Difference between revisions of "Godbound: Rock'Em Sock'Em Revolution"

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(Locations)
(Locations)
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* '''Nezdohva'''.  A once proud land under the unhappy and steel-fisted rulership of an automaton tsar and his boyar court.
 
* '''Nezdohva'''.  A once proud land under the unhappy and steel-fisted rulership of an automaton tsar and his boyar court.
 
* Sivtsovo.  A city-state bordering Nezdovah whose wealth primarily comes from trade and the taxation of caravans and barges crossing their borders into and from Nezdohva.
 
* Sivtsovo.  A city-state bordering Nezdovah whose wealth primarily comes from trade and the taxation of caravans and barges crossing their borders into and from Nezdohva.
* The Knyaze's Rest Inn.  A Sistovan tavernhouse catering to merchant caravans.
 
  
 
==Other Realms==
 
==Other Realms==

Revision as of 19:43, 21 March 2016


A game of mythic demigods using Sine Nomine's Godbound, GM'd by MrPrim

The Iron Hand of Nezdohva

PCs

NPCs

  • The Iron Tsar. Automaton ruler of Nezdohva and wouldbe Conqueror King.

Factions

  • The Iron Court. The fractious and volatile ruling government of Nezdohva headed by the Iron Tsar and his most trusted advisors.

Locations

  • Nezdohva. A once proud land under the unhappy and steel-fisted rulership of an automaton tsar and his boyar court.
  • Sivtsovo. A city-state bordering Nezdovah whose wealth primarily comes from trade and the taxation of caravans and barges crossing their borders into and from Nezdohva.

Other Realms

  • Ancalia. A fallen nation riven by Night Roads. Birthplace of Stevyn.
  • The Bright Republic. Technologically-advanced society currently building some sorts of ties with the Iron Court.
  • The Raktine Confederacy. A land of inter-city intrigue and roving monsters. Birthplace of the Lily-Pale Knyazhna.
  • Vissio. A land of bankers, artisans, and artificers that hides a dark underbelly. Birthplace of Lazarro.