Difference between revisions of "Identification Queue"

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(Identification Queue)
(Identification Queue)
 
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==Identification Queue==
 
==Identification Queue==
  
*A long lance, tipped with bronze
+
*vial containing several ounces of ''lloer wine'', a rare and potent spirit distilled by elves from the rays of the moon itself! This vial was fermented in the Tripartite Demense, a kingdom in Faery
*Gold ring with emeralds
+
*large  emerald, mined in Surtshellir, far to the west, by the tireless autonomonic miners of Pesh, valued by us at approximately 5000 gp
*Crossbow with ebony stock
+
*fancy box, carved from alabaster twelve Cycles ago by the artisan slaves in the court of Padishah Ucthaberud IV to hold the nuchal scales of his favorite concubine after she was assassinated, difficult to appraise the value of
*Black dagger
 
*Spider-skin armor
 
*A short sword with strange runes etched into the blade
 
*A misshapen lump of obsidian
 
*Thirty rolled up scrolls of the finest vellum, bundled together and covered with spidery writing
 
*Three sapphires, each the size of a man's fist
 
  
From Red Sash Bandits:
+
See Post: https://forum.rpg.net/showthread.php?801538-IC-III-ACKS-The-Wilderlands-of-Absalom&p=21124668#post21124668
 
 
*a slender blade, such as Rabanus carries, that is magical
 
*two scrolls
 
 
 
From the Demon Boar's Lair:
 
 
 
*There is a suit of plate armor, made of curious plates of greenish material, and a shield made of the same. Barste does not know what this is.
 
*Three potions.
 
*A scroll in an unknown language.
 
 
 
From Hob:
 
 
 
*A bundle of four scrolls, written in code.
 
*A scroll wrapped tightly in oilcloth -- [https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20153458#post20153458 Treasure map]
 
*Worn brass key
 
*[https://forum.rpg.net/showthread.php?780003-IC-II-ACKS-The-Wilderlands-of-Absalom&p=20229704#post20229704 Fifteen rolled up scrolls] of the finest vellum, bundled together and covered with spidery writing similar to that engraved upon the entrance to the mummy's tomb.
 
*A keyring, formerly possessed by Andza An, with four keys on it.
 
*Pole arm +1
 
*Shield +1
 
*A large, flat stone carved in arcane writings. It is heavy, likely weighing 20 stone altogether.  The writing is in Bestial.
 
 
 
==Identified, but not distributed / recorded==
 
 
 
*a small figurine of basalt, carved in the shape of an enormously corpulent toad. It is slimy and damp to the touch, and remains curiously wet even after it has been out of the water for some time; attempts to dry it with scraps of cloth simply result in the fabric getting wet without significantly drying the figurine.  "That is a representation of our great god, Tsaggotha! Our shaman could use it to summon a water spirit that would do great things at his bidding!"
 
*Sword from Sanke One-eye ([https://forum.rpg.net/showthread.php?780003-IC-II-ACKS-The-Wilderlands-of-Absalom&p=20563989#post20563989 given as gift])
 

Latest revision as of 14:23, 20 July 2017

The Wilderlands of Absalom

Identification Queue[edit]

  • vial containing several ounces of lloer wine, a rare and potent spirit distilled by elves from the rays of the moon itself! This vial was fermented in the Tripartite Demense, a kingdom in Faery
  • large emerald, mined in Surtshellir, far to the west, by the tireless autonomonic miners of Pesh, valued by us at approximately 5000 gp
  • fancy box, carved from alabaster twelve Cycles ago by the artisan slaves in the court of Padishah Ucthaberud IV to hold the nuchal scales of his favorite concubine after she was assassinated, difficult to appraise the value of

See Post: https://forum.rpg.net/showthread.php?801538-IC-III-ACKS-The-Wilderlands-of-Absalom&p=21124668#post21124668