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[[Sailing_the_Silver_Seas]]
 
[[Sailing_the_Silver_Seas]]
 
Isidore has the look of a sailor, young face tanned by long hours under the sun, and sports a neatly trimmed goatee dyed bright red to match his clothing. A short curved blade hangs at his side, and an observant eye would note the glint of finely woven mail peaking out from under his shirt. He has earned his way around the Silver Seas on various craft as a navigator for hire, but seeks a better (and safer) life, if the fates provide.
 
  
 
== Rank ==
 
== Rank ==
 
*Race: Human Scout 6
 
*Race: Human Scout 6
*XP: 44,998/65,000 (+5% Bonus)
+
*XP: 40,000/65,000 (+5% Bonus)
 
*Alignment: Neutral
 
*Alignment: Neutral
 
*Full PC played by Koren
 
*Full PC played by Koren
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== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
**Common
+
** Common
 
*General Skills
 
*General Skills
 
**Knowledge
 
**Knowledge
 
***Geography, Silver Sea (Expert, Int 5+)
 
***Geography, Silver Sea (Expert, Int 5+)
***Meteorology/Weather Prediction(?) (Skilled, Int 10+)
+
***Culture/Etiquette (Skilled, Int 10+)
**Survival
+
**Navigation (Expert, Int 5+) - Make and read maps, navigate by stars, landmarks, cardinal directions, etc.
***Naturalist (Skilled, Int 10+) - Identify and harvest plants for edible and medicinal purposes.
+
**Naturalist (Skilled, Int 10+) - Identify and harvest plants for edible and medicinal purposes.
***Navigation (Expert, Int 5+) - Make and read maps, navigate by stars, landmarks, cardinal directions, etc
+
**Wilderness Survival (Skilled, Wis 10+) - Find food, shelter, etc. in wilderness terrain.
***Wilderness Survival (Skilled, Wis 10+) - Find food, shelter, etc. in wilderness terrain.
 
 
*Class Abilities
 
*Class Abilities
 
**Use any weapons, wear chain or lighter armor. No shields.
 
**Use any weapons, wear chain or lighter armor. No shields.
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***Sneak (16+) - Leather armor only. Combines Move Silently and Hide in Shadows. Can move no faster than 1/3 their normal speed.
 
***Sneak (16+) - Leather armor only. Combines Move Silently and Hide in Shadows. Can move no faster than 1/3 their normal speed.
 
**When in the wilderness, may roll twice to avoid being lost, taking the better result. If leading a party trying to evade an encounter, roll twice, taking the better result. Includes at sea.
 
**When in the wilderness, may roll twice to avoid being lost, taking the better result. If leading a party trying to evade an encounter, roll twice, taking the better result. Includes at sea.
**Fighting Styles
+
**Fighting Style - Ranged. The character gains a +1 bonus to hit when using ranged attacks and may fire into melee with no penalty.
***Ranged. The character gains a +1 bonus to hit when using ranged attacks and may fire into melee with no penalty.
 
 
**Combat Maneuvers
 
**Combat Maneuvers
 
***Long Shot (Dex) - Skilled (10+). The attacker is able to squeeze some extra distance out of ranged attacks. On a successful roll the attacker can increase the maximum range by 25%.
 
***Long Shot (Dex) - Skilled (10+). The attacker is able to squeeze some extra distance out of ranged attacks. On a successful roll the attacker can increase the maximum range by 25%.
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*AC 3 (Chain +1, cannot sneak)
 
*AC 3 (Chain +1, cannot sneak)
 
*HP: 27
 
*HP: 27
*Movement Rate: 90/30
+
*Movement Rate: TBD
 
*Initiative Modifier: +1
 
*Initiative Modifier: +1
 
*Attacks
 
*Attacks
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== Equipment ==
 
== Equipment ==
*Total Encumbrance: 479cn
+
*Total Encumbrance:  
 
*Armor:
 
*Armor:
**''Chain Armor +1'' (Base AC 4)  200cn (half of non-magical)
+
**Chain Armor +1 (Base AC 4)
 
*Weapons:
 
*Weapons:
**Short Sword 30cn
+
**Short Sword
**(2) Daggers (in boot and belt)  20cn 
+
**Dagger
**Long Bow 30cn -includes arrows-
+
**Long Bow
***Quiver w/ 20 Arrows
+
***(3) Arrows +2
***(3) ''Arrows +2''
+
*Gear:
*Gear: 80cn
+
**
**Backpack
+
**Helm of Reading Languages: A fragile helmet that grants the wearer the ability to read writing of all kinds. Text in any language can be understood. Each time the wearer is hit, there is a 1-in-10 chance of the helm being destroyed. If the wearer is killed, the helm is destroyed.
**Rations, Iron (14 days)
+
**Shield +2 (Cannot use, to be traded)
**Waterskins (2)
 
**Tinder Box
 
**Lantern
 
**Oil Flasks (4)
 
**Sack, Lg (2)
 
**Sack, Sm (2)
 
**''Helm of Reading Languages:'' A fragile helmet that grants the wearer the ability to read writing of all kinds. Text in any language can be understood. Each time the wearer is hit, there is a 1-in-10 chance of the helm being destroyed. If the wearer is killed, the helm is destroyed.
 
**''Shield +2'' (Cannot use, to be traded)
 
 
*Personal Treasure:
 
*Personal Treasure:
**Carried:
+
**GP: 10,000
***GP: 27
 
***Gems: (5) 100gp, (7) 50gp
 
**Left w/ Mrs Foot
 
***GP: 8000
 
**One share in the Deepwater Trading and Adventure Company, purchased for 1000 gp
 
 
 
==XP Awards==
 
OOC Post 306 - 4760 + 5% = 4998
 

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