Kaiju Hunters of Siberia

From RPGnet
Revision as of 08:03, 4 September 2013 by Rabbit Éclair (talk | contribs) (Created page with "= Kaiju Hunters of Siberia = ''Kaiju Hunters of Siberia'' is a Fate Core play-by-post game on RPG.net, run by Rabbit Éclair. == Setting == You only know what the world look...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Kaiju Hunters of Siberia

Kaiju Hunters of Siberia is a Fate Core play-by-post game on RPG.net, run by Rabbit Éclair.

Setting

You only know what the world looked like before the kaiju attacked from scattered stories and a few lessons in school. That was ages ago, and while there are legends that mankind could fight them back then, that hope quickly vanished. Humanity was pushed back from the shorelines of the world, and over the course of generations, more and more territory was lost, and with it, enough manufacturing capacity that even the most rudimentary anti-kaiju weapons could no longer be built.

Eventually, humanity as you know it was down to only the deepest inland refugee holdouts, partially shielded from the kaiju by thousands of miles of empty land and a few mountain ranges... but the attacks kept coming, and it looked like humanity was done for, until the discovery of adamantine. A metal so hard that it could pierce even the thickest of armored plates when correctly forged, it gave even single humans the ability to harm a kaiju if properly outfitted. What followed was an age of legends that every schoolkid knows: Nuzhat Irfan, who felled Yaga, the beast that had stalked the Himalayas for two generations. Lyubov the White, who had twelve recorded kills before she died defending a vital pass from twin kaiju Holdout and Crossbar. Yuuka Fukuyama, whose massive bow Clamor Indigo was said to fire arrows that were longer than she was tall, each one capable of piercing straight to a kaiju's heart.

That was three generations ago--your great grandparents. For the first time in living memory, humanity was able to stop retreating, and with its borders guarded by mere dozens of warriors, start rebuilding. You grew up in a level of luxury unknown to your ancestors, with a childhood where kaiju attacks were a rare occurrence that happened to people in outlying villages... but you still chose to train to be a hunter. Thousands volunteered in your year alone, and ninety percent were eliminated in the first two months of trials, and even more over successive years. Now, your class is down to a only one or two dozen. You're one of the best fighters your generation has to offer, outfitted with a custom weapon that took half a dozen teams of craftsmen to design and assemble. And it's time to prove yourself.

Rules

Characters are created by the default Fate Core rules. Every character gets a free combo ranged/melee weapon as a piece of Gear, as described on page 154 of the Fate System Toolkit. Every weapon gets One Function and one Stunt for free, with the option to buy an extra Stunt with a Refresh or a Flaw.

PCs