Editing Kerani Kostelic Hoshino
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== Stats == | == Stats == | ||
'''Stress:''' 15 / 15<br> | '''Stress:''' 15 / 15<br> | ||
− | '''Determination:''' | + | '''Determination:''' 1 / 3<br> |
'''Phaser Type-1 Attack:''' 6 Damage Dice (''Charge, Hidden 1'')<br> | '''Phaser Type-1 Attack:''' 6 Damage Dice (''Charge, Hidden 1'')<br> | ||
− | '''Unarmed Attack:''' 5 Damage Dice (''Knockdown, Nonlethal | + | '''Unarmed Attack:''' 5 Damage Dice (''Knockdown, Nonlethal'')<br> |
== Attributes & Disciplines == | == Attributes & Disciplines == | ||
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|- | |- | ||
|Control 10 | |Control 10 | ||
− | |Command | + | |Command 3 |
|- | |- | ||
|Daring 8 | |Daring 8 | ||
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|- | |- | ||
|Presence 9 | |Presence 9 | ||
− | |Science | + | |Science 1 |
|- | |- | ||
|Reason 10 | |Reason 10 | ||
− | |Medicine | + | |Medicine 5 |
|} | |} | ||
== Talents== | == Talents== | ||
+ | '''Doctor's Orders:''' When you attempt a Task to coordinate others, or to coerce someone into taking or refraining from a specific course of action, you may use your Medicine Discipline instead of Command.<br> | ||
+ | '''First Response:''' Whenever you attempt the First Aid Task during combat, you gain a bonus d20. Further, you may always Succeed at a Cost, with each Complication you suffer adding +1 to the Difficulty of healing the patient’s Injury subsequently.<br> | ||
'''I'm a Doctor, not an Engineer:''' Once per scene, before attempting a Task using Engineering, a point of Determination may be spent to substitute the character’s Medicine Score in place of Engineering. This does not have to be linked to a Value.<br> | '''I'm a Doctor, not an Engineer:''' Once per scene, before attempting a Task using Engineering, a point of Determination may be spent to substitute the character’s Medicine Score in place of Engineering. This does not have to be linked to a Value.<br> | ||
− | |||
− | |||
'''Quick Study:''' When attempting a Task that will involve an unfamiliar medical procedure, or which is to treat an unfamiliar species, ignore any Difficulty increase stemming from your unfamiliarity.<br> | '''Quick Study:''' When attempting a Task that will involve an unfamiliar medical procedure, or which is to treat an unfamiliar species, ignore any Difficulty increase stemming from your unfamiliarity.<br> | ||
+ | |||
== Focuses == | == Focuses == | ||
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Hand to Hand Combat<br> | Hand to Hand Combat<br> | ||
History<br> | History<br> | ||
− | + | Surgery<br> | |
− | + | ||
== Values == | == Values == |