Difference between revisions of "Fish Story: Liam"

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[https://wiki.rpg.net/index.php/Fish_Story < < < Back to Main Page]
 
[https://wiki.rpg.net/index.php/Fish_Story < < < Back to Main Page]
==Patrice de la Rocque - Codename: CYRILLE==
+
__NOTOC__
[[Media:https://forum.rpg.net/index.php?attachments/delon-jpg.21399/]]
+
==William "Liam" Johnson==
 +
[[File:Liam002.png|250px]]
  
Overt Occupation: Political Historian
+
==Occupation: Grifter==
 +
'''Occupation Skills:''' Conceal, Fast Talk, Hide, Listen, Sneak, Spot Hidden, +1 era/personal skill (Locksmithing)
  
Covert Occupation: Liaison officer between NATO/CIA and Gladio (Plan Bleu) stay-behind cells Odette and Dubois. Nominal NATO rank of Captain.
+
'''College/Degrees:''' None
Date of Birth: 11th August 1910 (age 51)
 
  
 +
== Characteristics ==
 +
'''AGE''' 35
  
Motivation: Patriotism
+
'''STR''' 7
 +
'''CON''' 8
 +
'''SIZ''' 8
 +
'''INT''' 13
 +
'''POW''' 18
 +
'''DEX''' 12
 +
'''APP''' 9
 +
'''EDU''' 16 [14 + 2 for age]
 +
''' '''
 +
'''HP:''' 8
 +
'''Damage Bonus:''' -1d4
 +
'''Idea:''' 65
 +
'''Know:''' 80
 +
'''Luck:''' 90
 +
'''SAN:'''77/90
  
Military Service: Intelligence Officer, Soldier (Captain) (12 Investigative / 40 General Points, Captain rank pre-requisites) (Template for Jeanne d'Arc company, Spanish Civil War).
+
==Skills==
 +
{| class="wikitable"
 +
|Accounting 10%
 +
|Anthropology 01%
 +
|Archaeology 01%
 +
|-
 +
|Art 05%
 +
|Astronomy 01%
 +
|Bargain 05%
 +
|-
 +
|Biology 01%
 +
|Chemistry 01%
 +
|Climb 40%
 +
|-
 +
|'''Conceal 75%'''
 +
|Craft 05%
 +
|Credit Rating 15%
 +
|-
 +
|Cthulhu Mythos 02%
 +
|Disguise 01%
 +
|Drive Auto 20|
 +
|-
 +
|Electrical Repair 10%
 +
|'''Fast Talk 85%'''
 +
|First Aid 10%
 +
|-
 +
|Geology 01%
 +
|'''Hide 50%'''
 +
|History 20%
 +
|-
 +
|Jump 25%
 +
|Law 05%
 +
|Library Use 25%
 +
|-
 +
|'''Listen 75%'''
 +
|'''Locksmith 71%'''
 +
|Mechanical Repair 25%
 +
|-
 +
|Medicine 05%
 +
|Natural History 10%
 +
|Navigate 10%
 +
|-
 +
|'''Occult 65%'''
 +
|Operate Heavy Machine 01%
 +
|Other Language 01%
 +
|-
 +
|Own Language [English] 55%
 +
|Persuade 15%
 +
|Pharmacy 01%
 +
|-
 +
|Photography 10%
 +
|Physics 01%
 +
|Pilot 01%
 +
|-
 +
|Psychoanalysis 01%
 +
|Psychology 05%
 +
|Ride 05%
 +
|-
 +
|'''Sneak 50%'''
 +
|'''Spot Hidden 85%'''
 +
|Swim 25%
 +
|-
 +
|Throw 25%
 +
|Track 10%
 +
|
 +
|-
 +
|}
 +
{| class="wikitable"
 +
|Fist/Punch 50%
 +
|Head Butt 10%
 +
|Kick 25%
 +
|Grapple 25%
 +
|-
 +
|}
 +
{| class="wikitable"
 +
|Handgun 20%
 +
|Machine Gun 15%
 +
|Rifle 25%
 +
|Shotgun 30%
 +
|-
 +
|}
 +
{| class="wikitable"
 +
|'''Dodge''' 24%
 +
|-
 +
|}
  
Department: CIA Political Action Division Officer (14 Investigative / 32 General Points) (Template for Gladio (Plan Bleu) field liaison officer)
+
== Background==
 +
Short, dark, and slight of build, William "Liam" Johnson was born in Cheyenne, Wyoming. His mother died in childbirth and his father was killed in a bar brawl a few years after he was born. As fortune would have it, however, Liam was adopted by his paternal grandfather, a wealthy Cape Cod eccentric who annoyed all the proper folk and basically did as he pleased.
  
Revelation: Hard Experience (Karotechia skirmish)
+
The old man did not pass down much to young Liam in the way of proper social behavior or work ethic, but he did hand down a rapt fascination of the occult.
  
Investigative Build Points: 27 (2 Initial + 24 Assigned + 1 Revelation)
+
When his grandfather died - under mysterious circumstances - he left everything to Liam, but absent the old man's presence, the young man had little inclination to stick around and left things in the hands of the estate lawyer to handle in his absence.
  
General Build Points: 92 (22 Initial + 65 Assigned - 2 Revelation + 5 Revelation +2 xp) (2 points unspent)
+
Liam didn't venture far, mostly roaming the Atlantic northeast, conning folk and tinkering with whatever he got it in his head to tinker with, never staying in one place very long, subsisting on his wits supplemented by letters of credit as needed from the estate lawyer and mostly treating life as a game.
  
== Background ==
+
But he retained a healthy fascination with the occult and never passed up the opportunity to look into strange happenings and rumors that crossed his path.
  
Born 1910, nephew of Francois de la Rocque, Patrice helped his uncle to run the conservative ''Croix-de-Feu'' political party (later the ''Parti Social Français''). At age 26, along with many others from the CdF, Patrice joined the Jeanne d'Arc company of the Spanish Foreign Legion. He was initially motivated by the atrocities committed against Catholic clergy in Spain.
+
{| class="wikitable"
 +
|Income: $20,000
 +
|Assets: $100,000
 +
|-
 +
|}
  
Most of the 300 strong French Jeanne d'Arc company which fought in the Spanish Foreign Legion were from the right-wing ''Parti Social Français'' party, although it was more Conservative rather than Fascist.
 
 
Patrice stayed in Spain until the German invasion of France, and immediately returned home to join a Maquis group located within Vichy France, which later partnered with the Klan Network run by his uncle to bring photos of the Atlantic Wall and information about the Nazi atom bomb project to the Allies. His liaison with Jedburgh and OSS units placed him in good stead to work with CIA after the war, and his brushes with the Karotechia in WW2 meant that his file received a DG-Friendly green triangle sticker.
 
 
Since the war Patrice has dabbled in politics, history, and journalism. He remained close to the Western intelligence services, as well as multiple former service associations. In 1957 he was recruited by the Allied Clandestine Committee to be a liaison between two Gladio cells and the ACC.
 
 
Patrice is an idealist, but not a fanatic or extremist. His patriotism is no longer solely to France, but now also to mankind against the threat that hypergeometric horrors present.
 
 
Patrice is generally respected for his service against the Nazis (Inspiration 2), even if his early conservative leanings and participation in the Spanish Civil War are well-documented. "It was a long time ago, another world."
 
His writings are cross-political and mostly historical, and he has actively worked to downplay his personal political preferences.
 
 
He lives at Apartment 7 (top floor), 142 Rue Victor Segalen, 20th Arrondisement. He receives a small war pension that covers most of his rent.
 
 
==Abilities==
 
 
'''Academic'''
 
Accounting: 0
 
Anthropology: 0
 
Archaeology: 0
 
Astronomy: 0
 
Biology: 0
 
Criminology: 0
 
Foreign Language: 2: English (native French speaker) 1; Spanish 1
 
History: 1
 
HUMINT: 2
 
Law: 1
 
Library Use: 1
 
Medicine: 0
 
Military Science: 1
 
Occult: 0
 
The Unnatural: 0
 
 
'''Interpersonal'''
 
Agency: 2 (NATO’s Allied Clandestine Committee) / (Gladio Networks ''Odette'' and ''Dubois'')
 
Assess Honesty: 0
 
Cop Talk: 0
 
Flattery: 0
 
Inspiration: 2
 
Interrogation: 0
 
Intimidation: 0
 
Negotiation: 1
 
Reassurance: 1
 
Streetwise: 2
 
Tradecraft: 2
 
 
'''Technical'''
 
Architecture: 0
 
Art: 1 (writing)
 
Chemistry: 1 (home-made explosives and poisons)
 
Cryptography: 1
 
Data Retrieval: 1
 
Forensics: 0
 
Fringe Science: 1 (Karotechia technology)
 
Notice: 1
 
Pharmacy: 0
 
Photography: 1
 
Physics: 0
 
SIGINT: 1
 
Survival: 1
 
Traffic Analysis: 1
 
 
'''General'''
 
Athletics: 4
 
Bureaucracy: 4
 
Conceal: 4
 
Demolitions: 3
 
Disguise: 4
 
Drive: 6 (Voiture / Camion / Moto)
 
Filch: 2
 
Firearms: 5
 
First Aid: 1
 
Health: 7
 
Heavy Weapons: 2
 
Mechanics: 0
 
Melee Weapons: 3
 
Network: 9
 
Pilot: 0
 
Preparedness: 6
 
Psychotherapy: 1
 
Ride: 0
 
Sanity: 7
 
Sense Trouble: 8
 
Stability: 7
 
Stealth: 6
 
Unarmed Combat: 2
 
 
==Assets==
 
'''Carried''' (''Conceal'' 4):
 
Wehrmacht (actually Karotechia) officer's Luger. Nominally deniable as a licensed collector's item. "I _earned_ this, ''comprenez-vous''?!"
 
Switchblade, jacket pocket. "Paris is a dangerous place, no?"
 
Garotte in belt loop. " <shrug> "
 
 
'''Concealed at home / vehicle''' (''Conceal'' 4):
 
SOE Welrod Single shot assassination pistol (perfect condition)
 
SOE suppressed Mark VI Sten (perfect condition)
 
Fairbairn-Sykes commando knife with Free French Commando insignia, belonged to Captain Charles Trepel, a gift from Philippe Kieffer.
 
 
Patrice also has access to four Gladio stashes within the city (Agency 2 / Network 9), and four more stashes in the surrounding countryside. Access requires some logistical and/or network hassle, and likely a breach of Gladio protocols.
 
The caches contain a wide range of small arms, grenades, plastic explosives, M20 Bazookas with HEAT rounds, plus a considerable amount of general stores and communication equipment.
 
The cells have also stocked the caches with remnants of their WW2 arsenals both from SOE and Wehrmacht stocks, useful when deniability and distance from NATO is required.
 
 
 
'''CYRILLE's Network (9)'''
 
 
'''Joe Hamidou''': ''Le Taxi''
 
 
"Oui, c'est ma vie."
 
 
Transportation
 
 
 
 
'''Henri Mereilles''': ''Le Coutourier''
 
 
"This might sting a little.....here, bite down on this."
 
 
Medical
 
 
 
 
'''Rosalinde de Lansac''': ''L'artiste''
 
 
"You will have the impossible by tonight. As always."
 
 
Documentation
 
 
==Clothing==
 
Patrice generally dresses in a smart but "well-loved" jacket and slacks combo, with highly-polished leather shoes. Patrice will deign to wear a tie when required, and keeps one boxed in his jacket pocket for such emergencies. He wears a trilby on even more formal occasions, but otherwise his head braves the elements.
 
 
Patrice keeps a variety of clothes and wigs, with appropriate accessories, in a couple of secure locations. (''Conceal'' 4, ''Disguise'' 4)
 
 
==Transportation==
 
Patrice is fond of walking, and takes the Metro or city bus as needed.
 
 
As circumstances demand he can call upon Joe "''Le Taxi''" Hamidou for discreet transit or deliveries. (''Network'' 9)
 
 
== Bonds ==
 
Roger Walcott Hall - OSS / Maquis / author mentor (3)
 
 
Jean Borotra - French tennis hero, WW2 captain, former inmate of Castle Itter (3)
 
 
[strike]Edith de La Rocque - ageing aunt, widow of Francois de La Rocque (3)[/strike] (destroyed by Revelation)
 
  
 
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=[https://wiki.rpg.net/index.php/Fish_Story Back to Main Page]=

Latest revision as of 13:22, 9 November 2019

< < < Back to Main Page

William "Liam" Johnson[edit]

Liam002.png

Occupation: Grifter[edit]

Occupation Skills: Conceal, Fast Talk, Hide, Listen, Sneak, Spot Hidden, +1 era/personal skill (Locksmithing)

College/Degrees: None

Characteristics[edit]

AGE 35

STR 7 CON 8 SIZ 8 INT 13 POW 18 DEX 12 APP 9 EDU 16 [14 + 2 for age] HP: 8 Damage Bonus: -1d4 Idea: 65 Know: 80 Luck: 90 SAN:77/90

Skills[edit]

Accounting 10% Anthropology 01% Archaeology 01%
Art 05% Astronomy 01% Bargain 05%
Biology 01% Chemistry 01% Climb 40%
Conceal 75% Craft 05% Credit Rating 15%
Cthulhu Mythos 02% Disguise 01%
Electrical Repair 10% Fast Talk 85% First Aid 10%
Geology 01% Hide 50% History 20%
Jump 25% Law 05% Library Use 25%
Listen 75% Locksmith 71% Mechanical Repair 25%
Medicine 05% Natural History 10% Navigate 10%
Occult 65% Operate Heavy Machine 01% Other Language 01%
Own Language [English] 55% Persuade 15% Pharmacy 01%
Photography 10% Physics 01% Pilot 01%
Psychoanalysis 01% Psychology 05% Ride 05%
Sneak 50% Spot Hidden 85% Swim 25%
Throw 25% Track 10%
Fist/Punch 50% Head Butt 10% Kick 25% Grapple 25%
Handgun 20% Machine Gun 15% Rifle 25% Shotgun 30%
Dodge 24%

Background[edit]

Short, dark, and slight of build, William "Liam" Johnson was born in Cheyenne, Wyoming. His mother died in childbirth and his father was killed in a bar brawl a few years after he was born. As fortune would have it, however, Liam was adopted by his paternal grandfather, a wealthy Cape Cod eccentric who annoyed all the proper folk and basically did as he pleased.

The old man did not pass down much to young Liam in the way of proper social behavior or work ethic, but he did hand down a rapt fascination of the occult.

When his grandfather died - under mysterious circumstances - he left everything to Liam, but absent the old man's presence, the young man had little inclination to stick around and left things in the hands of the estate lawyer to handle in his absence.

Liam didn't venture far, mostly roaming the Atlantic northeast, conning folk and tinkering with whatever he got it in his head to tinker with, never staying in one place very long, subsisting on his wits supplemented by letters of credit as needed from the estate lawyer and mostly treating life as a game.

But he retained a healthy fascination with the occult and never passed up the opportunity to look into strange happenings and rumors that crossed his path.

Income: $20,000 Assets: $100,000


Back to Main Page[edit]