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[[Category:Campaign Setup]] | [[Category:Campaign Setup]] | ||
− | rstites's BRP game set on Griffin Island. | + | rstites's BRP game set on Griffin Island. [http://forum.rpg.net/showthread.php?t=478189 Recruitment Thread], [http://forum.rpg.net/showthread.php?t=479669 In Character Thread], [http://forum.rpg.net/showthread.php?t=479665 Out of Character Thread]. |
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− | [http://forum.rpg.net/showthread.php? | ||
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− | [http://forum.rpg.net/showthread.php? | ||
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=Player Characters= | =Player Characters= | ||
− | - | + | - [[Jahyris of Harrapa]]. Noble, artist, and master swordsman out to see Griffins. Played by t@nya. |
− | - | + | - [[Flavius Ariston of Promares]]. Noble, scholar, and magus. Played by Pseudoephedrine. |
− | - | + | - [[Lysis of Phyle]]. Captain of the Promarian Palace Guard, companion of Flavius. Played by ZenDog. |
− | - | + | - [[Karam se Hazor of Megrab]]. Red Sands Horse Archer. Played by jarulf. |
− | - | + | - [[Xanjeen the Harrappan]]. Merchant, scholar, and pursuer of dreams. Played by Drifter. |
− | - | + | - [[insert name here]]. . Played by RickDickerson. |
− | = | + | =Companions= |
− | - | + | - [[Jib]] Jahyris' not-too-bright servant; heavy good at taking care of horses |
− | - | + | - [[Agathos]] Would be philosopher, daydreaming youth, slave of Lysis. |
− | + | - [[clever local lad]] Companion, slave of Xanjeen. | |
− | + | =Cheatsheets.= | |
− | + | *Drospin HP 13 Base Loc 5hp. Dex SR 0, Siz SR 2. Armour 4/5. +1d4[+1d6]* | |
− | + | *Dunlang HP 16 Base Loc 5hp. Dex SR 2, Siz SR 1. Armour 6 +1d4 [+1d6]* | |
− | - | + | -Main: Melee, 1H bastard sword SR 5 (85/20%, d10+1+d4), large shield (30/60%, AP 16, d6+d4) |
+ | -dagger SR 7 (70/35%, d4+2+d4), grapple (70%), dodge (55%) | ||
+ | - Strength 2 (increases damage bonus to +d6), Bladesharp 2 (+10% attack, +2 damage) | ||
+ | -Sec: Missile, thrown javelin SR 2, (70%, d8+d4/2) | ||
− | + | *Terasi HP 16 Base loc hp5. dex SR 2 siz SR 3 Armour 4/5 +0 [+1d4]* | |
− | + | Main: Archer: Bow 70%, Speedart | |
+ | Secondary Back up spellcaster: Coordination, Mindspeech, Healing I, Glamour II, Befuddle, | ||
+ | Fanaticism, others. | ||
− | + | *Iskilli HP 16 Base Loc 5hp. Dex SR 2 Siz SR 1, Armour 6/7 +1d6 | |
− | + | *Jonall HP 16 BL 5hp. DSR 2 SZR 2 Armour 4/6 0 [+1d4]* | |
+ | |||
+ | - Main: melee Spear 55% Attack/20% Parry 1d6+1 Shield 45% parry | ||
+ | - Short sword 50% attack 50% parry 1d6+1 | ||
+ | - Crossbow 35% attack 2d4+2 speeddart when possible 8 bolts | ||
+ | Pow 18 Spirit Pow 12 (full) | ||
+ | Notes: Flawed Pot 7 Sensitivity crystal(-1 Pow all detects, cannot unattune until death)[-2mp] | ||
+ | Spells: Detects + Healing 2, Speedart. | ||
− | + | *Ornin HP 13 BL 5hp DSR 1 SZR 2 Armour ? | |
− | - | + | Ornin |
+ | - Main: Flanker. Dodge 80 Hide: 60% Move quietly: 75% | ||
+ | - Silence 1, Mobility 1 | ||
+ | - Shorstword (+1D4 bonus damage): Att/Def 75%/50%, LH parrying dagger Att 30%/Def 55% | ||
+ | RH Dagger Att 75%, Parry 45%, Thrown 45% | ||
+ | -Sec: Shooter:Throw (stones) 55% | ||
+ | Befuddle 1. | ||
− | + | Ruric HP 15, Loc 6hp, DSR0,SZR2, AP 7/8 [11/12] +1d4 [+1d6] | |
+ | IH spear 105%/65% Lge Shield 55%/100%, Shortsword 85%/50% | ||
+ | Bladesharp 3, Fireblade, Protection 3, Dispel magic 4. | ||
+ | Sec: Archer comp bow. 95% speedart, firearrow. | ||
+ | Notes: Allied spirit Int 14 pow 18 shield 2, Sunspear, detect gold, detect enemies, detect magic, countermagic 4,disrupt. | ||
− | + | Bound spirit int 11 pow 13. | |
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− | + | Cintri. HP 13 Loc 5hp, DSR1,SZR2, AP 4/5 [7/8] +1d4 | |
+ | Main: Flanker. Rapier 60%/50% Lh parrying dagger 45%/50%. bladesharp 2, | ||
+ | protection 2, countermagic 2. | ||
+ | Sec: Melee. 1hShort spear 95%/35% Large hide shield 35%/65% | ||
+ | Notes: Poison on blades Pot 6 blade venom. | ||
− | + | Andexter HP 16 Loc 5hp DSR2, SZR1, AP 5/6 [7/8] +1d6 | |
+ | Main: Melee. 1h lg spear 70%/35% Lge shield 50%/55%,1h pick 55%/30% | ||
+ | Bladesharp 2, bludgeon 3, Befuddle, Countermagic 2. | ||
+ | Sec: Missile Darts 60%. | ||
− | + | Wexlin: HP14 Loc 5hp DSR2, SZR 2, AP 5/6 | |
+ | Main: Melee guard Shortsword 55%/35% lge shield 30%/50%. | ||
+ | Light, bladesharp 1, Shieldblock 2, dispel magic 1. | ||
+ | Sec: Missile 1h xbow 45%, sling 40%, thrown fire [2 pots] 55%. | ||
+ | Notes: Pot 8 blade venom on crossbow [5 shots] | ||
− | + | Ariella HP 15 Loc 5hp, DSR1, SZR 2, AP 5. | |
+ | Main: Spellcaster. Detect spirits, enemies, detection, life. | ||
+ | Countermagic 4, dispel magic 4, disruption, befuddle, harmonise, | ||
+ | [healing 6, strength 2, mobility 2, silence 1, protection 2.] | ||
+ | [speedart, mutimissile 3, ] | ||
+ | Sec: missile Thrown axe 55%, Crossbow 60% | ||
+ | Bound spirits: Int 13 Pow 12, int 11 pow 11 | ||
+ | |||
+ | Three others - healer priestess, healer of Arroin, Sellinger bodyguard. | ||
− | + | [[NPC Cheatsheets]] | |
− | + | =Setting= | |
− | + | Setting and plot wise, I prefer to run a general sandboxy style, in that I like to know the interests of the players before nailing specifics, which is why I'm running this in Pavis, land of plothooks. | |
− | + | to give the area some context, please check out... | |
− | + | Some maps that put everything in context... | |
− | - | + | http://www.ironfort.net/cgi-bin/wiki.pl?PavisMaps |
− | + | and a very good introduction and overview of the area. | |
− | - | + | http://home.freeuk.net/wimp/roleplaying/pavis-background.html |
− | + | The default setting is very early Iron Age, with magic slowing technology a little in some areas, advancing it in others. All the RuneMetals, for example, are alloys by alchemy rather than,say, a solid gold breastplate. | |
− | - | + | Pavis will be as in 1618-19, under lunar occupation but with rebellion still a far off gleam...or is it? |
− | + | You are less than a days caravan travel from New pavis, on the old east road. Most of you will be there because you were making your way to Pavis to flee troubled pasts. Chalkies local was returning home to New Pavis from cult business and fell in with the caravan because he knew the local guide and a couple of the guards. | |
− | + | Shortly after dusk, the caravan was attacked by trolls, who were driven off at great cost. They were well organised and well armed, not troll bandits. | |
− | + | If they follow a true troll pattern, they'll strike again before dawn...or so say the majority of the caravan, who have pushed off into the night toward Pavis. However, one group claims they cannot move until the suns first rays, and will make the characters an interesting offer... | |
− | == | + | =Houserules and Pricelists.= |
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− | + | '''[[Skill category table.]]''' | |
− | + | '''[[Complete skill list.]]''' | |
− | + | '''[[Strike rank Interpreations.]] | |
− | + | The characters [[Inborn abilities.]] | |
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− | + | The Characters [[Starting magic items.]] | |
− | + | Potted history of local [[gods]] | |
− | + | The Cult of [[Erlin the Harper.]] | |
− | + | A [[standard price list]] | |
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− | + | Wizards. | |
− | + | Wizards are a modern evolution of the shaman, losing the intimate link to ancestral spirits but adapting pow storage to charge up Battle magic to great power. If you want to go the wizards path, I'll go into greater detail... | |
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− | + | =Important Non-Player Characters= | |
− | + | The party of the Earth Priestess | |
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− | [ | + | Ethren Deliuce, [[An Earth Priestess]] |
− | [ | + | Tollner Fireaxe, [[A Sergeant]] |
− | [ | + | Wexlin, a corporal, and Gwll and Jillon the Holy Country[[Troopers]]. |
− | [ | + | [[House Sellinger]] |
− | [ | + | [[Ruric,Ariella and the twins]] |
− | [ | + | [[Sundry members of the Northern Expedition]] |
− | + | =Important Events= | |
+ | *Several characters took part in a reading of [[Prophecy]] | ||
− | + | ==Hidden Caverns Approach== | |
− | + | http://i140.photobucket.com/albums/r14/drifterne05/updatedcamp.jpg | |
=Tools= | =Tools= | ||
+ | - [[Standard Character Sheet]] | ||
− | + | =Why we don't have Ringmail= | |
− | + | Henceforth, all ringmail is light chain. [[The Reasons]] | |
− | + | I'm leaving this here from the original RQII page, but it's correct so I'll leave it as a curiosity. | |
− | + | =Notes of Interest= | |
− | + | == Prominent Gods of the Setting == | |
+ | '''''Hilme''''' | ||
− | + | =Plunder= | |
+ | '''''There is no loot at this point!''''' | ||
+ | * You've got to kill someone first and "liberate" their stuff from them. ;) | ||
− | + | =Links= | |
− | + | The map of Griffin Island: | |
− | + | http://www.enworld.org/forum/attachments/a/33094-griffon-island-griffon-island-96dpi.jpg | |
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− | + | I hope someone can take the map and change some of the names for me. Your characters don't know the names, so we can add them as we go. |