Editing Kingdoms: Knights - The Warmasters

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===Reduced Versatility===
 
===Reduced Versatility===
 
Select two campaign objectives out of ''Pillage, Plunder'' and ''Rescue''. The Knight cannot be ''Attack Commander'' for ''Summer Campaigns'' with these ''Objectives''.
 
Select two campaign objectives out of ''Pillage, Plunder'' and ''Rescue''. The Knight cannot be ''Attack Commander'' for ''Summer Campaigns'' with these ''Objectives''.
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===Uncharismatic===
 
===Uncharismatic===
 
At the start of any battle, roll a D6 for each ''Army'' this ''Knight'' commands. On a roll of 1, that ''Army'' does not contribute its ''Battle Strength'' to this battle.
 
At the start of any battle, roll a D6 for each ''Army'' this ''Knight'' commands. On a roll of 1, that ''Army'' does not contribute its ''Battle Strength'' to this battle.
βˆ’
===Uncomfortable in Command===
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βˆ’
If this ''Knight'' is the ''Commander'' on a ''Summer Campaign'' or ''War Defence'', then he cannot have more than 2 ''Armies'' attached to him.
 
 
===Weak Fighter===
 
===Weak Fighter===
 
The ''Knight'' cannot make ''Escape Attempts''. In battle, if all the ''Armies'' with him are ''Broken'' he is automatically captured.
 
The ''Knight'' cannot make ''Escape Attempts''. In battle, if all the ''Armies'' with him are ''Broken'' he is automatically captured.

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