Difference between revisions of "Infinity"

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(Created page with "== Infinity == 250px|thumb|upright|right '''Name''': Nicholas Emmett aka Catalyst aka Wayne Stevens aka Infinity '''Player''': Funkadelic '''Identity''...")
 
 
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== Infinity ==
 
== Infinity ==
 
[[File:Infinity.jpg|250px|thumb|upright|right]]
 
[[File:Infinity.jpg|250px|thumb|upright|right]]
'''Name''': Nicholas Emmett aka Catalyst aka Wayne Stevens aka Infinity
+
'''Name''': Nicholas Emmett aka [[Redemption Catalyst|Catalyst]] aka Wayne Stevens aka Infinity
  
 
'''Player''': Funkadelic
 
'''Player''': Funkadelic
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'''Power Lever''': 10
 
'''Power Lever''': 10
  
'''Power Points''': 150 (Abilities 40 Powers 52 Advantages 30 Skills 25 Defenses 17)
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'''Power Points''': 159 (Abilities 40 Powers 52 Advantages 30 Skills 25 Defenses 17)
 +
 
 +
'''Power Points''': 1  '''Hero Points''': 1
 +
 
 +
 
 +
'''Complications''': Responsibility, Identity, Relationship (Wiz Kids)
 +
 
  
  
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'''Dodge''' 12/2 '''Parry''' 12/2 '''Fortitude''' 8 '''Toughness''' 8 '''Will''' 12
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'''Dodge''' 12/2 '''Parry''' 12/2 '''Fortitude''' 9 '''Toughness''' 10 '''Will''' 13
  
 
'''Initiative''' +6
 
'''Initiative''' +6
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'''Temporal Rod''' “Staff of Eternity” Easily Removable -10
 
'''Temporal Rod''' “Staff of Eternity” Easily Removable -10
*''Temporal Ambush'' 10: [Time Freeze: Ranged Damage (Objects and hazards of opportunity) Indirect 4 (24 pts)]
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*''Temporal Ambush'' 11: [Time Freeze: Ranged Damage (Objects and hazards of opportunity) Indirect 4 (24 pts)]
**AP: ''Time Freeze'' 10 [Cumulative Ranged Affliction, Resisted and Overcome by Will, Dazed, Stunned, Incapacitated (1 pt)]
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**AP: ''Time Freeze'' 11 [Ranged Affliction, Resisted and Overcome by Will, Dazed, Stunned, Incapacitated (1 pt)]
 +
**AP: ''Temporal Reversal'' 11 [Reflection Deflection Homing 4 (1pt)]
 +
**AP: ''Corrode'' 11 [Weaken Toughness, Limit: Only Work On non-biological toughness sources] 1pt
 
'''Cerebral Enhancement Unit''' “Star of the Mind” Easily Removable -10
 
'''Cerebral Enhancement Unit''' “Star of the Mind” Easily Removable -10
 
*''Predictive Defense'' 10 (18 pts)
 
*''Predictive Defense'' 10 (18 pts)
 +
*''Temporal Acceleration'' [Quickness 4 (Limited to Physical Tasks) (1pt)]
 
'''Spatial Manipulation Fabric''' “Cloak of the Void” Easily Removable -8
 
'''Spatial Manipulation Fabric''' “Cloak of the Void” Easily Removable -8
 
*''Teleport'' 8 [(Change Direction, Change Velocity, Turn About, Increased Mass 2) 25 pts]  
 
*''Teleport'' 8 [(Change Direction, Change Velocity, Turn About, Increased Mass 2) 25 pts]  
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'''Quick Thinking'''  
 
'''Quick Thinking'''  
 
*''Quickness'' (limited to mental tasks) 4 (2pts)
 
*''Quickness'' (limited to mental tasks) 4 (2pts)
'''Chronal Anchor Implant'''  
+
'''Chronal Anchor Implant (Now With Nanobots)'''  
 
*''Immunity (temporal effects)'' 5 (2pts)
 
*''Immunity (temporal effects)'' 5 (2pts)
 +
*''Immunity (Poison)'' 1 (1pts)
  
  
 
'''Advantages'''
 
'''Advantages'''
  
Alternate Identity (Wayne Stevens, Cipher, Wealth 5), Attractive 2, Defensive Roll 8, Eidetic Memory, Fearless, Improved Initiative, Inventor, Ranged Attack 8 Well-Informed
+
Alternate Identity (Wayne Stevens, Cipher, Wealth 5, CEO Wayland Enterprises), Attractive 2, Defensive Roll 10, Eidetic Memory, Equipment (Stately Manor), Fearless, Improved Initiative, Inventor, Ranged Attack 9 Well-Informed, Connected
 +
 
 +
''Wayne Manor'' (Destroyed)
 +
 
 +
*Size: Huge
 +
*Toughness: 10
 +
*Features: Communications, Computer, Concealed, Dock, Garage, Gym, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System, Workshop • 19 points.
 +
 
  
 
'''Skills'''
 
'''Skills'''
  
Deception 5, Expertise: Science 10 Investigation 2 Perception 4, Persuasion 5, Technology 10, Treatment 1, Vehicles 1
+
Deception 5, Expertise: Dance 2, Expertise: Magic 1, Expertise: Science 14 Investigation 2 Perception 4, Persuasion 6, Technology 14, Treatment 1, Vehicles 3
  
 
'''Attacks'''
 
'''Attacks'''
*Temporal Ambush, Perception Range, Damage 10
+
*Temporal Ambush, Perception Range, Damage 11
*Time Freeze +10, Affliction 10
+
*Time Freeze +10, Affliction 11
 
*Unarmed +2, Damage 0
 
*Unarmed +2, Damage 0
 +
  
  

Latest revision as of 05:46, 23 July 2016

Infinity[edit]

Infinity.jpg

Name: Nicholas Emmett aka Catalyst aka Wayne Stevens aka Infinity

Player: Funkadelic

Identity: Secret

Gender: Male Age: 30 Height: 6’1” Weight: 185lb Eyes: Blue Hair: Black

Power Lever: 10

Power Points: 159 (Abilities 40 Powers 52 Advantages 30 Skills 25 Defenses 17)

Power Points: 1 Hero Points: 1


Complications: Responsibility, Identity, Relationship (Wiz Kids)


Strength 0 Agility 2 Fighting 2 Awareness 3

Stamina 0 Dexterity 2 Intellect 7 Presence 4


Dodge 12/2 Parry 12/2 Fortitude 9 Toughness 10 Will 13

Initiative +6


Temporal Rod “Staff of Eternity” Easily Removable -10

  • Temporal Ambush 11: [Time Freeze: Ranged Damage (Objects and hazards of opportunity) Indirect 4 (24 pts)]
    • AP: Time Freeze 11 [Ranged Affliction, Resisted and Overcome by Will, Dazed, Stunned, Incapacitated (1 pt)]
    • AP: Temporal Reversal 11 [Reflection Deflection Homing 4 (1pt)]
    • AP: Corrode 11 [Weaken Toughness, Limit: Only Work On non-biological toughness sources] 1pt

Cerebral Enhancement Unit “Star of the Mind” Easily Removable -10

  • Predictive Defense 10 (18 pts)
  • Temporal Acceleration [Quickness 4 (Limited to Physical Tasks) (1pt)]

Spatial Manipulation Fabric “Cloak of the Void” Easily Removable -8

  • Teleport 8 [(Change Direction, Change Velocity, Turn About, Increased Mass 2) 25 pts]
    • AP: Flight 5 60 mph (1pts)

Quick Thinking

  • Quickness (limited to mental tasks) 4 (2pts)

Chronal Anchor Implant (Now With Nanobots)

  • Immunity (temporal effects) 5 (2pts)
  • Immunity (Poison) 1 (1pts)


Advantages

Alternate Identity (Wayne Stevens, Cipher, Wealth 5, CEO Wayland Enterprises), Attractive 2, Defensive Roll 10, Eidetic Memory, Equipment (Stately Manor), Fearless, Improved Initiative, Inventor, Ranged Attack 9 Well-Informed, Connected

Wayne Manor (Destroyed)

  • Size: Huge
  • Toughness: 10
  • Features: Communications, Computer, Concealed, Dock, Garage, Gym, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System, Workshop • 19 points.


Skills

Deception 5, Expertise: Dance 2, Expertise: Magic 1, Expertise: Science 14 Investigation 2 Perception 4, Persuasion 6, Technology 14, Treatment 1, Vehicles 3

Attacks

  • Temporal Ambush, Perception Range, Damage 11
  • Time Freeze +10, Affliction 11
  • Unarmed +2, Damage 0


Background

Wayne Stevens, heir to the Stevens fortune, was a shut in. Ever since his parents were killed in front of him as a young boy he's had trouble interacting with his peers and his even his loyal butler Wilfred. After a car wreck that almost killed him, Wayne decided to travel the world alone and without his fortune seeking spiritual enlightenment to finally deal with his traumatic experiences and live a life of philanthropy and justice. Nicholas Emmett remembered the news story of the eager young billionaire. He also remembered he never came back.

Assuming that the feckless one-percenter got himself killed in a back alley in Shanghai or froze to death on Mt. Everest, Nicholas surgically altered his looks, hid what he could of Wayne's past as to not draw attention and made a triumphant return as Wayne Stevens, billionaire philanthropist, ready to use his great wealth to build a better world. And stop the Terror before he could destroy it. Nicholas let the elderly Wilfred retire (with a generous pension) saying "I need to start over fresh. You've been like a father to me and I can never forget all that you have done for me. If you need anything, all you need to do it ask."

Nicholas would love to go back to his old job as a high school science teacher, but has instead worked toward investing in Freedom City's schools and the brightest students in them. This also gives him a chance to keep an eye on his star pupils, a young group of geniuses, who took his lectures about "changing the world no matter what the cost" and "laws standing in the way of progress" the wrong way and became a group of young superheroes. They died in the original timeline. They would not in this one.

Nicholas has taken the name Infinity and acts as "The Cosmic Keeper". He tries to keep the Keeper as mysterious as possible to confuse prying eyes.