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As a roleplaying game, '''Kingdoms''' is designed with a ''one-GM / four-player'' format in mind, with each ''Game of Succession'' typically lasting 3-4 sessions of a few hours each. It is heavily structured, and explicitly a player versus player game. It is designed to be most rewarding for players and GMs with strong imagination and the ability to roleplay and maintain multiple roles and characters, but also rewards smart strategic and tactical thinking.
 
As a roleplaying game, '''Kingdoms''' is designed with a ''one-GM / four-player'' format in mind, with each ''Game of Succession'' typically lasting 3-4 sessions of a few hours each. It is heavily structured, and explicitly a player versus player game. It is designed to be most rewarding for players and GMs with strong imagination and the ability to roleplay and maintain multiple roles and characters, but also rewards smart strategic and tactical thinking.
  
This is, however, a game of narrow focus and finite length, probably most enjoyable for the first two or three times you run through it. Also, it is unashamedly different from most rpgs in that the goal here is to ''win'' and to ''defeat the enemy players''. As such, its not for everybody! However, if you like what you see, and you're interested in trying something a little different to the usual rp experience, please give it a go!
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This is, however, a game of narrow focus and finite length, probably most enjoyable the first two or three times you run through it! Also, it is unashamedly different from most rpgs in that the goal here is to ''win'' and to ''defeat the enemy players''. As such, its not for everybody and probably not something you'll play forever. Still, I hope you decide to give it a go!
 
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=Premise=
 
=Premise=
  
For one thousand years the ''High King'' rules over ''Arcadia'', just as his father did before him, and his father's father before. Through him, ''Glamour'' flows into the realm, sustaining the very existence of his kingdom and his people.
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For one thousand years the ''High King'' rules over ''Arcadia'', just as his father did before him, and his father's father before.
  
Now though, the millennium draws to an end and Arcadia demands that the ''High King'' is sacrificed on the ''Altar of Seasons''. At the very moment the ''High King'' dies, his ''Queen'' bears him two twin sons.  
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Now though, the millennium draws to an end and the ''High King'' is sacrificed on the ''Altar of Seasons'', as tradition demands. At the very moment the ''High King'' dies, his ''Queen'' bears him two twin sons.  
  
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Watch now as the sons grow in the adulthood. As has always been, one turns to Light and the other to Darkness. The ''Seelie Prince of the White Domain'' becomes a man of honour and nobility, beloved by his subjects. The ''Unseelie Prince of the Black Domain'' rules his thralls through fear and strength.
  
Watch as the sons grow into adulthood. As has always been, one turns to Light and the other to Darkness.  
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Now they reach their eighteenth birthday, and as is traditional each receive a bride from the opposite court - a sorceress who balances light with darkness and darkness with light.  
  
The ''Seelie Prince of the White Domain'' becomes a man of honour and tradition, beloved by his loyal subjects.  
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As they take their Queens they change from being ''Princes'' to ''Kings'', and a ''Court'' assembles around them.  
  
The ''Unseelie Prince of the Black Domain'' becomes a man of passion and ambition, surrounded by like-minded followers who fear and respect his strength.
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But there cannot be two Kings in Arcadia, so each raises ''Eight Armies'', and war is declared. This war is dubbed the ''Game of Succession'', and like each generation before them the two Kings must battle - brother against brother - till only one is left standing and only one remains to rule for the next millennium.
 
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They reach their eighteenth birthday, and on that day each Prince receives a bride from realms beyond their own.
 
 
 
As they take their Queens they change from being ''Princes'' to ''Kings'', and their ''Court'' assembles around them... ''Two Knights to lead in War, two Bishops who master Intrigue, two Rooks as defenders of the realm, and Eight Armies to fight for the kingdom.''
 
 
 
 
 
The two brothers realise that there cannot be two Kings, and that the Black Court and the White Court cannot rule the next millennium together. Only one can rule. As in generations and millennia previous a war must be fought.  
 
 
 
This war, ''The Grand Game of Succession'' will rage for up to twelve years, till only one brother remains. Victory will give him control of Arcadia for the next thousand years, and it will be the victor whose vision shapes reality.
 
 
 
 
 
'''Let the Game commence.'''
 
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=Rules of Engagement=
 
=Rules of Engagement=
 
This section provides all the information you need to play the game.
 
This section provides all the information you need to play the game.
  
* [[Kingdoms: Overview of the Game System|Overview of the Game System]] - A broad look at the system, and introduction of game terms.
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* [[Kingdoms: Overview of the Game System|Overview of the Game System]]
* [[Kingdoms: Creating the Court|Creating the Court]] - An overview of how to create your Court, in preparation for the game.
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* [[Kingdoms: The Sixteen Pieces|The Sixteen Pieces]]
* [[Kingdoms: Springtime - Growth|Springtime - Growth]]
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* [[Kingdoms: Spring - Growth|Spring - Growth]]
 
* [[Kingdoms: Summer - War|Summer - War]]
 
* [[Kingdoms: Summer - War|Summer - War]]
 
* [[Kingdoms: Autumn - Harvest|Autumn - Harvest]]
 
* [[Kingdoms: Autumn - Harvest|Autumn - Harvest]]
 
* [[Kingdoms: Winter - Intrigue|Winter - Intrigue]]
 
* [[Kingdoms: Winter - Intrigue|Winter - Intrigue]]
* [[Kingdoms: Changing Number of Players|Changing Number of Players]] - How to adjust the game if you don't have exactly four players and 1 adjudicator!
 
* [[Kingdoms: Improvements|Improvements]] - A list of Improvements that the King can build.
 
  
 
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=The Court=
 
=The Court=
This section explores the different Pieces in more detail. This section is primarily a set of tools for the Adjudicator, to help him put rules to the various descriptions.
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This section explores the different Pieces in more detail.
  
 
* [[Kingdoms: King - The Lord and Liege|King - The Lord and Liege]]
 
* [[Kingdoms: King - The Lord and Liege|King - The Lord and Liege]]
 
* [[Kingdoms: Queen - The Sorceress|Queen - The Sorceress]]
 
* [[Kingdoms: Queen - The Sorceress|Queen - The Sorceress]]
* [[Kingdoms: Rooks - The Defenders|Rooks - The Defenders]]
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* [[Kingdoms: Rooks - The Ministers|Rooks - The Ministers]]
 
* [[Kingdoms: Knights - The Warmasters|Knights - The Warmasters]]
 
* [[Kingdoms: Knights - The Warmasters|Knights - The Warmasters]]
* [[Kingdoms: Bishops - The Manipulators|Bishops - The Manipulators]]
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* [[Kingdoms: Bishops - The Manipulators|Rook - The Manipulators]]
 
* [[Kingdoms: Pawns - The Eight Armies|Pawns - The Eight Armies]]
 
* [[Kingdoms: Pawns - The Eight Armies|Pawns - The Eight Armies]]
 
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=The Realm=
 
=The Realm=
This section is additional information and also includes additional resources for players and GMs. Players of the game can read this section, but it isn't essential to gain enjoy the game.
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This section is background information on the world and the game setting, and also includes additional resources for players and GMs.
  
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* [[Kingdoms: Arcadia|Arcadia]]
 
* [[Kingdoms: Events|Events]]
 
* [[Kingdoms: Events|Events]]
 
* [[Kingdoms: Neutrals and Outsiders|Neutrals and Outsiders]]
 
* [[Kingdoms: Neutrals and Outsiders|Neutrals and Outsiders]]
* [[Kingdoms: Playing The Adjudicator|Playing The Adjudicator]]
 
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=Sample Courts=
 
This section presents sample courts. Game groups in a hurry can pick up one of these "off the shelf" to play with, but generally they're here just as examples. Creating the Court is one of the most important and enjoyable parts of the game, so the players ideally should do so themselves!
 
 
'''White Courts:'''
 
* [[Kingdoms: Domain of The Sun Pharoah|Domain of The Sun Pharoah]]
 
* [[Kingdoms: Throne of the Elder Dragon|Throne of the Elder Dragon]]
 
* [[Kingdoms: Britannia's Colony|Britannia's Colony]]
 
 
'''Black Courts:'''
 
* [[Kingdoms: The Hell Legion|The Hell Legion]]
 
* [[Kingdoms: The Web of Harmonies|The Web of Harmonies]]
 
* [[Kingdoms: The Frontier Free State|The Frontier Free State]]
 
 
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More by Asklepios:
 
More by Asklepios:
 
* [[Xia:_Main_Page|Xia]]
 
* [[Xia:_Main_Page|Xia]]
* [[Morturi Te Salutant: Main Page|Morturi Te Salutant]]
 
* [[Scum: Main Page|Scum]]
 
 
* [[Age_Of_Dragons:_Main_Page|Age of Dragons]]
 
* [[Age_Of_Dragons:_Main_Page|Age of Dragons]]
 
* [[Do Not Go Gentle: Main Page|Do Not Go Gentle]]
 
* [[Do Not Go Gentle: Main Page|Do Not Go Gentle]]

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