Difference between revisions of "Freshly Acquired Treasure"

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[[The Wilderlands of Absalom]]
 
[[The Wilderlands of Absalom]]
  
From the Candle
+
From the Goblin battle:
*A silver ring likely worth 125 gp
+
*Three potions
*A small sack with 80 gold.
 
*2,000 gp
 
*Three greenish gemstones, each likely worth 150 gp
 
*A second large circular key, resembling the one that opened the mummies' tomb
 
*A slim traveling spellbook and a smaller book that contains mundane writing in a cramped and archaic hand -- both are written in Common and appear to contain the same handwriting. Both tomes are bound in dark leather and embossed with a silver run that looks like this: هڪ.
 
*Plate armor+1 that looks to be in surprisingly good condition
 
*Sword suspiciously free of rust (Sword +1)
 
*A silver necklace; the heat from the fireball has fused it together and partially melted it. What was once likely worth over a thousand gold is now reduced to roughly half that amount.
 
*The Lady of Shadows' staff.  Touching it does 1d6 damage per round to Neutral PCs.
 
*The Lady of Shadows' ring (Ring of Protection +2)
 
*a short sword+1, its hilt wrapped in red, pebbly leather (from the bone chamber)
 
*Six boxes of thick black candles, each box worth about twenty-five gold and weighing a stone apiece.
 
*Twenty more sticks of incense, each worth 25 gold apiece.
 
*A dozen silver candlesticks, each worth thirty gold apiece.
 
*a large brass key from the painting-and-pit-trap room on sublevel 10 of the Candle
 
*The statue on the right hand side resembles the same humanoid moth and is carved from obsidian, the same as the other statue found in the storage room. In fact, it seems pretty much identical to the other one the party found.
 
*The statue on the left is about 24" in height, and resembles a partially melted column about 8" in diameter, carved from a greenish stone, with a dozen or so whip-like tendrils arranged around the axis in a haphazard manner. Also placed, seemingly at random, are dozens of eyes and five gaping maws, lined with sharp milky white crystalline teeth. It seems to those examining the statues that they can see dark stains on the carved teeth. The statue could possible be worth as much as 300 gold to a collector of avant-garde art.
 
*A magical spear on the wall (Spear +2)
 
*The non-magical weapons are all ancient, and of unusual stylings that suggest they were fashioned in a different land. All appear to be of extremely high quality, and would likely sell for 500 gold apiece. There are three swords, five spears, a battle axes, three warhammers and a mace.
 
*There is the book that radiates magic. It bears runes that looks like this upon the embossed leather cover: አንድ . The runes on the magical book read as "Likang Ulin".
 
*There are two more books upon the table, one covered in red leather, the other in black. There is no writing upon the one in red leather; the one in black has writing upon the spine in silver threads, but it is in a language that none of the adventurers can read. It says "Journey through the Shadowlands".
 
*There are two spell scrolls, both containing arcane magics.  One contains two spells: Ventriloquism and Water Breathing. The second contains five spells: Floating Disc, Slipperiness, Infravision, Polymorph Other and Cloudkill.
 
*The other scrolls appear to be as follows: a list of names (about thirty, in total), half of which are crossed off, a parchment containing seemingly random doodles of moth-like creatures devouring tiny humans, what looks almost to be a recipe but Hira judges to be a formula for the creation of some sort of enchanted item, and an unlabeled map.
 
  
*10000 ep
+
From the Chimera Ambush:
*7500 sp
+
*A battered brass scrollcase.
*an iron necklace with a moth-shaped pendant dangling from it; the moth's two eyes are faceted rubies. The necklace is likely worth in the neighborhood of 1500 gold.
+
*Three pair of chimera horns, worth 40, 90 and 110 gold apiece, respectively.
* 6500 sp
+
*Six chimera wingtips (400 gp), six lion claws (300 gp), three lion manes (300 gp) and six goat horns (300 gp).
*4000 gp, an enormous diamond worth six thousand gold, a ruby worth twenty-five hundred gold and three unlabeled potions.
 
  
From the Efreet Trip
+
From the Giant Flies:
*A sum of gold
+
*A silver ring set with turquoise, likely worth 400 gp
*Fancy Box
+
 
*Two-Inch Emerald
+
From the Salamander lair:
*Vial of important wine
+
*A potion in an iron flask
*Map
+
*Two scrolls, tied with what looks to be human hair
*See Post: https://forum.rpg.net/showthread.php?801538-IC-III-ACKS-The-Wilderlands-of-Absalom&p=21124668#post21124668
 

Latest revision as of 19:11, 3 November 2017

The Wilderlands of Absalom

From the Goblin battle:

  • Three potions

From the Chimera Ambush:

  • A battered brass scrollcase.
  • Three pair of chimera horns, worth 40, 90 and 110 gold apiece, respectively.
  • Six chimera wingtips (400 gp), six lion claws (300 gp), three lion manes (300 gp) and six goat horns (300 gp).

From the Giant Flies:

  • A silver ring set with turquoise, likely worth 400 gp

From the Salamander lair:

  • A potion in an iron flask
  • Two scrolls, tied with what looks to be human hair