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The main GLASS book and any future Setting products will be copyright David Carle Artman or copyright the Setting's principle designer(s), with all rights reserved; and, therefore, none of such content may be reproduced in other publications or projects. | The main GLASS book and any future Setting products will be copyright David Carle Artman or copyright the Setting's principle designer(s), with all rights reserved; and, therefore, none of such content may be reproduced in other publications or projects. | ||
− | Of course, on the other hand, what you invent for your own game is your own: pre-defined Abilities or Ability packages not already printed in GLASS or shotGLASS; make-up requirements that grant the right to purchase specific Ability packages (i.e. "races"); the the game world itself, its cultures and peoples and politics. If it's not printed in shotGLASS or GLASS, it's ALL YOURS | + | Of course, on the other hand, what you invent for your own game is your own: pre-defined Abilities or Ability links or packages not already printed in GLASS or shotGLASS; make-up requirements that grant the right to purchase specific Ability packages (i.e. "races"); the the game world itself, its cultures and peoples and politics. If it's not printed in shotGLASS or GLASS, it's ALL YOURS! |
''YOU provide the world...GLASS provides the physics.'' | ''YOU provide the world...GLASS provides the physics.'' |