Difference between revisions of "Firefly: Reavers on the Rim - Ship Advancement"
(Created page with "*Turn a ship Asset from an Episode into a 20px|d6 ship Signature Asset: '''2 Episodes''' *Swap out one ship Distinction for another: '''2 Episodes''' Note: Fi...") |
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− | *Turn a ship Asset from an Episode into a [[file:d6a.png|20px|d6]] ship Signature Asset: '''2 | + | Like the crew, the ship earns one experience per completed jobs. These are kept in a bank until the players are ready to spend them. Players may also add their own experience to the ship bank to facilitate upgrades. |
− | *Swap out one ship Distinction for another: '''2 | + | |
+ | *Turn a ship Asset from an Episode into a [[file:d6a.png|20px|d6]] ship Signature Asset: '''2 Experience''' | ||
+ | *Swap out one ship Distinction for another: '''2 Experience''' | ||
Note: Fictional justification must always accompany ship Distinction changes. You cannot swap out the ship's Class Distinction without getting a whole new ship. | Note: Fictional justification must always accompany ship Distinction changes. You cannot swap out the ship's Class Distinction without getting a whole new ship. | ||
---- | ---- | ||
− | *Add a Signature Asset Trigger: '''3 | + | *Add a Signature Asset Trigger: '''3 Experience''' |
− | *Step up a Signature Asset from [[file:d6a.png|20px|d6]] to [[file:d8a.png|20px|d8]]: '''3 | + | *Step up a Signature Asset from [[file:d6a.png|20px|d6]] to [[file:d8a.png|20px|d8]]: '''3 Experience''' |
---- | ---- | ||
− | *Unlock a new ship Distinction Trigger: '''4 | + | *Unlock a new ship Distinction Trigger: '''4 Experience''' |
*Step up one ship Attribute (Hull/Systems/Engines): | *Step up one ship Attribute (Hull/Systems/Engines): | ||
− | ::Advance a [[file:d4a.png|20px|d4]] attribute to [[file:d6a.png|20px|d6]]: '''4 | + | ::Advance a [[file:d4a.png|20px|d4]] attribute to [[file:d6a.png|20px|d6]]: '''4 Experience''' |
− | ::Advance a [[file:d6a.png|20px|d6]] attribute to [[file:d8a.png|20px|d8]]: '''6 | + | ::Advance a [[file:d6a.png|20px|d6]] attribute to [[file:d8a.png|20px|d8]]: '''6 Experience''' |
− | ::Advance a [[file:d8a.png|20px|d8]] attribute to [[file:d10a.png|20px|d10]]: '''8 | + | ::Advance a [[file:d8a.png|20px|d8]] attribute to [[file:d10a.png|20px|d10]]: '''8 Experience''' |
− | ::Advance a [[file:d10a.png|20px|d10]] attribute to [[file:d12a.png|20px|d12]]: '''10 | + | ::Advance a [[file:d10a.png|20px|d10]] attribute to [[file:d12a.png|20px|d12]]: '''10 Experience''' |
Note: Fictional justification must always accompany any upgrade to ship Attributes. | Note: Fictional justification must always accompany any upgrade to ship Attributes. | ||
Revision as of 12:36, 14 February 2021
Like the crew, the ship earns one experience per completed jobs. These are kept in a bank until the players are ready to spend them. Players may also add their own experience to the ship bank to facilitate upgrades.
- Turn a ship Asset from an Episode into a ship Signature Asset: 2 Experience
- Swap out one ship Distinction for another: 2 Experience
Note: Fictional justification must always accompany ship Distinction changes. You cannot swap out the ship's Class Distinction without getting a whole new ship.
- Unlock a new ship Distinction Trigger: 4 Experience
- Step up one ship Attribute (Hull/Systems/Engines):
Note: Fictional justification must always accompany any upgrade to ship Attributes.
Note: Ship Signature Assets cannot be higher than Ship Attributes cannot be higher than You may only have one ship Attribute at