Editing Godbound: Who Made Who?

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**Major Actor: Duke Quick, of the Parish Carolla, was previously the young lover of the Duchess Renoux. Spurned, he managed to worm his way into adoption by the elderly former Duke Quick, and now sits on the council across from her. He's charming, well-loved, and is related to members of a surprising number of other prominent families.
 
**Major Actor: Duke Quick, of the Parish Carolla, was previously the young lover of the Duchess Renoux. Spurned, he managed to worm his way into adoption by the elderly former Duke Quick, and now sits on the council across from her. He's charming, well-loved, and is related to members of a surprising number of other prominent families.
 
**Major Actor: Duchess Renoux, of the Parish Grand Facile, is the general to the King's Army. She is thus highly influential in the military, although her civilian influence is weaker.
 
**Major Actor: Duchess Renoux, of the Parish Grand Facile, is the general to the King's Army. She is thus highly influential in the military, although her civilian influence is weaker.
*'''Night Roads''':
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*'''Night Roads'''
 
**Venice: The largest night road, an aquatic one, can take up to a longship. Must be traveled in silence, though, as the sound of engines or loud speech may attract the attention of abominations.
 
**Venice: The largest night road, an aquatic one, can take up to a longship. Must be traveled in silence, though, as the sound of engines or loud speech may attract the attention of abominations.
**Prague: Access is via a crypt in Lafayette Cemetary No. 1. Descending some rather cramped stairs leads to an impossibly long, tall, and narrow stone bridge supported by arches. The support pillars descend into endless darkness. There's no native light. Not many monsters here, but it's considered the most psychologically stressful to travel.
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**Prague
**Rio and Buenos Aires: These two Night Roads are very similar. Originating in plantation mansions near the borders of the Darkness (although a hundred miles away from each other), they're both heavily guarded. They lead to narrow glass-and-steel bridges that span a windswept void. Monster probability is moderate, creatures emerge into the real world at least once a week.
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**Rio
**Cape Town:  The Lake Ponchartrain Causeway now disappears into a black void, thus entering into this Night Road. The road itself is actually a two-lane blacktop through a wasteland, and the trip rarely takes less than a week. Unfortunately, technological devices do not function on this Road. Purely mechanical pocketwatches will work, but electronics and internal combustion engines typically fail. There is a Way Station about halfway to Cape Town, a peculiar pocket in the Night Road that is half fortress and half truck stop. Bright sodium-arc lights make it visible from miles away, and the technology at the Way Station functions so long as it is native to the location. Travelers are advised to be prepared to pay the toll.
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**Buenos Aires
**Dresden: Access is via a dark stone archway in the city's botanical gardens. The archway is capable of relocating if too much of its surroundings are changed, so there are no longer efforts made to create a clearing around it. The Night Road is a path through a forest, and travelers are strongly advised not to stray off the path. This route is heavy on misbegotten monsters.
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**Cape Town
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**Dresden
  
 
= Maps =
 
= Maps =

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