Difference between revisions of "Grenk"

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(Moves)
(Stats)
Line 19: Line 19:
  
 
Neutral Alignment: Make an ally of someone powerful
 
Neutral Alignment: Make an ally of someone powerful
 
or
 
 
Chaotic Alignment: Spur others to significant and unplanned decisive action
 
  
 
==Moves==
 
==Moves==

Revision as of 10:27, 2 June 2014

Grenk Orcish Spirit Warrior 1

Look: Orc.....

A character in Licensed Adventuring Company, a Dungeon World game.

Stats

  • Str 16 (+2)
  • Dex 12 (0)
  • Con 13 (+1)
  • Int 8 (-1)
  • Wis 16 (+2)
  • Cha 9 (0)

19/19 HP

d6 Damage

Neutral Alignment: Make an ally of someone powerful

Moves

  • (Orc) Reputation Precedes You: The threat of violence from you always counts as leverage against any non-Orc with normal fears, if they have no way to get away from you.
  • (Orc, Upgrade) Even Our Arrows Are Tough: When you use an Orc bow, you can Volley with STR instead of DEX.


5 from:

  • Born of the Soil (The Towering Mountains) + Shapeshifter (2 slots, Druid)
  • Spirit Tongue (Druid)
  • Armored (Fighter/Paladin/Barbarian [as “Full Plate and Packing Steel”])
  • Bend Bars, Lift Gates (Fighter)

or

  • Hunt and Track (Ranger)

Stuff

  • Item (X weight)
  • Item (X weight)

Load(max 24) = ?

Bonds

  • I know a man who pays gold for reptile skins (Sumara and her pet)
  • ...
  • ...