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− | Marys Sante is MONUMENT, a field medic/technician/war mage for JEHUTY. After her life fighting for freedom and a better world on Vuor, she decided to continue fighting for peace across the sector.
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− | ==Advancement==
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− | *Class: Magister (War Mage)
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− | *Level: 3
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− | *XP: 8/12
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− | *Skill Points Unspent:
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− | ==Attributes==
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− | *Strength 10
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− | *Dexterity 14 (+1)
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− | *Constitution 14 (+1)
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− | *Intelligence 15 (+1)
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− | *Wisdom 8
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− | *Charisma 9
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− | ==Background==
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− | *Background: War Mage Rebel
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− | *Goal: I will keep innocent lives safe by disarming the powerful
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− | *Homeworld: Vuor
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− | *Languages: Novesperanto, isiVojvod
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− | ==Skills==
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− | *Cast Magic-2
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− | *Exert-0
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− | *Fix-0
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− | *Heal-0
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− | *Know Magic-0
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− | *Notice-0
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− | *Pilot-0
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− | *Shoot-0
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− | ==Foci==
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− | *Cross-Disciplinary Study-2
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− | **You may pick one spell for each spell level you are capable of casting, and may change each of them once per experience level, assuming you can find a source for the new spell.
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− | *Healer-1
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− | **Gain Heal as a bonus skill. You may attempt to stabilize one mortally-wounded adjacent person per round as an On Turn action. When rolling Heal skill checks, roll 3d6 and drop the lowest die
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− | | |
− | ==Spells==
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− | *Spells per day:
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− | **1st level - 5/day
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− | **2nd level - 2/day
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− | *Spells known
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− | **1st level:
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− | ***Field Report (Opens a brief telepathic speech link to a willing target while Deep Focus is held)
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− | ***Force Shelter (Conjures a metadimensional tent shelter that also conceals those inside it)
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− | ***Ruck Platform (Summons a floating platform to bear heavy loads or downed allies)
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− | ***Void Flow Scan (While Light Focus is maintained, the caster can visually perceive metadimensional energy flows)
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− | **2nd level:
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− | ***Salvage Gear (Repair a vehicle, object, or other piece of gear so long as Light Focus is held)
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− | ***Stifle Explosion (Instantly squelch a grenade, explosion, artillery blast, or other concussive detonation)
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− | ***Ghost Field Emission (bend light rays in a 2m bubble, making everything inside invisible)
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− | ==Cybernetics and Innate Abilities==
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− | *Name
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− | **Effect
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− | ==Weapons==
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− | *Melee
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− | **Attack Roll:
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− | **Damage:
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− | **Shock:
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− | **Mods:
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− | *Laser Pistol
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− | **Attack Roll: +2
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− | **Damage: 1d6
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− | **Range: 100/300
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− | **Magazine: 10
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− | **Mods:
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− | ==Armors==
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− | *Name: Armored Undersuit
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− | **AC: 13
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− | **Mods:
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− | ==Other Stats==
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− | *HP: 10
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− | *System Strain:
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− | *Base AC: 14
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− | *Base Attack Bonus: +1
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− | *Saves
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− | **Physical: 12
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− | **Mental: 13
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− | **Evasion: 12
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− | *Movement Rate: 10 meters/round
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− | *Encumbrance: None
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− | **Readied: 5/5
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− | **Stowed: 3/10
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− | | |
− | == Equipment ==
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− | *'''Readied''' (5/5)
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− | **Laser Pistol (1d6 dmg)
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− | **3 Lazarus Patches
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− | **Compad
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− | **Bioscanner
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− | **Backpack
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− | *'''Stowed'''(3/10)
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− | **1 Lazarus Patch
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− | **Medkit (Encumbrance 2)
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− | *'''Non-encumbering'''
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− | **2 Doses of Lift
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− | **.Armored Undersuit
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− | **25 Credits
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− | -Main Page: [[SWN:_Hand_of_Jehuty]]
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