Difference between revisions of "LC:Dunstan"

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(Created page with "=Name: Dunstan Hardfoot, The Halfling Druid= ==Look== Wise eyes, Messy Hair, Practical Leathers ==Stats== Str 12 Dex 9 Con 15 Int 13 Wis 16 Cha 8 HP 21 Damage d6 ...")
 
(Stats)
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AC: 1
 
AC: 1
  
Alignment: Neutral
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Alignment: Neutral (Eliminate an unnatural menace)
  
 
==Moves==
 
==Moves==

Revision as of 08:31, 14 June 2014

Name: Dunstan Hardfoot, The Halfling Druid

Look

Wise eyes, Messy Hair, Practical Leathers

Stats

Str 12

Dex 9

Con 15

Int 13

Wis 16

Cha 8

HP 21

Damage d6

AC: 1

Alignment: Neutral (Eliminate an unnatural menace)

Moves

Healing Songs (+1d6 Heal when you make camp)

Born Of The Soil (the Great Southern Swamp. Tell: Wherever his feet touch, puddles of swampwater are left behind briefly)

By Nature Sustained

Spirit Tongue

Shapeshifter

Studied Essence

Gear

Hide Armor (1 Armor, 1 Weight)

Fishing Spear (Close/Near/Thrown, 1 Weight)

Adventuring Gear (1 Weight)

Background

Concept: Dunstan is a solitary figure who lived for a long time in a shack in a swamp, studying nature and being studied back. When something horrible was washed downstream, he decided that he'd better go take a look where it came from, and wandered up the river, past the Falls Woods, to see what was going on up north. Besides, he's out of pipeweed, and he just can't get it to grow in the Swamp. He's kind of a backwoods scholar, very insightful about nature, not bad with human or other nature, but not terribly fond of civilization. He has a strong accent that marks him as a hick and makes him hard to understand if you aren't used to it; he finds this extremely frustrating.