Keepontheplaplands

From RPGnet
Revision as of 11:31, 22 August 2011 by 88.223.63.174 (talk) (Jaccuteo the Mostly Incombustible)
Jump to: navigation, search

This is the wiki page for the Questers of the Middle Realms adventure "The Re-Return to the Keep on the Plaplands". Its late so things will be a bit bare until I have time to spruce it up.


Characters

This will be for any players or major NPCs.

Jaccuteo the Mostly Incombustible

Fortune Dice: 1

Virtue: Shrewd
Vice: Self-Serving

Race: Human

Unchained Technique: Deadpan Snarking
Good [+2] Homeland: Logrin
Good [+2] Organisation: Conclave of Noble and Popular Magii of Logrin (pretty much Slytherin graduate club)
Expert [+4] Cultivated Charm (free human personality trait)
Expert [+4] Heroic: A Noted Wizard, Seething With Spells (While Holding the magic brick; Quoting Obscure Knowledge)
Average [0] The Advantageous Indirect Grasp (kinesis of all things tele)*
Average [0] The Puissant Pattern of Parapsychic Revelation (mind-cluckery)*

Poor [-2] Brief Moments of Quixotic Folly

Damage/Story Hooks:

Gear:

Training Points

Arag the Fat

Fortune Dice: 1
Favor: 2 (Reaneaki)
Virtue: Fights for the Underdog
Vice: Obnoxious

Good [+2] Race: Human (Personality Type: Boisterous)
Good [+2] Homeland: Scata
Good [+2] Past: Barroom Brawler
Good [+2] Priest/Ordination:Reaneaki (Blessing; Noisy Damnation; Prayer of Recollection)
Average [0] Miracle: Healing (Heal Wounds)*
Average [0] Miracle: Water to Wine*
Good [+2] Inspiring Orator
Good [+2] Knowledgable

Poor [-2] Loud

Miracle of Healing: for a variety of ailments, such as neutralizing poisons, closing wounds, etc.
Miracle of Water to Wine: does what it says on the tin; useful trick for parties, and for purifying less-than-potable water. With less quantity, can convert to harder spirits.

Damage/Story Hooks:

Training Points:

Gear:

Arag is a burly and rotund man of Scata. He has been enlightened since his days of a bar room brute and shown the true way. He is not seen with his traditional kirta, favoring instead the roughspun red-brown habit of the followers of Reaneaki. He spends his days wandering, sharing the wine among folk in lack, and generally getting himself tossed from the establishments that prefer not to compete with his kind.

DUNCAS, MALACHITE WALL

Race: Human
Fortune Dice: 1
Virtue: Selfless
Vice: Stubborness

Good [+2] Homeland: Orthedia
Good [+2] Organization: Order of St. Malachias
Expert [+4] Beacon of Hope (persuasion)
Expert [+4] Knight (Sword, Lance, Riding)
Good [+2] Strong Will
Good [+2] Trustworthy

Poor [-2] Lonely

Damage/Story Hooks:

Gear: sword, lance, shield, armor, warhorse, Malachite cloak & brooch, assorted camping items (all Average [0]

Training Points

History: Even as a poor kid, Duncas displayed the courage and compassion that would one day lead him to the Malachites. Throughout his life, Duncas has been a symbol of good that not only helps those in need, but also inspires them and makes everyone find their own strength. These gifts were recognized by a Malachite Tower, who invited the boy into the order when he was sixteen. Duncas found in the Malachites the proper venue to express his mission in life and soon rose in the ranks: from Vambrace apprenticeship, to Shield knighthood, to the more experienced stage of a Wall. At 28 years of age, Duncas is one of the youngest Walls of the order. Despite believing firmly in his ideals and mission, the knight cannot help but feel an emptiness inside, as if something is missing from his life... The warmth of companionship? Perhaps love…

Gilderon Haertzel von Moire

Fortune Dice: 1
Virtue: Chivalry
Vice: Womanizer

Expert [+4] Charming (Gallant Knight)
Good [+2] League of Groth
Good [+2] Escaped Crown Prince
Expert [+4] Dashing Archer (Trick Shot)
Expert [+4] Spoony Bard (Heroic)(String Instruments)

Poor [-2] Romantic Sucker

Damage/Story Hooks

Gear

Training Points

Gil is a sparklingly pretty bishie boy with princely bearing and elegant manner, a bit of an oddity among the crowd of assorted mercenaries and vagabonds he tends to associate with. He's technically the rightful heir of the Prince of Moire, but has abdicated preemptively in favor of his younger brother (who doesn't want the crown either), preferring by far the romantic life of a wandering minstrel over the responsibilities of a ruling monarch.

Roll of the Gods

Reaneaki

Also known as "the Servant of Eaki", he belongs to the College of the Hearth, and his attributes include specifically forgotten knowledge, epiphanies, and special liquids. He is the lord of good drink and the importance of the role of liquids in fertility. His followers tend to be an outspoken lot.