Difference between revisions of "Jeffed Ka"

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== Rank ==
 
== Rank ==
 
*Human Fighter 6
 
*Human Fighter 6
*XP: 40,389/64,000
+
*XP: 55,639/64,000
 
*XP Bonus: 5%
 
*XP Bonus: 5%
 
*Neutral
 
*Neutral
*Age: 32
+
*Age: 33
 
*Henchman of Sir Harn
 
*Henchman of Sir Harn
 +
*Two henchmen: Gur and Jeder
  
 
== Attributes ==
 
== Attributes ==
Line 15: Line 16:
 
*09 CON
 
*09 CON
 
*15 CHA (+1)
 
*15 CHA (+1)
 +
 +
== D@W Characteristics ==
 +
*Leadership 5
 +
*Zone of Control 3
 +
*Strategic Ability +1
 +
*Morale Modifier +2
  
 
== Skills ==
 
== Skills ==
Line 24: Line 31:
 
**Adventuring
 
**Adventuring
 
**Bargaining (buys for 10% less and sells for 10% more)
 
**Bargaining (buys for 10% less and sells for 10% more)
 +
**Naturalism (see p 62)
 
**Riding (Horse)
 
**Riding (Horse)
 
**Riding (Hippogriff)
 
**Riding (Hippogriff)
Line 53: Line 61:
  
 
== Equipment ==
 
== Equipment ==
Gear, Armor, Weapons: 5 stone, 5 items
+
Gear, Armor, Weapons: 5 stone
 
*Bronze Banded Plate +3 (4 stone)
 
*Bronze Banded Plate +3 (4 stone)
*Shield +1 (1 stone)
+
*Shield +1
 
*Sword +2 (1 item)
 
*Sword +2 (1 item)
 
*Belt
 
*Belt
 
**Potion of Healing (1 item)
 
**Potion of Healing (1 item)
 
**Potion of Giant Control (1 item)
 
**Potion of Giant Control (1 item)
 +
**Potion of Heroism (1 item)
 
*Backpack (2 items)
 
*Backpack (2 items)
 
**Waterskin
 
**Waterskin
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Not Carried
 
Not Carried
 
*Plate armor  
 
*Plate armor  
 +
*Shield bearing the crest of a lone tower.  Recovered from the ogres and returned to Jeffed.  Formerly magical.
  
 
Magical
 
Magical
 
*Bronze banded plate +3, Enc 4 stone, wearer gains a +3 bonus to all throws made to avoid spells cast by any Faery folk.
 
*Bronze banded plate +3, Enc 4 stone, wearer gains a +3 bonus to all throws made to avoid spells cast by any Faery folk.
 
*Sword +2 (taken from a lieutenant of the Free Folk)
 
*Sword +2 (taken from a lieutenant of the Free Folk)
*Shield +1, bearing the crest of a lone tower.  Recovered from the ogres and returned to Jeffed.
+
*Shield +1
 
*Potion of Healing
 
*Potion of Healing
 
*Potion of Giant Control
 
*Potion of Giant Control
Line 90: Line 100:
  
 
==Treasure==
 
==Treasure==
*6,174 gp
+
*7,626 gp
*0 sp
+
*9 sp
*6 cp
+
*0 cp
 +
 
 +
*-1,600 for four months of Gur and Jeder upkeep
 +
*+2,312 for 3rdmonth loot
 +
*-800 for 3rdmonth Gur and Jeder upkeep
 +
*+521.72 for Gold Rush
  
 
==Experience==
 
==Experience==
Line 127: Line 142:
 
*Chaos Storm 2,500 xp
 
*Chaos Storm 2,500 xp
 
*Lady of Shadows 530 xp
 
*Lady of Shadows 530 xp
 +
*Candle undead 454 xp
 +
*Candle and Efreet loot 3,209 xp
 +
*Shadowstaff destruction 3,652 xp
 +
*Chimera ambush treasure 1,303 xp
 +
*Loot from sale of magic items plus treasure 3,579 xp
 +
*Gold Rush 1,095 xp
 +
*Salamander loot 1,958 xp

Latest revision as of 14:31, 1 November 2017

The Wilderlands of Absalom

Rank[edit]

  • Human Fighter 6
  • XP: 55,639/64,000
  • XP Bonus: 5%
  • Neutral
  • Age: 33
  • Henchman of Sir Harn
  • Two henchmen: Gur and Jeder

Attributes[edit]

  • 13 STR (+1)
  • 14 INT (+1)
  • 12 WIS
  • 13 DEX (+1)
  • 09 CON
  • 15 CHA (+1)

D@W Characteristics[edit]

  • Leadership 5
  • Zone of Control 3
  • Strategic Ability +1
  • Morale Modifier +2

Skills[edit]

  • Languages
    • Common
    • (open slot)
  • General Proficiencies
    • Adventuring
    • Bargaining (buys for 10% less and sells for 10% more)
    • Naturalism (see p 62)
    • Riding (Horse)
    • Riding (Hippogriff)
  • Class Proficiencies
    • Fighting Style (Weapon & Shield) (+1 AC when using this fighting style)
    • Manual of Arms II (can train light infantry & heavy infantry [1 month], light cavalry [3m], and heavy cavalry [6m])
    • Battlefield Prowess (his henches and mercs gain +1 morale when he personally leads them)

Combat[edit]

  • AC 12 (9 without shield)
  • HP 30
  • Movement Rate 60/20/60
  • Initiative Modifier +1
  • Unmodified Attack Throw: 7+
  • Damage Bonus: +3
  • Attacks
    • Primary Melee Attack: Sword 4+, 1d6+5 dmg
    • Secondary Melee Attack: Lance 6+, 1d10+3 dmg
    • Primary Ranged Attack: Longbow 6+, 1d6+3 dmg
  • Saves:
    • 12 Petrification & Paralysis
    • 11 Poison & Death
    • 13 Blast & Breath
    • 13 Staves & Wands
    • 14 Spells

Equipment[edit]

Gear, Armor, Weapons: 5 stone

  • Bronze Banded Plate +3 (4 stone)
  • Shield +1
  • Sword +2 (1 item)
  • Belt
    • Potion of Healing (1 item)
    • Potion of Giant Control (1 item)
    • Potion of Heroism (1 item)
  • Backpack (2 items)
    • Waterskin

Not Carried

  • Plate armor
  • Shield bearing the crest of a lone tower. Recovered from the ogres and returned to Jeffed. Formerly magical.

Magical

  • Bronze banded plate +3, Enc 4 stone, wearer gains a +3 bonus to all throws made to avoid spells cast by any Faery folk.
  • Sword +2 (taken from a lieutenant of the Free Folk)
  • Shield +1
  • Potion of Healing
  • Potion of Giant Control

Mount[edit]

Medium Warhorse (Hetja)

  • Saddle and tack, military (1 stone)
  • Lance (2 spares, strapped to saddle, 2 stone)
  • Shield x2 (spares, strapped to saddle, 2 stone)
  • Sword (strapped to saddle, 1 item)
  • Saddlebags (1 stone, 3 item)
    • Longbow
    • Quiver w arrows x40
    • Blanket, wool

Origin[edit]

  • The party found him in hex 15.34
  • My name is Jeffed Ga, and listen closely to my tale of woe! I am from Kesig, to the east, and in my previous life was ten stones heavier and a man of means and wealth. Some time ago I sponsored a caravan to head west, to Hob and the civilizations to be found along this river. Alas! We were ambushed by a band of merciless monsters -- large brutish ogres -- that slaughtered my guards, stole my goods and took a score of us captive. One by one my companions were placed in the ogres' stew pot and devoured; I am the only survivor, and managed to escape their lair a week ago, whence I began to make my way west until I collapsed here, too tired to continue!

Treasure[edit]

  • 7,626 gp
  • 9 sp
  • 0 cp
  • -1,600 for four months of Gur and Jeder upkeep
  • +2,312 for 3rdmonth loot
  • -800 for 3rdmonth Gur and Jeder upkeep
  • +521.72 for Gold Rush

Experience[edit]

  • Ogres 2 60 xp
  • Coin from Expedition I 915 xp
  • Coin from Expedition II 1,613 xp
  • Coin from Meteorite and Apes 144 xp
  • Coin from partial payment of troll reward 55 xp
  • Coin from Meteorite Goblins plus potion and spellbook 273 xp
  • Boat project 126 xp
  • Coin from final payment of troll reward 240 xp
  • Coin from Venture III 954 xp
  • Coin from Venture IV 1,974 xp
  • Mummies 154 xp
  • Giant Scorpions 67 xp
  • Coin from Venture V 818 xp
  • Coin from Venture VI 2,387 xp
  • Bandit Fight and Ruined Keep I-III 930 xp
  • Pevin Blacksmith stash 263 xp
  • Trade Goods I 487 xp
  • Trade Goods II 1,565 xp
  • Batrachians 76 xp
  • Necromantic scrolls 700 xp
  • Vengeance Patrol 366 xp
  • Return of Vengeance Patrol + Treasure 4,757 xp
  • Gnoll Village 1,296 xp
  • Gnoll Village Treasure 544 xp
  • Morlock Treasure 111 xp
  • Coin from sale of Ring 3,500 xp
  • Coin from Demon Boar 1,654 xp
  • Coin from sale of Bag of Holding 4,687 xp
  • Taking over Dry Gulch 332 xp
  • Coin from Dry Gulch 2,312 xp
  • Chaos Storm 2,500 xp
  • Lady of Shadows 530 xp
  • Candle undead 454 xp
  • Candle and Efreet loot 3,209 xp
  • Shadowstaff destruction 3,652 xp
  • Chimera ambush treasure 1,303 xp
  • Loot from sale of magic items plus treasure 3,579 xp
  • Gold Rush 1,095 xp
  • Salamander loot 1,958 xp