main Page]]
''Lots of ships get pressed into service in war - yours was specially outfitted for it.'' Your ship has been equipped with EMP weapons, specialized gravity drive maneuvering compensators, and tractor beams. These modifications allow your ship to be more maneuverable in capturing smaller, more agile ships. However, the armor plating on your ship had to be pared back.
 
  
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===Smuggler's Delight===
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''Sometimes you need em to see what they see, not what is there.'' Half of your jobs are getting arms, armor, ammo, meds and manpower across battle lines undetected.
  
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
  
: ☐ Gannosuke Clutch: ''Alliance don't classify this gear as weapons, but it's military grade from the height of the war, and it's no joke.'' The ship’s pilot may spend 1 PP to automatically '''Take Out''' a ship that is inflicted with a [[file:d12a.png|24px|d12]] Complication associated with being grabbed by a tractor beam.  
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:: '''Hidey Holes:''' ''Your ship's infrastructure and exostructure were designed to make things go gone.'' When a Crewmember is trying to conceal cargo, add the ship’s Hull die to the roll.
  
: ☐ Thin Skinned: ''Your ship's physical defenses are most kindly described as '''low density'''.'' The pilot may step back the ship’s Hull for the rest of the scene to step up Engines for one Action.
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:: '''Covert:''' ''Your hull materials and configuration make it easy to hide out in the black.'' When making a Performer or Operator roll to keep the ship from being spotted, the pilot may spend 1 PP to reroll.
  
==[[Firefly:_Reavers of the Rim | Return to Main Page]]==
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==[[Firefly:_The_Second_Unification_War#Character_Files.2FMeta_Currencies | Return to Main Page]]==

Latest revision as of 13:50, 15 August 2021

< < < Back to Main Page

Distinctions d8[edit]

Kingfisher Class[edit]

A surprisingly agile vessel with more than one trick up her proverbial sleeve. The Kingfisher is a long range scout ship, painted, specced, and ident coded as frontline medical craft.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Let Her Through You're a frontline medical ship after all. Pilot or dedicated comm operator can spend 1 PP to step up or double Performer to talk your way into an interdicted area for medical reasons.
Quadratic Stabilizers: Nobody expects a ship to perform like this. While attempting to evade another ship, the pilot may spend 1 PP to create a d10 Slipstream Asset. Each time you include Slipstream in a dice pool, step it back one after you roll.


< < < Return to Main Page

Ghost in the Machine[edit]

Some ships have eyes. Yours has a brain. Your ship’s systems are augmented by an experimental artificial intelligence, and you can control many aspects of the ship like the helm, airlocks and doors by voice command. It listens. Most of the time.

Proper Nouns: The ship prefers to be addressed by crew as just Jian, which means Sword.

Pronouns: She/Her

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Fly By Voice: You've always got a crew member onboard. Spend 1 PP to fly the ship without a pilot at the helm by voice or radio. Use Leader instead of Operator for rolls while piloting the ship via this method.
Intrusion Countermeasures: A ship with a brain is faster on the draw against electronic shenanigans than its crew. Spend 1 PP to step up or double Systems when your ship’s computers are being attacked by hackers, viruses, or Trojan horses.


< < < Return to Main Page

Smuggler's Delight[edit]

Sometimes you need em to see what they see, not what is there. Half of your jobs are getting arms, armor, ammo, meds and manpower across battle lines undetected.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Hidey Holes: Your ship's infrastructure and exostructure were designed to make things go gone. When a Crewmember is trying to conceal cargo, add the ship’s Hull die to the roll.
Covert: Your hull materials and configuration make it easy to hide out in the black. When making a Performer or Operator roll to keep the ship from being spotted, the pilot may spend 1 PP to reroll.

Return to Main Page[edit]