Difference between revisions of "Firefly: Reavers on the Rim - Ship Advancement"

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(Created page with "*Turn a ship Asset from an Episode into a 20px|d6 ship Signature Asset: '''2 Episodes''' *Swap out one ship Distinction for another: '''2 Episodes''' Note: Fi...")
 
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*Turn a ship Asset from an Episode into a [[file:d6a.png|20px|d6]] ship Signature Asset: '''2 Episodes'''
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Like the crew, the ship earns one experience per completed jobs. These are kept in a bank until the players are ready to spend them. Players may also add their own experience to the ship bank to facilitate upgrades.
*Swap out one ship Distinction for another: '''2 Episodes'''
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*Turn a ship Asset from an Episode into a [[file:d6a.png|20px|d6]] ship Signature Asset: '''2 Experience'''
 +
*Swap out one ship Distinction for another: '''2 Experience'''
 
Note: Fictional justification must always accompany ship Distinction changes. You cannot swap out the ship's Class Distinction without getting a whole new ship.
 
Note: Fictional justification must always accompany ship Distinction changes. You cannot swap out the ship's Class Distinction without getting a whole new ship.
 
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*Add a Signature Asset Trigger: '''3 Episodes'''
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*Add a Signature Asset Trigger: '''3 Experience'''
*Step up a Signature Asset from [[file:d6a.png|20px|d6]] to [[file:d8a.png|20px|d8]]: '''3 Episodes'''
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*Step up a Signature Asset from [[file:d6a.png|20px|d6]] to [[file:d8a.png|20px|d8]]: '''3 Experience'''
 
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*Unlock a new ship Distinction Trigger: '''4 Episodes'''
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*Unlock a new ship Distinction Trigger: '''4 Experience'''
 
*Step up one ship Attribute (Hull/Systems/Engines):
 
*Step up one ship Attribute (Hull/Systems/Engines):
::Advance a [[file:d4a.png|20px|d4]] attribute to [[file:d6a.png|20px|d6]]: '''4 Episodes'''
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::Advance a [[file:d4a.png|20px|d4]] attribute to [[file:d6a.png|20px|d6]]: '''4 Experience'''
::Advance a [[file:d6a.png|20px|d6]] attribute to [[file:d8a.png|20px|d8]]: '''6 Episodes'''
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::Advance a [[file:d6a.png|20px|d6]] attribute to [[file:d8a.png|20px|d8]]: '''6 Experience'''
::Advance a [[file:d8a.png|20px|d8]] attribute to [[file:d10a.png|20px|d10]]: '''8 Episodes'''
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::Advance a [[file:d8a.png|20px|d8]] attribute to [[file:d10a.png|20px|d10]]: '''8 Experience'''
::Advance a [[file:d10a.png|20px|d10]] attribute to [[file:d12a.png|20px|d12]]: '''10 Episodes'''
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::Advance a [[file:d10a.png|20px|d10]] attribute to [[file:d12a.png|20px|d12]]: '''10 Experience'''
 
Note: Fictional justification must always accompany any upgrade to ship Attributes.  
 
Note: Fictional justification must always accompany any upgrade to ship Attributes.  
  

Revision as of 12:36, 14 February 2021

Like the crew, the ship earns one experience per completed jobs. These are kept in a bank until the players are ready to spend them. Players may also add their own experience to the ship bank to facilitate upgrades.

  • Turn a ship Asset from an Episode into a d6 ship Signature Asset: 2 Experience
  • Swap out one ship Distinction for another: 2 Experience

Note: Fictional justification must always accompany ship Distinction changes. You cannot swap out the ship's Class Distinction without getting a whole new ship.


  • Add a Signature Asset Trigger: 3 Experience
  • Step up a Signature Asset from d6 to d8: 3 Experience

  • Unlock a new ship Distinction Trigger: 4 Experience
  • Step up one ship Attribute (Hull/Systems/Engines):
Advance a d4 attribute to d6: 4 Experience
Advance a d6 attribute to d8: 6 Experience
Advance a d8 attribute to d10: 8 Experience
Advance a d10 attribute to d12: 10 Experience

Note: Fictional justification must always accompany any upgrade to ship Attributes.

Note: Ship Signature Assets cannot be higher than d8 Ship Attributes cannot be higher than d12 You may only have one ship Attribute at d12


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