Editing Hyper Core - Player Characters

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 33: Line 33:
 
| '''Shelly'''
 
| '''Shelly'''
 
| '''2''' / 1
 
| '''2''' / 1
| '''P''' OO '''M''' OO
+
| '''P''' O '''M''' OO
 
| N/A
 
| N/A
 
| N/A
 
| N/A
Line 68: Line 68:
 
===Brad's Mecha===
 
===Brad's Mecha===
 
[[File:BradMecha1.jpg|right|200px]]
 
[[File:BradMecha1.jpg|right|200px]]
'''High Concept''': Close Combat Mecha<br>
+
'''High Concept''': Combat Mecha<br>
 
''---''<br>
 
''---''<br>
 
'''Scale 1'''<br>
 
'''Scale 1'''<br>
Line 146: Line 146:
 
'''Refresh:''' 2
 
'''Refresh:''' 2
  
===Hugger===
+
===Medical Mecha===
 
[[File:HUGGR-M1.jpg|right|200px]]
 
[[File:HUGGR-M1.jpg|right|200px]]
 
'''High Concept Aspect''': Rescue Mecha<br>
 
'''High Concept Aspect''': Rescue Mecha<br>
Line 174: Line 174:
 
'''+1''' Will, Contacts, Physique<br>
 
'''+1''' Will, Contacts, Physique<br>
  
'''Physical Stress:''' OO <br>
+
'''Physical Stress:''' O <br>
 
'''Mental Stress:''' OO<br>
 
'''Mental Stress:''' OO<br>
  
Line 185: Line 185:
 
'''Refresh:''' 1<br>
 
'''Refresh:''' 1<br>
  
===Ghost===
+
===Shelly's Mecha===
 
[[File:ReconAlpha.png|right|200px]]
 
[[File:ReconAlpha.png|right|200px]]
 
'''High Concept:''' Reconnaissance Mecha
 
'''High Concept:''' Reconnaissance Mecha
 
 
'''Scale''' 1
 
'''Scale''' 1
 
 
'''Speed''' 3
 
'''Speed''' 3
  
Line 196: Line 194:
 
*Module 2 (weapon/action): Silenced Machine Gun: This weapon makes less noise than a standard weapon, so that you don't alert other enemies in the area when using it, and gives +1 to Gunnery attack rolls.
 
*Module 2 (weapon/action): Silenced Machine Gun: This weapon makes less noise than a standard weapon, so that you don't alert other enemies in the area when using it, and gives +1 to Gunnery attack rolls.
 
*Module 3 (open slot): Active camouflage: +1 to Stealth rolls to create an advantage and overcome action by being hidden.
 
*Module 3 (open slot): Active camouflage: +1 to Stealth rolls to create an advantage and overcome action by being hidden.
 
'''Mild'''
 
 
'''Moderate'''
 
 
'''Severe'''
 
  
 
==Arity Gudbrandr==
 
==Arity Gudbrandr==
Line 208: Line 200:
 
'''High Concept:''' "Embittered Sole Survivor"<br>
 
'''High Concept:''' "Embittered Sole Survivor"<br>
 
'''Trouble:''' "Revenge is Everything"<br>
 
'''Trouble:''' "Revenge is Everything"<br>
'''Aspects:''' "Battlefield Infamy" "Forward Scout"<br>
+
'''Aspects:''' "Battlefield Infamy"<br>
  
 
'''Skills:'''  <br>
 
'''Skills:'''  <br>
Line 225: Line 217:
  
 
===Longshot===
 
===Longshot===
[[File:Longshot.jpg|right|250px]]
+
[[File:XXX.png|right|250px]]
 
'''High Concept:''' Drone-Linked Sniper Mecha<br>
 
'''High Concept:''' Drone-Linked Sniper Mecha<br>
 
+
XXX.
 
'''Size''' 1<br>
 
'''Size''' 1<br>
 
'''Speed''' 3<br>
 
'''Speed''' 3<br>
Line 233: Line 225:
 
* '''Gauss Rifle:''' Weapon III,m capacitor linked.<br>
 
* '''Gauss Rifle:''' Weapon III,m capacitor linked.<br>
 
* '''Hwacha Shoulder LRM Launcher:''' ZOne wide attack minimum distance 2 zones.<br>
 
* '''Hwacha Shoulder LRM Launcher:''' ZOne wide attack minimum distance 2 zones.<br>
'''Mild'''<br>
+
'''Mild'''
'''Moderate'''<br>
+
'''Moderate'''
'''Severe'''<br>
+
'''Severe'''

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)