Difference between revisions of "Kingdoms: Pawns - The Eight Armies"

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(Drawbacks for the Pawn)
(Traits for the Pawn)
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===Independent===
 
===Independent===
 
''Summer Campaigns'' and ''War Defences'' that include this ''Pawn'' do not need to include a back row piece as ''Attack/Defence Commander'', and cannot do so even if you want them to! Also, ''Summer Campaigns'' and ''War Defences'' that include this ''Pawn'' may never include any other ''Pawns''.
 
''Summer Campaigns'' and ''War Defences'' that include this ''Pawn'' do not need to include a back row piece as ''Attack/Defence Commander'', and cannot do so even if you want them to! Also, ''Summer Campaigns'' and ''War Defences'' that include this ''Pawn'' may never include any other ''Pawns''.
 +
===Naval===
 +
''Summer Campaigns'' that include this Army follow the rules as below:
 +
*All ''Armies'' in the same ''Summer Campaign'' as this ''Army'' must have the ''Naval'' or ''Flyer'' boon.
 +
*''War Defences'' against ''Summer Campaigns'' that include this ''Army'' may not have any armies that do not have the ''Naval'' or ''Flyer'' boon.
 +
''War Defences'' that include this Army follow the rules as below:
 +
*All ''Armies'' in the same ''War Defence'' as this ''Army'' must have the ''Naval'' or ''Flyer'' boon.
 +
*This ''Army'' can only join ''War Defences'' against ''Summer Campaigns'' that include at least one ''Army'' with the ''Naval'' boon.
 
===Unpredictable===
 
===Unpredictable===
 
At the start of each Summer, roll D6 and add one. This is the Army's new ''Battle Strength''. Any ''Boons'' or ''Drawbacks'' that effect battle strength apply after this roll.
 
At the start of each Summer, roll D6 and add one. This is the Army's new ''Battle Strength''. Any ''Boons'' or ''Drawbacks'' that effect battle strength apply after this roll.
 
[[Category:Kingdoms|Pawns - The Eight Armies]]
 
[[Category:Kingdoms|Pawns - The Eight Armies]]

Revision as of 08:14, 24 February 2009

Kingdoms: Main Page -> Kingdoms: Knights - Pawns - The Eight Armies

The Pawn: Advice to the Adjudicator

Though the list is not exhaustive, be aware of game balance and game effects when adding new descriptors. Bear in mind that descriptors with drastic effects should normally be placed in Traits rather than Boons, as Boons are very easy to come by in-game.

Its generally not a good idea to overload Pawns with descriptors, or else the game gets too tricksy. At the start of the game, it is suggested that Pawns either have one trait each, or one boon and one drawback.

Boons for the Pawn

Attackers

Temporarily add +2 to this Pawn's Battle Strength when it is part of a Summer Campaign.

Attrition-based Warfare

When this Pawn is Broken, one enemy Pawn becomes Broken as well. Indestructible armies may not receive this Boon.

Berserker

When this Pawn is part of a Summer Campaign, temporarily add +4 to this Pawn's Battle Strength. At the end of the Campaign, this Pawn is Broken. Indestructible armies may not receive this Boon.

Combined Arms Warfare

Temporarily add +1 to this Pawn's Battle Strength for each other Army in the same war defence or summer campaign.

Defenders

Temporarily add +2 to this Pawn's Battle Strength when it is part of a War Defence.

Executioners

Counteract the Indestructible trait on opposing Pawns in battle.

Flyer

In battle, temporarily add +2 to this Pawn's Battle Strength if there are no enemy Armies with the Flyer boon.

Indestructible

The Pawn can not be Broken.

Mobility-based Warfare

Temporarily add +2 to this Pawn's Battle Strength if it is the only Army you control in a war defence or summer campaign.

Quality Troops

Add +1 to this Pawn's Battle Strength.

Ranged

In battle, temporarily add +2 to this Pawn's Battle Strength if there are no enemy Armies with the Ranged boon.

Raiders

During Summer Campaigns with the plunder objective this Pawn plunders for 2 Glamour instead of 1 Glamour.

Royal Troops

Add +2 to this Pawn's Battle Strength when led by a Queen or King.

Soldier's Discipline

Add +2 to this Pawn's Battle Strength when led by a Knight.

War Machines

During Summer Campaigns with the pillage objective this Pawn temporarily add +4 to this Pawn's Battle Strength.

Drawbacks for the Pawn

Complex

Reduce the King's Dreaming rating by one, so long as this Army is not Broken.

Commander's Household

This Pawn may only join Summer Campaigns and War Defences led by a one named Piece.

Dependent

Summer Campaigns and War Defences that include this Pawn must include at least two other Pawns.

Fuelled

You must pay 1 Glamour each time you include this Pawn in a Summer Campaign or War Defence.

Hungry

Reduce the King's Harvest rating by one, so long as this Army is not Broken.

Low Quality

Reduce this Pawn's Battle Strength by one.

Poor Morale

At the end of any War Defence or Summer Campaign, this Pawn is Broken. May not be combined with any Boons that have the word Broken in their effect descriptions.

Single Focus

Select one campaign objective - this Pawn can only join Summer Campaigns with this objective.

Ineffective Defenders

This Pawn can only join War Defences against Summer Campaigns with the Checkmate objective.

Wheeled

This Pawn's movement is limited in its use of wheels. The Adjudicator can rule, when appropriate, that wheeled armies cannot join a certain Summer Campaign or War Defence because of terrain.

Traits for the Pawn

Independent

Summer Campaigns and War Defences that include this Pawn do not need to include a back row piece as Attack/Defence Commander, and cannot do so even if you want them to! Also, Summer Campaigns and War Defences that include this Pawn may never include any other Pawns.

Naval

Summer Campaigns that include this Army follow the rules as below:

  • All Armies in the same Summer Campaign as this Army must have the Naval or Flyer boon.
  • War Defences against Summer Campaigns that include this Army may not have any armies that do not have the Naval or Flyer boon.

War Defences that include this Army follow the rules as below:

  • All Armies in the same War Defence as this Army must have the Naval or Flyer boon.
  • This Army can only join War Defences against Summer Campaigns that include at least one Army with the Naval boon.

Unpredictable

At the start of each Summer, roll D6 and add one. This is the Army's new Battle Strength. Any Boons or Drawbacks that effect battle strength apply after this roll.