Difference between revisions of "Hugo Spyri"

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(Skills)
(Valet)
Line 15: Line 15:
  
 
=== Careers ===
 
=== Careers ===
''Current'' Servant
+
''Current'' Valet
  
 
=== Profile ===
 
=== Profile ===
Line 80: Line 80:
 
</tr>
 
</tr>
 
<tr style="font-style:italic;font-size:80%">
 
<tr style="font-style:italic;font-size:80%">
<th align="right">Servant</th>
+
<th align="right">Valet</th>
<td>+5</td>
+
<td></td>
 +
<td></td>
 
<td></td>
 
<td></td>
<td>+5</td>
 
 
<td></td>
 
<td></td>
 +
<td>+10</td>
 
<td>+10</td>
 
<td>+10</td>
 
<td>+5</td>
 
<td>+5</td>
 
<td>+10</td>
 
<td>+10</td>
<td>+5</td>
 
 
<td></td>
 
<td></td>
 
<td>+2</td>
 
<td>+2</td>
Line 128: Line 128:
 
Acute Hearing, Hardy, Sixth Sense, Very Resilient
 
Acute Hearing, Hardy, Sixth Sense, Very Resilient
 
=== Skills ===
 
=== Skills ===
Animal Care,  
+
Academic Knowledge (Genealogy),
Blather,  
+
Blather,
 
Common Knowledge (the Empire),
 
Common Knowledge (the Empire),
Dodge Blow,
 
 
Evaluate,
 
Evaluate,
Gossip(*2),
+
Gossip * 2,
 +
Haggle,
 
Perception,
 
Perception,
Search,  
+
Search,
Sleight of Hand,
+
Read/Write,
 
Speak Language (Reikspiel)
 
Speak Language (Reikspiel)
  
 
=== Trappings ===
 
=== Trappings ===
 
Backpack<br/>
 
Backpack<br/>
Blanket <br/>
+
Blanket<br/>
Breeches <br/>
+
Purse (and spare)<br/>
Dagger <br/>
+
 
Hand Weapon <br/>
+
Cologne<br/>
Lamp Oil <br/>
+
 
Good Craftsmanship Clothing <br/>
+
Dagger<br/>
Pewter Tankard <br/>
+
Small sword<br/>
Purse <br/>
+
 
Shirt <br/>
+
Wooden cutlery set<br/>
Storm Lantern <br/>
+
Wooden tankard<br/>
Tattered cloak <br/>
+
 
Tinderbox <br/>
+
Breeches<br/>
Wooden cutlery set <br/>
+
Shirt<br/>
Wooden tankard <br/>
+
Tattered cloak<br/>
 
Worn boots<br/>
 
Worn boots<br/>
 +
 +
Good Craftsmanship Clothing<br/>
 +
Other Good Craftsmanship Clothing<br/>
 +
Four Seasons Uniform<br/>
 
=== Funds ===
 
=== Funds ===
 
GC 11 -/-
 
GC 11 -/-

Revision as of 13:20, 30 November 2007

A character in the Plundered Vaults PBP WHFRP game.

Background

Hugo was born to farming stock of the fertile flood valley of the upper Aver. Being more of an age with his nephews rather than his significantly elder brother, there was little place for him on the farm and so he took service at the manor outside the local market town, as manservant to the young noble there. He served the young master for a few years, covering for many of his scrapes - arranging the Lord's funds to subtly cover gambling debts and paying off local farmers to deal with their daughter's pregnancies quietly.

But then there an incident that could not be covered up. All involved were too drunk to remember who was to blame for the court house burning down, but unless there was a scapegoat the militia would soon find reports of Gustav's inebriated attempts at fire juggling. So, leaving evidence of his own blame behind and shaking the young master farewell he left the service of the Liebknecht family.

Employ was soon to be had with the Four Season Coach Company. They had recently refitted one of their coaches for their better class of customer. This coach was to travel with a servant to see to the needs of the clientele – to arrange rooms, to shave, to fetch and to carry. So, Hugo has been travelling for some months now, alongside Edmund Brauer, servicing his customers as needs.

However, without his servant to cover his misdemeanours, his old master did not last too long. It is with some surprise that Hugo recognises the livery of the lone horse now riding towards him.


Stats

Careers

Current Valet

Profile

WS BS S T Ag Int WP Fel A W M FP
Starting 27 32 (31) 31 30 33 36 38 1 11 4 3
Talents 5 1
Advanced +5
Valet +10 +10 +5 +10 +2
Current 27 32 31 31 30 38 36 38 1 12 4 3

Experience

Total
Current

Personal Details

Height 5'11"
Weight 145lb
Hair Long (mid back) black
Eyes Black
Marks Missing nail (from childhood farm accident)
Siblings 1
Sign Vobist the Faint
Age 29
Birthplace Arable Farm in Averland

Talents

Acute Hearing, Hardy, Sixth Sense, Very Resilient

Skills

Academic Knowledge (Genealogy), Blather, Common Knowledge (the Empire), Evaluate, Gossip * 2, Haggle, Perception, Search, Read/Write, Speak Language (Reikspiel)

Trappings

Backpack
Blanket
Purse (and spare)

Cologne

Dagger
Small sword

Wooden cutlery set
Wooden tankard

Breeches
Shirt
Tattered cloak
Worn boots

Good Craftsmanship Clothing
Other Good Craftsmanship Clothing
Four Seasons Uniform

Funds

GC 11 -/-