Hexery

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Hexery-A Low Order Magic system

Hexery is a low powered system of abilities usually native to a single shadow. Though the abilities tend to function on any shadow that uses low order magics.

Most of the abilities range from cantrips to roughly 3rd level magery spells . How they manifest varies from shadow to shadow as well as from person to person. These manifest as "Hexes" & "Knacks".

  • Knack: An ability of the individual usually requiring no material component.
  • Hexes: An ability that can be woven into a item, dawn on something, or otherwise created as a physical item that can often be used by others afterward.

Some people with knacks can embed their ability into a hexed item. Others can only create the hexed item, not cast the spell seperatly.. .

Examples of Hexes or Knacks.


Knacks and hexes

Minor Knacks

Anatomics Catfall Catfeet Clean Color Chill
Dampen Dust Enrich Exterminate or Zap Extinguish Firefinger
Gather Heat Haunting Knot Know Direction Legerdemain
Mend Purify Water Stitch Sharpen Temperature Tie
Turn Page Unseen Hand Weathertell Werelight (or Bluelight)
Control Flames Create Bonfire Druidcraft Frostbite Guidance Gust
Infestation Magic Stone Mending Mold Earth Poison Spray Primal Savagery
Produce Flame Resistance Shape Water Shillelagh Thorn Whip Thunderclap

Moderately strong Knacks.

Measure (Complex/Simple) Lightning Bolt Protection, 1” Radius
Blaze Aurora (Light Wall) Mini Strength
Ball Lightning Lightning Dart Charm Animal Class
Rope Trick Charm Animal (specific type) Awaken
Clairaudience Magic Mouth Speed
Charm Person/Specific Intelligent Race Continual Light Photographic Memory
Clairvoyance Water Breathing
Detect (Complex) Create Sound Protection/Insects
Web Detect (Simple) Darkness
See Invisible Cold Cone Measure (Concealed)
Whirlwind Hold Portal (This manifests as a compulsion for others to not enter or cross a threshhold. Deodorant
Silence, 3” Radius Continual Darkness Measure (Mental)
Wizard Light Individual Silence Detect (Concealed or Mental)
Speak Languages Light ESP
Speak with Animals Micro-Magic Missile Match (light fire)
Extinguish Fire Dispel Magic Muscle Spasm
Super Sleep Protection Flaming
Torch Fire Ball
Read Languages Flash Wind
Fire Dart Read Magic Freeze Water
Wizard Lock-This manifests as a door only openable by certain people. Silence, 1” Radius Gliding
Run Silent Fly Pass without trace
Sleep Hallucination Heat Cone
Mini-Cold Cone Sound Amplification Invisibility
Hold Person Knock: This mnifests as opening any shut or magically locked door. Illusion
Levitate Infravision
Telescope Locate Object Invisibility, 1” Radius
Mirror Image Ventriloquism Magic Missile
Light Beam Projected Mini-Strength