JEHUTY Profile: SPIRIT

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Revision as of 14:39, 15 January 2021 by Niihue (talk | contribs) (Equipment)
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Advancement

  • Class: Warrior/Psychic (Precognitive)
  • Level: 2
  • XP: 3/6
  • Skill Points Unspent: 1

Attributes

  • Strength 14
  • Dexterity 14
  • Constitution 7
  • Intelligence 11
  • Wisdom 15
  • Charisma 6

Background

  • Background: Thug (VIPER rogue agent)
  • Goal: Prove to myself that I can fight to protect, and not just to kill
  • Homeworld: Itamaraty
  • Languages: Novesperanto, Itamarataino

Skills

  • Skill-0: Exert, Fix, Notice, Stab, Shoot
  • Skill-1: Sneak, Precognition

Foci

  • Psychic Training.
    • Effect: My precognition ability raises to level 1, and I get an extra precognition technique.
    • Level 1
  • Assasin.
    • Effect: My sneak ability raises to level 1. I gain the ability to conceal an object no larger than a pistol or knife from anything less invasive than a strip search, including normal TL4 weapon detection devices. I also may draw this object as an on turn action, and my point-blank ranged attacks made from surprise with it cannot miss the target.
    • Level 1
  • Psychic Training.
    • Effect: Every level after 1, I get an extra skill point to use in psychic abilities.
    • Level 2

Techniques

  • Effort: 4/4
  • Techniques:
    • Core technique: Oracle-1: by using a main action and commiting effort for the day, I may get a vision of the future related to an action or event. I can see up to a full day in the future.
    • Intuitive Response: As an instant action, by commiting effort for the day before rolling intiative, I may have initiative equal to one better than everybody else.
    • Terminal Reflection: As an instant action, moments before an unexpected danger or ambush, I may commit effort for the day to get an impending vision of the hazard.

Cybernetics and Innate Abilities

  • Name
    • Effect

Weapons

  • Monoblade Knife
    • Attack Roll: +3
    • Damage: 1d6+1
    • Shock: 2 damage / 16 AC
    • Mods: none
  • Semi-Auto Pistol
    • Attack Roll: +3
    • Damage: 1d6+2
    • Range: 30/100 (15/50 with silencer)
    • Magazine: 12
    • Mods: equipped silencer

Armors

  • Armored Undersuit
    • AC: 14 (13 base)
    • Mods: none

Other Stats

  • HP: 10
  • System Strain:
  • Base AC: 11
  • Base Attack Bonus: +2
  • Saves
    • Physical: 13
    • Mental: 13
    • Evasion: 13
  • Movement Rate: 10 meters/round
  • Encumbrance: None
    • Readied: 7/7
    • Stowed: ?/14

Equipment

  • Readied
    • Monoblade Knife, Semi-Auto Pistol(concealed), 2xSmoke Grenades, Armored Undersuit, Backpack(TL0), 3xSemi-Auto Pistol Magazine
  • Stowed
    • 5xPistol Magazines
  • Non-encumbering
    • 100 Credits, Compad

-Main Page: SWN:_Hand_of_Jehuty