Kingdoms: Neutrals and Outsiders

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Kingdoms: Main Page -> Kingdoms: Neutrals and Outsiders

The Neutral Player

As an optional rule, a Neutral Player can be added to the game. This usually happens when you have one extra person who wants to join the game, for example, if you have the adjudicator, two players on each Kingdom, and one player spare.

The Goals of the Neutral Player

The Neutral Player is essentially uninterested in who wins the Game of Succession... his sole motivation is Profit.

By default the Neutral Player needs to have at least 50 Glamour at the end of the Game. If he manages this, he can consider himself to have won. If he doesn't he, has lost.

Note that the Neutral Player's victory conditions are entirely unrelated to the victory conditions of the two Kingdoms. Whether he wins or loses doesn't effect which King wins the Game of Succession.

To achieve these goals, he needs to establish Mercenary Contracts to the two Kingdoms. Of course, to do this, he'll need Mercenaries as well!

Set Up

The Mercenary Dreamform

Everyone in the Neutral Faction adheres to the same Dreamform. This Dreamform needs to be designed by the Neutral Player, and is unrelated to the Dreamforms of the two Kingdoms.

Note that a Neutral Faction Dreamform tends to describe a mercenary company rather than a realm or kingdom.

Example Dreamform: The Silver Skull Freebooters are ocean-going pirates with a mercenary attitude and a ruthless desire to plunder and pillage. They are a loose confederacy of pirate captains, each with their own unique style and modus operandi. Their trappings and personalities suggest that the Dreamform they originate from reflects 15th Century European sea pirates, especially with a Spanish feel.