Difference between revisions of "Jack Illaster"

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== Combat ==
 
== Combat ==
* Hit Points: 78,
+
* Hit Points: 78
 +
**Hit Points: 108 ''Bite of the Wereboar)''
 
* Initiative: +3,
 
* Initiative: +3,
 
* Speed: 40 ft (run x4),
 
* Speed: 40 ft (run x4),
* AC: 20 (+6 armor, +4 dex), touch 14, flat-footed 16,
+
* AC: 20 (+6 armor, +4 dex), touch 14, flat-footed 16
 +
** AC: 28 (+6 armor, +4 dex, +8 natural), touch 14, flat-footed 24 ''(Bite of the Wereboar)''
 
* Fort +7, Ref +8, Will +11,
 
* Fort +7, Ref +8, Will +11,
 +
**Fort +10 ''(Bite of the Wereboar)''
  
 
=== Melee ===
 
=== Melee ===
 
Base Attack Bonus/Grapple: +8/+10,  
 
Base Attack Bonus/Grapple: +8/+10,  
* +11/+6 One-handed (1d8+3; 19-20, x2, Longsword);
+
* +11/+6 One-handed (1d8+3; 19-20, x2, Longsword)
 +
** +13/+8 One-Handed (1d8+5; 19-20, x2, Longsword) ''(Bite of the Wereboar)''
  
 
=== Ranged ===
 
=== Ranged ===
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* [http://www.d20srd.org/srd/feats.htm#martialWeaponProficiency Martial Weapon  Proficiency: Longsword] (1st Level Bonus)
 
* [http://www.d20srd.org/srd/feats.htm#martialWeaponProficiency Martial Weapon  Proficiency: Longsword] (1st Level Bonus)
 
* TO BE DETERMINED (3rd Level)
 
* TO BE DETERMINED (3rd Level)
* [http://www.d20srd.org/srd/feats.htm#quickenSpell Quicken Spell] (6th Level)
+
* TO BE DETERMINED (6th Level)
 
* Extra Slot: 4th Level (9th Level, CAr 79)
 
* Extra Slot: 4th Level (9th Level, CAr 79)
  
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* Height: 6'3"  
 
* Height: 6'3"  
 
* Weight: 170 lbs.  
 
* Weight: 170 lbs.  
<BR/>
+
 
 +
Tall and muscular, with close cropped blond hair, Jack actually looks the part of a hero.  He doesn't act it; he's generally distant and aloof, and actively avoids any kind of accolades.
 +
 
 +
In what he thinks of as his "dragonform" (Bite of the Wearboar) his skin becomes red and scaled, and his face elongates into the fanged snout of a dragon.
  
 
== History ==
 
== History ==
 +
Jack's had the dream for a long as he could remember.
 +
 +
He's flying, wings flapping lazily, approaching a town.  He can hear the screams when they see him, smell their fear, see their frantic scurrying about.  Arrows bounce harmless off his scales as he circles, feeling the hear within him steadily build.
 +
 +
The town burns beautifully; it's like a sunset.
 +
 +
And then he wakes, the taste of charred flesh in his mouth.
 +
 +
The dream's been different these past few years, since he joined the others.  Since he became a dragonhunter.  Now he's fighting the dragon, each and every night.  The dragon that is, somehow, himself.
 +
 +
He always loses.  But with each loss, each time he burns, he learns a little more about his foe....

Revision as of 11:04, 7 June 2008

Those Who Hunt Dragons

Jack Illaster: Character in Those Who Hunt Dragons

( OOC Thread])

Character

  • Jack Illaster
  • Lawful Good Human Sorcerer 7/Abjurant Champion 3
  • Experience:

Abilities

Ability Score Modifier
Strength 14 +2
Dexterity 18 +4
Constitution 14 +2
Intelligence 12 +1
Wisdom 12 +1
Charisma 20 +5

Combat

  • Hit Points: 78
    • Hit Points: 108 Bite of the Wereboar)
  • Initiative: +3,
  • Speed: 40 ft (run x4),
  • AC: 20 (+6 armor, +4 dex), touch 14, flat-footed 16
    • AC: 28 (+6 armor, +4 dex, +8 natural), touch 14, flat-footed 24 (Bite of the Wereboar)
  • Fort +7, Ref +8, Will +11,
    • Fort +10 (Bite of the Wereboar)

Melee

Base Attack Bonus/Grapple: +8/+10,

  • +11/+6 One-handed (1d8+3; 19-20, x2, Longsword)
    • +13/+8 One-Handed (1d8+5; 19-20, x2, Longsword) (Bite of the Wereboar)

Ranged

  • +12 One-handed ranged touch (Various, Ray)

Skills

Skill Ranks Ability Modifier Misc Total
Concentration 13 Con +2 0 +15
Intimidate 13 Chr +5 0 +18
Knowledge(arcana) 13 Int +0 +1 +14
Spellcraft) 13 Int +1 0 +14

Languages: Common, Draconic

Feats

Class Features

  • Metamagic Specialist: You can apply metamagic feats that you know to sorcerer spells without increasing the casting time, 4 times/Day.
  • Abjurant Armor (Su): Any time you cast an abjuration spell that grants you an armor bonus or shield bonus to AC, you can add your abjurant champion level to the bonus.
  • Extended Abjuration (Su): The duration of your abjuration spells are doubled.
  • Swift Abjuration (Su): You can cast first and second level abjuration as a swift action.

== Spells == Spells/Day: 5/5/5/5/5/2 (+ CHR)

  • 2nd Level 6/day, DC: 16
    • Stolen Breath (SC 207)
      • Target is sickened (no save) for 1 minute; may take full-round action to end effect.
    • Ray of Weakness (SC 168)
      • -2 on Attack rolls, speed reduced by 10', 10 minutes.
    • Resist Energy
  • 3rd Level 6/day, DC: 17
    • Ray of Dizziness (SC 167)
      • Move OR Standard action, 10 rnds.
    • AntiDragon Aura (SC)
      • 5 subjects, +3 Luck to AC and saves vs. dragons, 20 minutes.
  • 5th Level 3/day, DC: 19
    • Bite of the Wereboar (SC 28)
      • +4 Str, +6 Con, +8 Natural Armor, Bite for 1d8+6 damage, gain Blind-Fight feat. 10 rnds.

Equipment

  • Empowered Spellshard: Ray of Enfeeblement (1,500 GP, MiC 96)
  • Empowered Spellshard: Ray of Clumsiness (1,500 GP, MiC 96)
  • Cloak of Charisma +4 and Resistance +2 (20,000 GP)
  • +1 Dragonbane Longsword (8,000 GP)
  • Boots of Striding, Springing, and Translocation (7,600 GP, MiC 71)
  • Hellcat Gauntlets of Dexterity +2 (7,200 GP, MiC 111)
  • Healing Belt (750 GP, MiC 110)
  • Potion of Fly, 2 (1,500 GP)
  • 1950 GP

Description

  • Age: 24
  • Height: 6'3"
  • Weight: 170 lbs.

Tall and muscular, with close cropped blond hair, Jack actually looks the part of a hero. He doesn't act it; he's generally distant and aloof, and actively avoids any kind of accolades.

In what he thinks of as his "dragonform" (Bite of the Wearboar) his skin becomes red and scaled, and his face elongates into the fanged snout of a dragon.

History

Jack's had the dream for a long as he could remember.

He's flying, wings flapping lazily, approaching a town. He can hear the screams when they see him, smell their fear, see their frantic scurrying about. Arrows bounce harmless off his scales as he circles, feeling the hear within him steadily build.

The town burns beautifully; it's like a sunset.

And then he wakes, the taste of charred flesh in his mouth.

The dream's been different these past few years, since he joined the others. Since he became a dragonhunter. Now he's fighting the dragon, each and every night. The dragon that is, somehow, himself.

He always loses. But with each loss, each time he burns, he learns a little more about his foe....