Difference between revisions of "Kacht-ta"

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(Hindrances)
(Skills:)
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==Skills:==
 
==Skills:==
 +
Fighting d8
 +
 +
Notice d6
 +
 +
Repair d4
 +
 +
Survival d6
 +
 +
Stealth d6
 +
 +
Throwing d8
 +
 +
Tracking d6
  
 
==Equipment==
 
==Equipment==
  
 
[[Savage Lands]]
 
[[Savage Lands]]

Revision as of 17:02, 24 May 2015

Savage Lands

Character Name

Name: Kacht-ta

Concept: Kreen hunter

Rank: Novice

Race: Thri-Kreen

...................Size +1

...................Armor +1: chitin shell

...................Natural Weapons: Str +1d4

...................Poison: When you hit with a Raise on your natural weapons any shaken creature suffers a -2 penalty to recover from Shaken.

...................Fast Pace of 10"

...................Four Limbs Automatically ambidextrous, four functioning arms.

...................Insect Biology Does not sleep, requires only 1 gallon of water per week

...................Alien Form Cannot wear armor or most clothing

...................Weird -3 to charisma with non-kreen.

Attributes

Agility d8

Smarts d6

Spirit d6

Strength d6

Vigour d8

Pace 10" / Parry 6 / Toughness 8 / Charisma -3

Edges

Quick (redraws any initiative cards below 5)

Two Fisted (reduces multi-action penalties by 2 when fighting with multiple weapons.

Hindrances

Bloodthirsty (fights to the death, doesn't take prisoners. -4 Charisma in groups where this is known)

Vengeful (will seek vengeance on those who wrong him)

Loyal (won't betray allies)

Skills:

Fighting d8

Notice d6

Repair d4

Survival d6

Stealth d6

Throwing d8

Tracking d6

Equipment

Savage Lands