Difference between revisions of "Henry Fischer"

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(Physical Injuries and Ailments)
(Physical Injuries and Ailments)
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=Physical Injuries and Ailments=
 
=Physical Injuries and Ailments=
<br>Disability to right leg, IED 2008, limited mobility, uses cane to walk
+
Disability to right leg, IED 2008, limited mobility, uses cane to walk
 
<br>Disability to nervous system, Chemical attack 2015, TBI + mood disorder + periodic tremors
 
<br>Disability to nervous system, Chemical attack 2015, TBI + mood disorder + periodic tremors
<br>Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
+
<br><br><br>Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
  
 
=Armor and Equipment=
 
=Armor and Equipment=

Revision as of 08:15, 11 January 2020

Agent Name: Henri Fischer
Code Name: SPHINX
Profession: Intelligence Analyst, Contract
Nationality: USA
Sex (Age): Male (36)
Education:

MA, International History, Ithaca College
MA, Cultural Anthropology, SUNY New Paltz
MS, Criminal Psychology (Terrorism emphasis), SUNY Albany
Ph.D. student, History of Terrorism, University of Rochester


Statistics

Score x5 What Others Notice
Strength 12 60
Constitution 11 55
Dexterity 07 35 pronounced limp, tremors
Intelligence 12 60
Power 13 65 intense
Charisma 07 35 aggressive


Derived Attributes

Current Maximum
Hit Points (HP) 12
Willpower (WP) 13
Sanity (SAN) 65
Breaking Point (BP) 52

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted


Bonds

Score
SPCA shelter volunteer 07
D33pTh0th moderator (Dark Web conspiracy board) 07
Member, Northeastern New York Genealogical Society, Lake George branch 07

Motivations and Mental Disorders

Skills



Total Total Total
Accounting (10%) First Aid (10%) Science (0%)
Alertness (20%) Forensics (0%) Search (20%) 40%
Anthropology (0%) 60% Heavy Weapons (0%) SIGINT (0%) 40%
Archeology (0%) 20% History (10%) 60% Stealth (10%)
Art (0%): HUMINT (10%) 50% Surgery (0%)
Artillery (0%) Law (0%) Survival (10%)
Athletics (30%) Medicine (0%) Swim (20%)
Bureaucracy (10%) 50% Melee Weapons (30%) Unarmed Combat (40%)
Computer Science (0%) 60% Military Science (0%): Unnatural (0%)
Craft (0%) Foreign Languages and Other Skills:
Criminology (10%) 60% Navigate (10%) Farsi 50%
Demolitions (0%) Occult (10%) 30% Sanskrit 50%
Disguise (10%) Persuade (20%) 40% Coptic Egyptian 40%
Dodge (30%) Pharmacy (0%)
Drive Auto (20%) Pilot (0%):
Drive Heavy Machine (10%) Psychotherapy (10%)
Firearms (20%) Ride (10%)

Physical Injuries and Ailments

Disability to right leg, IED 2008, limited mobility, uses cane to walk
Disability to nervous system, Chemical attack 2015, TBI + mood disorder + periodic tremors


Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment




Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.

Weapons

Skill % Base Range Damage Armor Piercing Kill Damage Kill Radius Shots

Personal Details, Work Performance, Special Training and Other Notes

Eater of Trees | Homeward Bound