Difference between revisions of "Firefly: Reavers of the Rim - Character 9"
(→Untrained Skills 30px|d4) |
(→Distinctions/SFX 32px|d8) |
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Checked SFX are active. | Checked SFX are active. | ||
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− | ''' | + | '''Ship's Mechanic -''' ''A ship’s a living thing, no matter what they say. You can feel when she’s sick, and she makes you proud when she’s well.'' |
: '''☑ SFX, Hinder:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u> | : '''☑ SFX, Hinder:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u> | ||
− | : '''☑ | + | : '''☑ Zen & the Art of Engine Maintenance:''' ''Spend 1 PP at the beginning of a Timed Action involving ship repair or upgrades. For each of your rolls during the Timed Action, you may reroll any die that comes up 1 instead of accepting a Plot Point for that die.'' |
− | : '''☐ | + | : '''☐ Miracle Worker:''' ''If you replace your Fix Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill's normal die rating if your roll is successful.'' |
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− | ''' | + | '''Blind as a Bat -''' ''Y’ain’t much good without your glasses, four-eyes.'' |
: '''☑ SFX, Hinder:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u> | : '''☑ SFX, Hinder:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u> | ||
− | : '''☑ | + | : '''☑ Keen Ears:''' ''When you rely only on your hearing, step up Notice for the roll.'' |
− | : '''☐ | + | : '''☐ Myopic:''' ''Gain 1 PP when your poor vision causes trouble for you or the Crew.'' |
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− | ''' | + | '''Hard Luck Case -''' ''The ’Verse is a hard place, no one knows that better’n you.'' |
: '''☑ SFX, Hinder:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u> | : '''☑ SFX, Hinder:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u> | ||
− | : '''☐ | + | : '''☐ Nose for Trouble:''' ''Gain 1 PP when you stumble into a situation you shouldn't be in or overhear something you shouldn't.'' |
− | : '''☐ | + | : '''☐ Trouble on Your Heels::''' ''When you are being chased or followed out of a scene, you may step up Sneak or Trick when you roll to slip away.'' |
---- | ---- | ||
Revision as of 01:37, 1 August 2021
Name :: Role
Character Quote
Attributes
|| Physical || Mental || Social ||
Trained Skills
Untrained Skills
Distinctions/SFX
Checked SFX are active.
Ship's Mechanic - A ship’s a living thing, no matter what they say. You can feel when she’s sick, and she makes you proud when she’s well.
- ☑ SFX, Hinder: Roll Instead of for 1 PP
- ☑ Zen & the Art of Engine Maintenance: Spend 1 PP at the beginning of a Timed Action involving ship repair or upgrades. For each of your rolls during the Timed Action, you may reroll any die that comes up 1 instead of accepting a Plot Point for that die.
- ☐ Miracle Worker: If you replace your Fix Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill's normal die rating if your roll is successful.
Blind as a Bat - Y’ain’t much good without your glasses, four-eyes.
- ☑ SFX, Hinder: Roll Instead of for 1 PP
- ☑ Keen Ears: When you rely only on your hearing, step up Notice for the roll.
- ☐ Myopic: Gain 1 PP when your poor vision causes trouble for you or the Crew.
Hard Luck Case - The ’Verse is a hard place, no one knows that better’n you.
- ☑ SFX, Hinder: Roll Instead of for 1 PP
- ☐ Nose for Trouble: Gain 1 PP when you stumble into a situation you shouldn't be in or overhear something you shouldn't.
- ☐ Trouble on Your Heels:: When you are being chased or followed out of a scene, you may step up Sneak or Trick when you roll to slip away.
Signature Assets
Background/Bio
Describe your character here