Difference between revisions of "Holg Lauriks"

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*Level: 1
 
*Level: 1
*Race:  
+
*Race: Half-orc
*Class:  
+
*Class: Bard
 
**Subclass:
 
**Subclass:
*Alignment:  
+
*Deity: Belshah, Ilatu
*Background:  
+
*Background: Guild Artisan
  
 
*Proficiency bonus: +2
 
*Proficiency bonus: +2
*Total Hit Points: 0
+
*Total Hit Points: 9
 +
*Hit Dice: 1d8
 
*Passive Perception: 0
 
*Passive Perception: 0
*Armor Class: 0
+
*Armor Class: 13
  
*Personality:  
+
*Personality: Holg believes in hard work and isn’t afraid to get his hands dirty. He despises being condescended too or people who feel they are too good to do things themselves.
*Ideal:
+
*Ideal: Freedom. Everyone should be free to pursue his or her own livelihood.
*Bond:  
+
*Bond: The working class of any race or origin are Holg’s people.
*Flaw:  
+
*Flaw: A problem with authority, particularly incompetent authority.
  
 
==Proficiencies and Skills==
 
==Proficiencies and Skills==

Revision as of 18:23, 15 May 2018

Stat Block

STR DEX CON INT WIS CHA
10 14 13 10 13 15
+0 +2 +1 +0 +1 +2
  • Level: 1
  • Race: Half-orc
  • Class: Bard
    • Subclass:
  • Deity: Belshah, Ilatu
  • Background: Guild Artisan
  • Proficiency bonus: +2
  • Total Hit Points: 9
  • Hit Dice: 1d8
  • Passive Perception: 0
  • Armor Class: 13
  • Personality: Holg believes in hard work and isn’t afraid to get his hands dirty. He despises being condescended too or people who feel they are too good to do things themselves.
  • Ideal: Freedom. Everyone should be free to pursue his or her own livelihood.
  • Bond: The working class of any race or origin are Holg’s people.
  • Flaw: A problem with authority, particularly incompetent authority.

Proficiencies and Skills

  • Acrobatics (Dex) +
  • Animal Handling (Wis) +
  • Arcana (Int) +
  • Athletics (Str) +
  • Deception (Cha) +
  • History (Int) +
  • Insight (Wis) +
  • Intimidation (Cha) +
  • Investigation (Int) +
  • Medicine (Wis) +
  • Nature (Int) +
  • Perception (Wis) +
  • Performance (Cha) +
  • Persuasion (Cha) +
  • Religion (Int) +
  • Sleight of Hand (Dex) +
  • Stealth (Dex) +
  • Survival (Wis) +0


  • Saving Throws:
  • Languages: Common,
  • Tools:
  • Training: ---
  • Weapons and Armor:

Spells and Features and Feats

Weapons and Armor

Retainers, Familiars, and Mounts

Possessions, Mundane

Possessions, Treasure

Gold:

Possessions, Party Loot

Possessions, Magical


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