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| [[Hyper Core: Anime Mecha|Back to Campaign Page]] | | [[Hyper Core: Anime Mecha|Back to Campaign Page]] |
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− | | + | ==Ajdynon's Character== |
− | {| class="wikitable"
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− | | '''Name'''
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− | | '''FP/Refresh'''
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− | | '''Stress'''
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− | | '''Mild'''
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− | | '''Moderate'''
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− | | '''Severe'''
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− | |-
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− | | '''Bradamante'''
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− | | '''4''' / 3
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− | | '''P''' OOO '''M''' OO
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− | | N/A
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− | | N/A
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− | | N/A
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− | |-
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− | | '''Jewels'''
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− | | '''3''' / 2
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− | | '''P''' O '''M''' OO
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− | | N/A
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− | | N/A
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− | | N/A
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− | |-
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− | | '''Karyn'''
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− | | '''3''' / 2
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− | | '''P''' O '''M''' OO
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− | | N/A
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− | | N/A
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− | | N/A
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− | |-
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− | | '''Shelly'''
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− | | '''2''' / 1
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− | | '''P''' OO '''M''' OO
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− | | N/A
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− | | N/A
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− | | N/A
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− | |-
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− | | '''Arity'''
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− | | '''2''' / 2
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− | | '''P''' O '''M''' OO
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− | | N/A
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− | | N/A
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− | | N/A
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− | |-
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− | |}
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− | ==Bradamante==
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| ''Played by Ajdynon.''<br> | | ''Played by Ajdynon.''<br> |
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− | '''High Concept:''' "Escaped Xengenic Soldier" <br> | + | '''High Concept:''' "Xeno-Genetic Soldier" <br> |
| '''Trouble:'''<br> | | '''Trouble:'''<br> |
− | '''Aspects:''' "Enhanced Neural Link<br> | + | '''Aspects:''' <br> |
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| '''Skills'''<br> | | '''Skills'''<br> |
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| '''+1:''' Will, Stealth<br> | | '''+1:''' Will, Stealth<br> |
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− | '''Physical Refresh:''' OOO <br> | + | '''Physical Refresh:''' OOO OO<br> |
− | '''Mental Refresh:''' OO<br> | + | '''Mental Refresh:''' OOO O<br> |
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| '''Stunts:''' | | '''Stunts:''' |
− | *Synaptic Prodigy. +1 to Overcome, CAA's and Defend actions when using Syn-haptics to control a vehicles. | + | *Free |
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− | '''Refresh:''' 3 | + | '''Refresh:''' 2 |
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− | ===Brad's Mecha=== | + | ==Wild Falcon== |
− | [[File:BradMecha1.jpg|right|200px]]
| + | ''Played by Brontes.''<br> |
− | '''High Concept''': Close Combat Mecha<br> | |
− | ''---''<br>
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− | '''Scale 1'''<br>
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− | '''Speed 3'''<br>
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− | *'''Module 1''' (utility/mobility stunt): .<br>
| + | '''High Concept:''' "Street Fight Prodigy"<br> |
− | *'''Module 2''' (Weapon stunt)Thermal Whip: Maximize one die when making melee fight attacks with the whip.<br>
| + | '''Trouble:''' "Unorthodox Ethos"<br> |
− | *'''Module 3''' (Open stunt)(<br>
| + | '''Aspects:''' <br> |
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− | '''Mild:''' | + | '''Skills:''' <br> |
− | '''Moderate:'''
| + | '''+3:''' Fight <br> |
− | '''Severe:'''
| + | '''+2:''' Athletics, Physique, Will <br> |
− | | + | '''+1:''' Contacts, Presence, Empathy<br> |
− | ==Karima "Jewels" Kajarama==
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− | [[File:Jewels1.jpg|right|175px]]
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− | [[File:Jewels2.jpg|right|175px]]
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− | ''Played by Muskrat.''<br>
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− | | |
− | '''Gender Identity:''' Cisgender Female<br>
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− | '''Age:''' 30 years<br>
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− | “Jewels” is a tall, elegantly thin brown-skinned woman with long black hair. Even when dressed “down,” she wears elegant clothes and extravagant jewelry (thus her call sign). Her manner is warm and kindly but not out-going—she always keeps herself cool and under control, moving and speaking elegantly.
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− | | |
− | '''High Concept:''' "Heiress to Major Engineering Firm" <br>
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− | '''Trouble:'''Upper Class Fish Out of Water on the Battlefield<br>
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− | '''Aspects:''' A Sense of Duty to Help the Less Fortunate, Fast Cars and Bikes, Elegant Clothes, and Extravagant Jewelry<br>
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− | '''Skills'''<br>
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− | '''+3:''' Craft<br> | |
− | '''+2:''' Drive, Manipulation, Resources<br> | |
− | '''+1:''' Contacts, Shoot, Will, Investigate<br> | |
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− | '''Physical Refresh:''' O <br> | + | '''Physical Stress:''' OOO OO<br> |
− | '''Mental Refresh:''' OO<br> | + | '''Mental Stress:''' OOO OO<br> |
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| '''Stunts:''' | | '''Stunts:''' |
− | *Dodgy Driver: +2 to Defend with Drive when dodging ranged Attacks. | + | *The Fight-Sense: +2 to Create Advantage with Fight to examine an enemy's techniques. |
− | *If I Can Build It, I Can Shoot It: Use Craft instead of Shoot to Attack when using high-tech guns, such as laser or plasma rifles and cannons.
| + | *Falcon Boxing: +2 to Create Advantage with Athletics when gaining height advantage. |
− | *Movers and Shakers: +2 to Create an Advantage with Contacts when dealing with people in positions of institutional power | |
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− | '''Refresh:''' 2 | + | '''Refresh:''' 1 |
− | | |
− | ===Goldbug===
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− | [[File:Goldbug.png|right|300px]]
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− | '''High Concept Aspect''': Blinged Out Engineer’s Dream<br>
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− | ''Like her personal apparel, Karima’s mecha is extravagantly decorated—plated with gold and encrusted with jewels. Despite this ostentatious display, it is designed to provide engineering support in the field.''<br>
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− | '''Scale 1'''<br>
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− | '''Speed 3'''<br>
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− | | |
− | *'''Module 1''' (utility/mobility stunt): Cyberwarfare System +2 to Craft to Overcome or Create Advantage when utilizing or exploiting enemy transmissions.<br>
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− | *'''Module 2''' (primary weapon/action stunt): Plasma Cannon: Weapon 3.<br>
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− | *'''Module 3''' (open stunt): A Need for Speed: You can move one zone more than usual in a conflict.<br>
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− | '''Mild:'''
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− | '''Moderate:'''
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− | '''Severe:'''
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| ==Karyn Novis== | | ==Karyn Novis== |
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| ''Played by Kittlefish.''<br> | | ''Played by Kittlefish.''<br> |
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− | '''High Concept:''' "Combat Medic in a Mecha"<br> | + | '''High Concept:''' Combat Medic in a Mecha<br> |
− | '''Trouble:''' "Second Generation Dengarian-Tacian"<br> | + | '''Trouble:''' Hello, nurse!<br> |
− | '''Aspects:''' "Hello, nurse!"<br> | + | '''Aspects:''' <br> |
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| '''Skills:'''<br> | | '''Skills:'''<br> |
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| '''+1''' Empathy, Will, Fight<br> | | '''+1''' Empathy, Will, Fight<br> |
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− | '''Physical Stress:''' O<br> | + | '''Physical Stress:''' OOO<br> |
− | '''Mental Stress:''' OO <br> | + | '''Mental Stress:''' OOO O<br> |
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| '''Stunts:'''<br> | | '''Stunts:'''<br> |
| *Cool Bedside Manner - +2 to Presence when trying to calm/soothe/de-escalate a person or situation | | *Cool Bedside Manner - +2 to Presence when trying to calm/soothe/de-escalate a person or situation |
− | *Anatomy Lessons - +2 Weapon when attacking living targets | + | *Anatomy Lessons - +1 Weapon when attacking living targets |
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− | '''Refresh:''' 2 | + | '''Refresh:''' 1 |
| + | |
| + | ==Muskrat's Character== |
| + | ''Played by Muskrat.''<br> |
| + | |
| + | '''High Concept:''' "Engineering Heiress" (?) <br> |
| + | '''Trouble:'''<br> |
| + | '''Aspects:''' <br> |
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− | ===Hugger===
| + | '''Skills'''<br> |
− | [[File:HUGGR-M1.jpg|right|200px]]
| + | '''+3:''' <br> |
− | '''High Concept Aspect''': Rescue Mecha<br> | + | '''+2:''' <br> |
− | ''The 'Hugger' is a combat search & rescue specialist, focused on getting to those in need and getting them out safe. Protective systems are focused heavily on the crew & passenger area, while the limbs sacrifice raw protection for heavy actuators that give surprising flexibility and mobility for its squat, dorpy frame''<br> | + | '''+1:''' <br> |
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− | '''Scale 1'''<br> | + | '''Physical Refresh:''' OOO <br> |
− | '''Speed 3'''<br> | + | '''Mental Refresh:''' OOO <br> |
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− | *'''Module 1''' (utility/mobility stunt): Wrecking Ball Parkour:+2 to Overcome with Drive/Athletics when facing a physical barrier or difficult terrain<br>
| + | '''Stunts:''' |
− | *'''Module 2''' (primary weapon/action stunt): Supertensile Netting: +2 to Create an Advantage with Notice/Shoot by grabbing a target at range (note that this could be to grapple or safely retrieve...)<br>
| + | *Free |
− | *'''Module 3''' (open stunt): Rescue Cocoon: Fuselage can carry up to 3 passengers on integrated stretchers in addition to the pilot and keep them safe with +2 armor<br> | |
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− | '''Mild:''' | + | '''Refresh:''' 2 |
− | '''Moderate:'''
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− | '''Severe:'''
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− | ==Shelly Wax== | + | ==Thorya's Character== |
| ''Played by Thorya.''<br> | | ''Played by Thorya.''<br> |
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| '''High Concept:''' "Smuggler with a Heart of Gold"<br> | | '''High Concept:''' "Smuggler with a Heart of Gold"<br> |
− | '''Trouble:''' "Never tell me the Odds"<br> | + | '''Trouble:''' "Use to work for the other side"<br> |
− | '''Aspects:''' "Professional Scoundrel"<br> | + | '''Aspects:''' "Known in Criminal Circles", "Consummate Professional"<br> |
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| '''Skills:'''<br> | | '''Skills:'''<br> |
| '''+3''' Stealth, Manipulation <br> | | '''+3''' Stealth, Manipulation <br> |
− | '''+2''' Drive, Notice<br> | + | '''+2''' Drive, Contacts<br> |
− | '''+1''' Will, Contacts, Physique<br> | + | '''+1''' Shoot, Will<br> |
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− | '''Physical Stress:''' OO <br> | + | '''Physical Stress:''' OOO <br> |
− | '''Mental Stress:''' OO<br> | + | '''Mental Stress:''' OOO O<br> |
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| '''Stunts:'''<br> | | '''Stunts:'''<br> |
− | *Defensive Driving- +2 on Defensive driving tests to avoid collisions and avoid pursuing vehicles in a chase. | + | *Ramming Speed- When I attack by ramming something, I ignore two shifts of damage. |
| *I Know a Guy- Contacts can be used in place of resources for create advantages rolls that involve acquiring equipment. | | *I Know a Guy- Contacts can be used in place of resources for create advantages rolls that involve acquiring equipment. |
| *Never Kid a Kidder- +2 to all Empathy rolls made to discern or discover lies, whether they’re directed at you or someone else. | | *Never Kid a Kidder- +2 to all Empathy rolls made to discern or discover lies, whether they’re directed at you or someone else. |
− | *Lies upon Lies- +2 to create a Manipulation advantage against someone who has believed one of your lies already during this session.
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− | '''Refresh:''' 1<br> | + | '''Refresh:''' 0<br> |
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− | ===Ghost=== | + | ==Tigerwolfe's Character== |
− | [[File:ReconAlpha.png|right|200px]]
| + | ''Played by Tigerwolfe.''<br> |
− | '''High Concept:''' Reconnaissance Mecha | |
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− | '''Scale''' 1 | + | '''High Concept:''' "Villanous Veteran" <br> |
| + | '''Trouble:'''<br> |
| + | '''Aspects:''' <br> |
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− | '''Speed''' 3 | + | '''Skills'''<br> |
| + | '''+3:''' Shoot<br> |
| + | '''+2:''' <br> |
| + | '''+1:''' <br> |
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− | *Module 1 (utility/mobility): Advanced Sensors: +2 to Notice to detect threats or enemies.
| + | '''Physical Refresh:''' OOO <br> |
− | *Module 2 (weapon/action): Silenced Machine Gun: This weapon makes less noise than a standard weapon, so that you don't alert other enemies in the area when using it, and gives +1 to Gunnery attack rolls.
| + | '''Mental Refresh:''' OOO <br> |
− | *Module 3 (open slot): Active camouflage: +1 to Stealth rolls to create an advantage and overcome action by being hidden.
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− | '''Mild'''
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− | '''Moderate'''
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− | '''Severe'''
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− | ==Arity Gudbrandr==
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− | ''Played by Harlander.''<br>
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− | | |
− | '''High Concept:''' "Embittered Sole Survivor"<br>
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− | '''Trouble:''' "Revenge is Everything"<br>
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− | '''Aspects:''' "Battlefield Infamy" "Forward Scout"<br>
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− | '''Skills:''' <br>
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− | '''+3:''' Shoot, Stealth <br>
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− | '''+2:''' Notice, Athletics <br>
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− | '''+1:''' Presence, Will, Contacts<br>
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− | '''Physical Stress:''' O <br> | |
− | '''Mental Stress:''' OO <br> | |
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| '''Stunts:''' | | '''Stunts:''' |
− | *You Can't Hit What you Can't See. Use stealth to defend against ranged attacks when suitable cover aspects are available. | + | *Free |
− | *That was burning cold! +2 Presence when trying to convince military types to follow his lead or enact one of his pl plans.
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| '''Refresh:''' 2 | | '''Refresh:''' 2 |
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− | ===Longshot===
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− | [[File:Longshot.jpg|right|250px]]
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− | '''High Concept:''' Drone-Linked Sniper Mecha<br>
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− |
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− | '''Size''' 1<br>
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− | '''Speed''' 3<br>
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− | * '''Grappling Hook:''' +2 athletics where a grappling hook could be used<br>
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− | * '''Gauss Rifle:''' Weapon III,m capacitor linked.<br>
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− | * '''Hwacha Shoulder LRM Launcher:''' ZOne wide attack minimum distance 2 zones.<br>
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− | '''Mild'''<br>
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− | '''Moderate'''<br>
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− | '''Severe'''<br>
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