Editing Jack Frost

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'''Derived Attributes'''
 
'''Derived Attributes'''
 
*Rank: Novice
 
*Rank: Novice
*Bennies: 3
+
*Bennies: 2
 
*Parry: 5
 
*Parry: 5
 
*Toughness: 6
 
*Toughness: 6
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*Arcane Background (Gifted)
 
*Arcane Background (Gifted)
 
*Martial Artist
 
*Martial Artist
**Unarmed Fighting +1; fists and hooves count as Natural Weapons; add d4 damage die to unarmed Fighting attacks (or increase die a step if already possessed).
 
  
  
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''PP: N/A''
 
''PP: N/A''
 
+
*Protection
*Frost Guard (Protection, 1): d8-1, Range 16", Duration 5 rounds, +2 Armor (+4 with a raise)
+
*Barrier
** Multi-Guard (+1): Can protect others. d8-1 for one other, -1 per each additional two.
 
** Frost Armor (+1): d8-1, +4 Armor (+6 with a raise)
 
** Impenetrable Ice (+1): d8-1, provides Toughness instead of Armor
 
** Slick Guard (+1): d8-1, also increases Pace by 2
 
*** Combo two or three +1 options for d8-2, combo all four +1 options for d8-3
 
*Ice Wall (Barrier, 2): d8-1, Range 16", Duration 5 rounds, creates immobile straight wall 5" long and 1" tall with Hardness 10
 
** Icicle Wall (+1): d8-2, barrier causes 2d4 damage to anyone who contacts it
 
** Hardened (+1): d8-2, barrier has Hardness 12
 
** Shaped (+2): d8-2, barrier is of desired basic shape
 
** Size (+1): d8-2, barrier becomes 10" long and 2" tall
 
*** Combo two +1s for d8-2, Combo one or two +1s and a +2 for d8-3, Combo all 4 options for d8-4
 
  
 
'''Gear''' (WIP)
 
'''Gear''' (WIP)

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