Difference between revisions of "Flamepunk: Services and Living Costs"

From RPGnet
Jump to: navigation, search
(Other Pages Related to this Topic:: fixing)
(Fuel)
Line 31: Line 31:
  
 
''Stonefuel accounts for about 40% of society's fuel supply, and is characterised by a slow burn (one jar lasting an hour when burned in an oil lamp) and a relatively low energy output. It is thick, black and viscous, with a tendency to stain materials and to stick to the skin. Stonefuel is often used for powering lamps and heating devices, but tends to be too low-grade to work as vehicular fuel.''
 
''Stonefuel accounts for about 40% of society's fuel supply, and is characterised by a slow burn (one jar lasting an hour when burned in an oil lamp) and a relatively low energy output. It is thick, black and viscous, with a tendency to stain materials and to stick to the skin. Stonefuel is often used for powering lamps and heating devices, but tends to be too low-grade to work as vehicular fuel.''
 +
 +
''Stonefuel is mined from the many shaft mines around the countryside, as well as from quarries where seams are nearer the surface. Mining is backbreaking work, but provides steady income for a good portion of the peasant population. The stonefuel itself is normally found in the form of large black crystals, but these need to be refined and reduced before being usable.''
  
 
===Mycotic Pyros Fuel / Harvestfuel===
 
===Mycotic Pyros Fuel / Harvestfuel===
Line 38: Line 40:
  
 
''Harvestfuel accounts for about 30% of society's fuel supply, is a clear yellow in appearance, and burns faster and hotter than Stonefuel. Harvestfuel is usually used for powering simple vehicles and industrial machinery. It lacks the refinement and potency, however, to be used for high performance vehicles or for airship motors.''
 
''Harvestfuel accounts for about 30% of society's fuel supply, is a clear yellow in appearance, and burns faster and hotter than Stonefuel. Harvestfuel is usually used for powering simple vehicles and industrial machinery. It lacks the refinement and potency, however, to be used for high performance vehicles or for airship motors.''
 +
 +
''Harvestfuel is refined from the stalk and cap of a particular mushroom called the "Flamecap". Flamecap plantations stretch across large swathes of countryside, and happily need to seem little in the way of nurturing save for damp conditions and a little residual heat. Flamecap grows faster with more heat, however, so more and large scale intensive farms often use arcane flameglobes to warm the crop. Flamecap is the most grown crop in most nations of the world, ahead even of rice and wheat.''
  
 
===Sanguine Pyros Fuel / Bloodfuel===
 
===Sanguine Pyros Fuel / Bloodfuel===
 +
 +
* '''Price:''' 21 Dragons per jar.
 +
* '''Encumbrance:''' 1 per jar. '''Mobility penalty:''' 1 per 3 jars.
 +
 +
''Bloodfuel is the highest quality fuel, refined from the remains of manifested daemons and elementals. It tends to be produced in small-scale summoning laboratories, where elementals can be summoned, summarily slain, and then reduced to their base matter. As its name suggest bloodfuel is a slick crimson fluid, akin to true blood in appearance save that it does not clot.''
 +
 +
''High performance and military vehicles usually utilise bloodfuel, and such is the speed of the fuel's burn that bloodfuel consumption accounts for 20% of the world's total fuel consumption, despite the fact that it is so much more expensive, and used by only a small percentage of the population.''
 +
 
===Corporeal Pyros Fuel / Wastefuel===
 
===Corporeal Pyros Fuel / Wastefuel===
 +
 +
* '''Price:''' 4 Dragons per jar.
 +
* '''Encumbrance:''' 1 per jar. '''Mobility penalty:''' 1 per 3 jars.
 +
 +
''Wastefuel is the lowest quality fuel, and is made by releasing the inherent residual pyros in the body of dead animals and humans. Church Crematoriums produce the largest proportion of wastefuel supply, though sometimes inedible or diseased animals will also be reduced.''
 +
 +
''Wastefuel is as good as Stonefuel for most purposes, and accounts for 20% of the global fuel consumption. Its drawback is mostly cosmetic - the fuel is brown, and smells like old meat, and burns with thick clouds of pungent smoke. For the poor, of course, these are discomforts that must be tolerated for the sake of fuel price savings.''
  
 
----
 
----

Revision as of 09:25, 22 January 2008

Flamepunk:Main Page -> Flamepunk: Technology and Weaponry -> Flamepunk: Services and Living Costs

Overview of Services and Living Costs

Items and services are divided into type, then presented with the following stat block:

Name of Item/Service

  • Price
  • Encumbrance Mobility Penalty

Description.

Special Game Rules:


Fuel

The driving force behind world society is elemental fire, and this elemental fire comes in many forms. For example, Pyros is pure soul-flame, found in all living things and Pyroephemera is the stuff of Flamespace, without any solidity or substance save for pure heat if taken out of its native environment.

For vehicles and machinery a different sort of fire is is needed. Industrial Pyros, or Animapyros is a bright clear-burning blue flame that can be used to turn wheels with kinetic force, drive pistons or even raise airships into the sky. Animapyros is inherently transient though, burning for only a few seconds before it extinguishes, albeit with a great intensity of energy release that makes it the only flame of choice for industrial purposes.

To utilise Animapyros it is therefore necessary to generate it on demand. Happily this is easily achieved, by igniting one of the four fuel substances.

Crystalline Pyros Fuel / Stonefuel

  • Price: 5 Dragons per jar.
  • Encumbrance: 1 per jar. Mobility penalty: 1 per 3 jars.

Stonefuel accounts for about 40% of society's fuel supply, and is characterised by a slow burn (one jar lasting an hour when burned in an oil lamp) and a relatively low energy output. It is thick, black and viscous, with a tendency to stain materials and to stick to the skin. Stonefuel is often used for powering lamps and heating devices, but tends to be too low-grade to work as vehicular fuel.

Stonefuel is mined from the many shaft mines around the countryside, as well as from quarries where seams are nearer the surface. Mining is backbreaking work, but provides steady income for a good portion of the peasant population. The stonefuel itself is normally found in the form of large black crystals, but these need to be refined and reduced before being usable.

Mycotic Pyros Fuel / Harvestfuel

  • Price: 7 Dragons per jar.
  • Encumbrance: 1 per jar. Mobility penalty: 1 per 3 jars.

Harvestfuel accounts for about 30% of society's fuel supply, is a clear yellow in appearance, and burns faster and hotter than Stonefuel. Harvestfuel is usually used for powering simple vehicles and industrial machinery. It lacks the refinement and potency, however, to be used for high performance vehicles or for airship motors.

Harvestfuel is refined from the stalk and cap of a particular mushroom called the "Flamecap". Flamecap plantations stretch across large swathes of countryside, and happily need to seem little in the way of nurturing save for damp conditions and a little residual heat. Flamecap grows faster with more heat, however, so more and large scale intensive farms often use arcane flameglobes to warm the crop. Flamecap is the most grown crop in most nations of the world, ahead even of rice and wheat.

Sanguine Pyros Fuel / Bloodfuel

  • Price: 21 Dragons per jar.
  • Encumbrance: 1 per jar. Mobility penalty: 1 per 3 jars.

Bloodfuel is the highest quality fuel, refined from the remains of manifested daemons and elementals. It tends to be produced in small-scale summoning laboratories, where elementals can be summoned, summarily slain, and then reduced to their base matter. As its name suggest bloodfuel is a slick crimson fluid, akin to true blood in appearance save that it does not clot.

High performance and military vehicles usually utilise bloodfuel, and such is the speed of the fuel's burn that bloodfuel consumption accounts for 20% of the world's total fuel consumption, despite the fact that it is so much more expensive, and used by only a small percentage of the population.

Corporeal Pyros Fuel / Wastefuel

  • Price: 4 Dragons per jar.
  • Encumbrance: 1 per jar. Mobility penalty: 1 per 3 jars.

Wastefuel is the lowest quality fuel, and is made by releasing the inherent residual pyros in the body of dead animals and humans. Church Crematoriums produce the largest proportion of wastefuel supply, though sometimes inedible or diseased animals will also be reduced.

Wastefuel is as good as Stonefuel for most purposes, and accounts for 20% of the global fuel consumption. Its drawback is mostly cosmetic - the fuel is brown, and smells like old meat, and burns with thick clouds of pungent smoke. For the poor, of course, these are discomforts that must be tolerated for the sake of fuel price savings.


Other Pages Related to this Topic: