Difference between revisions of "Hallbjörn the Axe"
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== Hallbjörn the Axe == | == Hallbjörn the Axe == | ||
*Neutral Dwarf 5 (Swashbuckler) | *Neutral Dwarf 5 (Swashbuckler) | ||
− | *XP: 22, | + | *XP: 22,975/35,000 |
*Backstory: Hallbjörn of Clan Járnfjalli (Mountain of Iron) is an axe-brother on a mission to craft the finest axe of his generation. He's sometimes called "Bear", as his name translates to 'Bear of Stone'. | *Backstory: Hallbjörn of Clan Járnfjalli (Mountain of Iron) is an axe-brother on a mission to craft the finest axe of his generation. He's sometimes called "Bear", as his name translates to 'Bear of Stone'. | ||
Line 20: | Line 20: | ||
*HP: 23 | *HP: 23 | ||
*AC: 4 (shield) or 5 (no shield) | *AC: 4 (shield) or 5 (no shield) | ||
− | *Attack: | + | *Attack: ''base THAC0 17'' |
**Battleaxe, +3 to hit, 1d8+3 damage | **Battleaxe, +3 to hit, 1d8+3 damage | ||
**Handaxe, +3 to hit, 1d6+3 damage | **Handaxe, +3 to hit, 1d6+3 damage | ||
Line 40: | Line 40: | ||
== Equipment == | == Equipment == | ||
− | encumbrance | + | encumbrance 754 cn + 326 actual coins = 1080 cn |
− | *necklace, 500 gp | + | *necklace, 500 gp [10 cn] |
− | *''Gauntlets of Ogre Power'' - STR of 18, with +3 to hit and damage with a weapon and +3 to hit with a punch doing 1d4 damage. The wearer may carry an additional 1000 coins of weight without being encumbered. | + | *''Gauntlets of Ogre Power'' - STR of 18, with +3 to hit and damage with a weapon and +3 to hit with a punch doing 1d4 damage. The wearer may carry an additional 1000 coins of weight without being encumbered. [20 cn] |
− | *chain mail | + | *chain mail [400 cn] |
− | *shield | + | *shield [100 cn] |
− | * | + | *battleaxe [50 cn] |
− | * | + | *handaxe [30 cn] |
− | *crossbow | + | *crossbow [50 cn] |
**case of 30 quarrels | **case of 30 quarrels | ||
− | *backpack | + | *backpack [80 cn +13 cn +307 cn = 400 cn] |
− | |||
**waterskin | **waterskin | ||
**hygiene kit | **hygiene kit | ||
− | **''potion of healing, CLW'' | + | **tinderbox |
− | ** | + | **flasks of oil (5) |
+ | **small hammer | ||
+ | **iron spikes (12) | ||
+ | **50' rope | ||
+ | **iron rations, 1 week | ||
+ | **crowbar | ||
+ | **''potion of healing, CLW'' [10 cn] | ||
+ | **keyring with 2 keys to chains and 1 mysterious Bank deposit key [3 cn] | ||
+ | **319 pp | ||
+ | *frontpack [12 cn] | ||
+ | **four small sacks | ||
+ | **two large sacks | ||
+ | **12 pp | ||
*adventuring clothes | *adventuring clothes | ||
*sturdy boots | *sturdy boots | ||
− | * 1 special gp, saved | + | *1 special gp, saved [1 cn] |
− | * | + | *2 gold, 5 sp |
Latest revision as of 23:14, 9 September 2018
A character in the Once Giants Lived in the Earth B/X Campaign.
Hallbjörn the Axe[edit]
- Neutral Dwarf 5 (Swashbuckler)
- XP: 22,975/35,000
- Backstory: Hallbjörn of Clan Járnfjalli (Mountain of Iron) is an axe-brother on a mission to craft the finest axe of his generation. He's sometimes called "Bear", as his name translates to 'Bear of Stone'.
Attributes[edit]
- STR 9 (18) (+3 to hit/damage and opening doors)
- INT 9
- WIS 9
- DEX 11
- CON 14 (+1 HP per die)
- CHA 15 (+1 reaction, max 5 morale 8)
Combat[edit]
- HP: 23
- AC: 4 (shield) or 5 (no shield)
- Attack: base THAC0 17
- Battleaxe, +3 to hit, 1d8+3 damage
- Handaxe, +3 to hit, 1d6+3 damage
- Crossbow, 1d6 damage
- Movement: 60'/20'/60'
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 6
- Magic Wands 7
- Paralysation or Petrification 8
- Dragon Breath 10
- Rod, Stave, or Spell 10
Racial Abilities[edit]
- Infravision, 60'
- Expert Miner: find slanting passages, traps, shifting walls, and new construction when looking for them (1-2 on 1d6)
- Languages: Common, Dwarvish, Gnomes, Kobolds, Goblins, Neutrality
Equipment[edit]
encumbrance 754 cn + 326 actual coins = 1080 cn
- necklace, 500 gp [10 cn]
- Gauntlets of Ogre Power - STR of 18, with +3 to hit and damage with a weapon and +3 to hit with a punch doing 1d4 damage. The wearer may carry an additional 1000 coins of weight without being encumbered. [20 cn]
- chain mail [400 cn]
- shield [100 cn]
- battleaxe [50 cn]
- handaxe [30 cn]
- crossbow [50 cn]
- case of 30 quarrels
- backpack [80 cn +13 cn +307 cn = 400 cn]
- waterskin
- hygiene kit
- tinderbox
- flasks of oil (5)
- small hammer
- iron spikes (12)
- 50' rope
- iron rations, 1 week
- crowbar
- potion of healing, CLW [10 cn]
- keyring with 2 keys to chains and 1 mysterious Bank deposit key [3 cn]
- 319 pp
- frontpack [12 cn]
- four small sacks
- two large sacks
- 12 pp
- adventuring clothes
- sturdy boots
- 1 special gp, saved [1 cn]
- 2 gold, 5 sp